Doctor Archive

Thread: Buffs are random no tip back..

MyT_Chicken
Tue Feb 24, 2004 4:34 pm
#27






sweeno987 wrote:
lol. i created my doc toon because i wanted to help ME out. I could care less about the rest of toon kind. i like being able to buff ME. i like making credits that i can spend on ME. i shell out 15 bucks a month to play this game so i can entertain........ yup. you guessed it..... ME!






Tell it like it is.




h Egri p
§ If you don't know; you'll find out soon enough! §

Savage2005
Tue Feb 24, 2004 4:47 pm
#28

Charging based on how many missions we can do? Ok, I will slice your gun for 20k cause I know you can do hundreds of missions with it.
Kirus
Tue Feb 24, 2004 5:07 pm
#29

As far as the price of buffs, I find that a flat rate of 1 credit per unit enhanced is about as "fair" as you can get.


The devs response to this issue is off balance. Why should we even have to make a decision concerning:


high quaility resources+high quality advanced components+master doc skills= high quality buffs


There should be incentive to being a master doc and using the best resources available. Spending the extra credits on high quality avain is NOT worth it for the occasional 3k buff in the current system.



Kirus Hayden, Theed, Tempest
Master Combat Medic
Master Doctor

"The weak and the cowardly have no place in shuffleboard."
--Phil Hartman ("Worf," SNL)
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