Doctor Archive

Thread: Official fact finding My buffs are coming out too low thread (Jan 18, 2004)

leothric
Thu Feb 12, 2004 6:32 pm
#66

i really noticed a difference today when i made a new set of buff packs, i buffed for 800ish and just logged out. Pretty sad concidering i was buffing 2000-3000

Message Edited by leothric on 02-12-2004 05:33 PM



X-Master Bio-Eng (yea i know crazy huh?)
X-Master Doctor
Death by NGE RIP 6/03 -12/05
DraenorBH
Thu Feb 12, 2004 8:20 pm
#67

i get 750ish buffs in one stat and like 2kish in all the rest, seems a bit odd ,no?



Old school MBH, now a gimp lvl 70 because I decided to renew.




Agent001
Thu Feb 12, 2004 8:25 pm
#68

Tonight, buffing myself, i hit 3k twice in a row. The lowest buff of the night was 1200 to a guild mate and a handfull of 1500/1600.


Otherwise my average was right around 2500 using 850 power packs.
MyT_Chicken
Fri Feb 13, 2004 8:50 am
#69

Must be nice....I haven't buffed that high in a long long time. Lastnight my average was 1024 with 920 base D's. I think my highest buff was 2138.




h Egri p
§ If you don't know; you'll find out soon enough! §

zoggz
Fri Feb 13, 2004 9:55 am
#70


Interesting post. I'm a new Master Doc and use very good purchased buffs, all in the 850-880 range. I average between 900 and 2800 with the same packs, have a 110 med droid and +16 duster (i haven't used yet, can't seem to find any of the good med clothes, lol). It seems that if this is the new system we simply need to live with it. I've got customers that seem to wonder what's happening as well. I don't think there is any reason to panic and don't see any reason to decrease prices and refund payment at this time. Once people get used to the variable effects of the current buffs there won't be any complaints. This could simply be a nerf to level set the game. When i started playing and everyone was new I was excited to get 15% padded armor. Now everyone is running around with 80%+ comp armor. Buffed toons running around with this advantage don't really make it a challenge anymore. I'm fine with this and don't think it will effect our profession once everyone get used to the new system.


Dootch440
Sat Feb 14, 2004 9:40 pm
#71

1. 1800-2600

2. 900-2000

3. The day of the last patch

4. All D's

5. 110

6. 100

7. 113/113

8. Intrepid



Shenia Mkinnley M.D.
CEO of Mkinnley Rx
SmilesLikeJoker
Sun Feb 15, 2004 7:27 pm
#72

1.) Pre-problem normal buff average. 2k-2.6k (let's be realistic people....NO ONE buffs at a 3k average...they NEVER have) If they have 1 buff out of every 10 in that range...it isn't a 3k average


2.) Post-problem normal buff average. 1.1k to 1.7k

3.) Date when you noticed that buffs got lower (the closer you can get on this the more helpful it is.) The day the new patch took affect....Feb 11th I think

4.) Normal Buff pack power level (range) and which adv components do you use. All adv components......Average 830 power on packs (is there someone using regular components out there?....shoot them please)
5.) Droid rating (If no droid, please type "med center 100") Droid 110

6.) Wound treatment rating without clothes Master Doc 100

7.) Wound treatment rating with clothes (include ratings over +25 just in case). 185

8.) Server. Shadowfire



POW P-Dubb PPL
X Elder Noob X
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Museum Location Rori 6292, -6751 - Town of Athens
"PRE-CU is gone. It’s been a year…Move on or move to WoW!!"
Shiva420
Mon Feb 16, 2004 11:55 am
#73

1.) Pre-problem normal buff average. - **2200-3300


2.) Post-problem normal buff average.-** 1000 - 2200

3.) Date when you noticed that buffs got lower (the closer you can get on this the more helpful it is.)** i dunno 2-3 weeks ago ?

