Doctor Archive
Thread: Buffs are random no tip back..
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MyT_Chicken
Tue Feb 24, 2004 4:34 pm
#27
sweeno987 wrote:
lol. i created my doc toon because i wanted to help ME out. I could care less about the rest of toon kind. i like being able to buff ME. i like making credits that i can spend on ME. i shell out 15 bucks a month to play this game so i can entertain........ yup. you guessed it..... ME!
Tell it like it is.
Savage2005
Tue Feb 24, 2004 4:47 pm
#28
Charging based on how many missions we can do? Ok, I will slice your gun for 20k cause I know you can do hundreds of missions with it.
Kirus
Tue Feb 24, 2004 5:07 pm
#29
As far as the price of buffs, I find that a flat rate of 1 credit per unit enhanced is about as "fair" as you can get.
The devs response to this issue is off balance. Why should we even have to make a decision concerning:
high quaility resources+high quality advanced components+master doc skills= high quality buffs
There should be incentive to being a master doc and using the best resources available. Spending the extra credits on high quality avain is NOT worth it for the occasional 3k buff in the current system.
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