Doctor Archive
Thread: Disease/Posion Pack Potency question..
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GenTesla
Tue Mar 09, 2004 3:58 am
#1
After a CMguild chumof mine told me it takes 3 attempts from a CureC Pack to cure his poisions I was wondering does our Exp on effectiveness affect these packs at all? It does not indicate this anywhere in the crafting window. If it takes like 3 attempts for our best pack to cure a hit then the Doc gets a guaranteedtic even with the antedote on him! Bare in mind we have a large mind cost to using the antedote already this sounds a bit wrong.
Im curious to know from anyone else's experience whether this is the case with our cure packs. Myself for one dont mind this in all fairness, I take anti poison/disease food in PVP, have the cures and large amounts of 410 brandy,will also shortly be Mst Pistoleer so still have a good chance to compete with a CM/Rifleman combo, but anyones views on our ability to combat the strongest of the CMs 'Love' as they fondly call it would be helpful.
GenTesla
Tue Mar 09, 2004 8:10 am
#2
noted with the TC new addition of fixed power displays for the kits..
walks away and buries head back in sand 
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