Doctor Archive

Thread: What makes buffs better?

Oasa
Mon Feb 16, 2004 8:36 pm
#1

Hey I know OQ is important for buffs, but what exactly does it do for them?


I know that Mallublity is good for experimenting, but can you explain does it make me not critical, or does the experimenting experiment for more uses/effectiveness?


Also, for UT/DR all the other stuff, I'm trying to make uber-buffs, but need to know what to get and why.


If you can do this for me, I'll be eternally thankful.


-Oasa



--Proud Defender of Logic and Reasoning Everywhere.--
KingLuka
Mon Feb 16, 2004 11:53 pm
#2


OQ is for the power of the buff...


DR is for the duration of the buff...


Mal/PE is for the experimentation...


No matter what, the higher these are, the better your buffs. D-packs are very resource specific (except for action - no sense there) High OQ/PE Avian Meat, with a good DR. And high OQ/DR reactive gas. Also, if you are looking for UBER packs. Your componets should only be the best, with the highest power possible.





Kitkat Egeap
*A Renraku Memory*
Sif
Tue Feb 17, 2004 2:41 am
#3






KingLuka wrote:


OQ is for the power of the buff...


DR is for the duration of the buff...


Mal/PE is for the experimentation...


No matter what, the higher these are, the better your buffs. D-packs are very resource specific (except for action - no sense there) High OQ/PE Avian Meat, with a good DR. And high OQ/DR reactive gas. Also, if you are looking for UBER packs. Your componets should only be the best, with the highest power possible.









Close but not quite. PE has nothing to do with experimentation and also plays in power. OQ also plays in duration. Your schematic will tell you which resource stats play a role in determining your initial stats and max experimentation percentage for each characteristic though the percentages it lists are believed to be off somewhat.I agree with the mini-paragraph there.D-packs, except action (I use a flora or meat + metal or fiberplast), are resource specific so you're stuck with the required resources and the stats they provide no matter what. Use all advanced components in your buffs.



=========================================
Col. Edlas Ariarti, M.D., M.P., RogSq

Please do not confuse me with Siff. This handle comes from a nickname I had on another game I used to play.
Oasa
Tue Feb 17, 2004 5:05 pm
#4

Thanks guys. Assuming I can't get the best resources (which I can't as I'm pretty poor), which is more important, mall or PE to experimentation?


I always use adv components. I'm just trying to get a feel for what to do in every situtation.


Thanks again, BIG help!!!





--Proud Defender of Logic and Reasoning Everywhere.--
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