Doctor Archive

Thread: Heal state and poison/disease packs?

Malfeas00
Thu Feb 26, 2004 9:19 am
#1

I just got Novice Doctor, and I was wondering whether it's important to use advanced components in heal-state packs. So far the only real ending stat that I see is number of uses, though you can experiment on med use and um.. range I think. So... what needs to be advanced, and what can I just use generic resources for? Same for disease and poison packs.


Thx!



Epitro Ei'lya
Bothan Brand Rifleman(tm):
Little. Fuzzy. Different.
Traigus
Thu Feb 26, 2004 9:24 am
#2


No, you really don't need to... Don't worry about range.. it is a CM thing. many people due use advancedcomponents in them, but only because all they make is advancedcomponents in a factory... You do get a lot of uses out of them that way tough.


BTW, please note you can't acutally use poison heals till 2,0,0,0 and disease until 4,0,0,0.



-T


Message Edited by Traigus on 02-26-2004 11:25 AM



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