4.) Normal Buff pack power level (range) and which adv components do you use. - **850+

5.) Droid rating (If no droid, please type "med center 100")** 110

6.) Wound treatment rating without clothes **100(master)

7.) Wound treatment rating with clothes (include ratings over +25 just in case). **196

8.) Server. **eclipse



* Leah-Enlil *
account cancelled... ironicaly it ended exactly 1 year after it was purchased.july 25th.
pushing back the combat rebalance- and not fixing a core game system is the worst idea soe ever conceived.
- still hoping the dev team will get replaced and the game i once loved will get fixed. fix the core game, and problems.stop nerfing everything thats fun. stop doing things noone in the player community asked for!! listen to your customers damnit!!!
Vinaddar
Mon Feb 16, 2004 2:09 pm
#74

I went to Dant, Dath, Yavin, and Endor and buffed then went to Tat, Naboo, and Corelia and I am amazed at the difference.


Most glaring differences:


Endor--1 set of 6 buffs on 1 patient had 3 land below 1000 and all 6 landed below 2000. Average for the night of 2 buffs at 2k+ per person, 1-2 at under 1k per person, zero at 3k+ for the entire night.


Tatooine--1 set of 6 buff on 1 patient had 3 land at 3k+, 2 more at 2500+, and 1 landed at 2200. Average for the night of 4-5 buffs landing for 2k+ per person, 1 landing at 3k+ per person, and zero below 1k.


Granted, this was a small bunch of perhaps 15-20 players buffed per planet, but the results have been showing for the past two weeks (the time when I first noticed the planet making a difference) that onadventure/advanced planets the buffs land significantlylower for me on avergage with the same gear/droid/packs.


Would someone else mind testing this?


Vinaddar

ShannonKnight
Mon Feb 16, 2004 2:20 pm
#75

Hmm nice theory I will watch the planet I enhance on!



_______________________________
Colonel Elalk Obesa
"I thought what I'd do was, I'd pretend I was one of those deaf-mutes. That way I wouldn't have to have any goddamn stupid useless conversations with anybody. If anybody wanted to tell me something they'd have to write it on a piece of paper and shove it over to me. They'd get bored as hell doing that after a while, and then I'd be through with having conversations for the rest of my life."


"I don't suffer from insanity, I am enjoying it."


bigdogx
Wed Feb 18, 2004 8:01 am
#76

After last patch last week, the buffs have been changed no doubt about it they hit on average of about 700-1000 pts less most people are getting 2 stats under 1k that is unexceptible you must put this stuff in patch notes if you are going to mess with it.These packs before last week were hitting on average of about 2k now it's almost down to 1k they are rated at about 820 power and over 3hr durations we have four docs in are guild and are all having the same issues.If you guys are going to continue messing with buffs put it in the patch notes so everyone knows they are going to hit lower.
BountyHMario
Wed Feb 18, 2004 9:34 am
#77


  1. New Master Doctor (2/8/2004)

  2. 1200-3400

  3. See #1

  4. 880-910, all advanced components

  5. 110

  6. 100

  7. 190 (+25 shirt, +25 sunguard, +25 pants, +15 jacket)

  8. Eclipse

1.) Pre-problem normal buff average.


2.) Post-problem normal buff average.

3.) Date when you noticed that buffs got lower (the closer you can get on this the more helpful it is.)

4.) Normal Buff pack power level (range) and which adv components do you use.

5.) Droid rating (If no droid, please type "med center 100")

6.) Wound treatment rating without clothes

7.) Wound treatment rating with clothes (include ratings over +25 just in case).

8.) Server





Ja'Pa Daba

Make All Offers to Naboo,Terminal City (6031,2475) On A Vendor Called "Damage And Color Crystals"....Check it outwhile your at it
motarian
Wed Feb 18, 2004 11:18 am
#78

i am a non master doc and my buffs are horrible since the patch. i used to get 4 out of 6 buffs from 2k-2900,


now i get 4 or 5 buffs under 2k usually around 1400 and maybe one buff in the low 2ks




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