Doctor Archive
Thread: Buffs after the patch (stats)?
Agent001 wrote:
somthin like
Buff power X ((wound treatment+ BE + Bivoli)/100)
thatll give you a pretty close number
910(100+25max be clothes+23 bovoli/100)
910(100+25+23/100)
910(148/100)
910*1.48=1346.8
are you sure thats right? it seems a bit low
I beleive the Publish 7 TC thread up top has discovered that the formula is most likely:
Base * (1 + woundtreatment skill/100) * (droid or building rating/100)
so 910*(1+148/100)*(100/100, assuming just a med center or home healing)
910*(1+1.48)*1
910*2.48=2256.8
Zarlor wrote:
I beleive the Publish 7 TC thread up top has discovered that the formula is most likely:
Base * (1 + woundtreatment skill/100) * (droid or building rating/100)
so 910*(1+148/100)*(100/100, assuming just a med center or home healing)
910*(1+1.48)*1
910*2.48=2256.8
Cailid010 wrote:
Zarlor wrote:
I beleive the Publish 7 TC thread up top has discovered that the formula is most likely:
Base * (1 + woundtreatment skill/100) * (droid or building rating/100)
so 910*(1+148/100)*(100/100, assuming just a med center or home healing)
910*(1+1.48)*1
910*2.48=2256.8
Wouldn't that equal 149/100 ?
Ah. Missing a set of parenthesis in there.
Try
Base * (1 + (woundtreatment skill/100)) * (droid or building rating/100)
Zarlor wrote:
Cailid010 wrote:
Zarlor wrote:
I beleive the Publish 7 TC thread up top has discovered that the formula is most likely:
Base * (1 + woundtreatment skill/100) * (droid or building rating/100)
so 910*(1+148/100)*(100/100, assuming just a med center or home healing)
910*(1+1.48)*1
910*2.48=2256.8
Wouldn't that equal 149/100 ?
Ah. Missing a set of parenthesis in there.
Try
Base * (1 + (woundtreatment skill/100)) * (droid or building rating/100)
You're still right Zarlor... order of operationswould state that the division operator is done first, so (1 + 148/100) = (1 + 1.48) = 2.48
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Message Edited by BolReleek on 03-09-2004 04:47 PM
Yeah, that's what I thought, but it doesn't hurt to throw the extra set of parenthesis in there to make it clearer anyway, since not all of us remember the mathematecal order of operations.
BolReleek wrote:
You're still right Zarlor... order of operationswould state that the division operator is done first, so (1 + 148/100) = (1 + 1.48) = 2.48
Message Edited by BolReleek on 03-09-2004 04:47 PM
hall0559 wrote:
Post pub 7 will there no longer be the x.5 - x1.5 randomness?
to quote the patch notes
"Removed the random factor in medical enhancements."
That is correct. That's what we've primiarily been talking about in this thread is that the randomness will be gone so it's easier to see what the base formula really is.