Doctor Archive
Thread: Publish 7 changes to enhances!
While yes, I will still be the best buffer on my server if this patch goes live, I like being known as the best doc who does multiple 3k+ enhances, rather than the doc who hits 2500 every time while others hit 2400 every time. There is a large difference.
Lexy wrote:
Zarlor, you should say "52% of the doctor board community" because the docs that frequent the boards here do NOT represent all of the doctors. Most docs I know like the variability. The only docs I ever see complain about variability are the ones using low quality kits, no BE clothes, no bivoli.
But now my customers will be pissed because they can no longer get good buffs (if this goes live). Perhaps the devs should ask on a general board, because the few docs on the doctor board shouldn't have a say over it. Everyone should have a say, because they receive buffs from docs and should have a say as to whether or not buffs get massively nerfed
So our own profession board can't make decisions for our profession? No changes would ever get made for anything if you posted to the general area. It's already enough of an argument with just one class talking about it.
Personally, I'm fine with removing randomness. This truly will show who is the best doc with the best tools. And as someone mentioned aboveI don't think they'll ever allow rebuffs without removing randomness, because then I'd be walking around with 3.5k buffs all the time.
By saying that, he is getting the uninformed to believe that most docs favor this, thus it must be a good thing. But wait till it goes live, and people no longer get 3k buffs, but only 1500 or 2k. They will be pissed, and they will blame docs because the "majority" voted for it, which is false.
I'm just trying to make everyone aware of the backlash from our customers that will come from this
Message Edited by Lexy on 02-27-2004 03:53 PM
Cronan44 wrote:
Yeah but i think one of the issues yet to be mentioned is how many packs will we go through just buffing one peron?
Random Customer:"I dont like my health buff."
Doc:"K one sec"
etc, etc, etc
I can hear it now, yeah but you can rebuff. ANd what level will be high enough? I have 1k packs, does that mean I can buff for twice that or 3 times that, when will it be good enough for the customer...I dont think I will be doing any public buffing after this.
More likey,
Customer:"Hey Doc X gave me a 900 health buff, can you do better?"
Doctor: "Well I can give you a 920 health buff"
Customer: "What!!!! I was getting 3k buffs before the last publish!!!"
Doctor: "Well that was then, this is now. By the way the buffs are 20K a set"
Customer: "What for?!?! Lower stats AND higher costs!!!"
Doctor:"Well the really good stuff we need (aka: AVIAN meat) goes for 400CPU and since there is NO varriation in crafting anymore only those with the very best stuff can make the best packs."
Customer: "WellI refuse to pay that!!! By the way want a+10 to experimention tape -- only 4million credits!"
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Lexy wrote:
I'm not saying docs shouldn't be heavily involved in the decision, it's just that I see Zarlor posting on multiple threads that the majority of DOCTORS decided to remove randomness, which is completely false. The very select few that frequent the docs boards voted, not the doctor community.
By saying that, he is getting the uninformed to believe that most docs favor this, thus it must be a good thing. But wait till it goes live, and people no longer get 3k buffs, but only 1500 or 2k. They will be pissed, and they will blame docs because the "majority" voted for it, which is false.
I'm just trying to make everyone aware of the backlash from our customers that will come from thisMessage Edited by Lexy on 02-27-2004 03:53 PM
I'm waiting for TC to come up as well.
Well, the feedback channel is the forums. All the player introduced changes since beta have come from h[e]re. Everything we want in the furture will come from here too.
-T
Message Edited by Traigus on 02-27-2004 05:09 PM
Lexy, who else would I be talking about but board members? Nobody else was tallied. In other words I know that the Docs reading these forums are smart enough to realize exactly who I am talking about when I mention those figures. I guess I don;t believe in talking down to my audience or trying to appeal to the lowest common denominator. We are all pretty smart folks who who can clearly determine what subset is being referred to. And no matter how you look at it the forum is still a subset of the Docs in game as well. And I can tell you that during my stint as Doc Corre (and even now as Medic Corre) I have talked to many Docs in game as well, and my polling at the time in the game confirmed the results.
However, I clearly stated at the time that the margin of error (because the sampling mostly only included those on the forums who bothered to vote) was enough to simplky render the vote, at worst, inconclusive. However folks here are constantly stating the the community would be "clearly" against this change, when that simply is not the case. The simple, barely, majority of Docs (on this forum, ok?) when given a choice only between no variability and the level of variability that we have now in buffs voted at 52% to go for no variability. That, to me, is not a very clear negative response to the issue. It's not a very clear positive response either, of course, but I wasn;t refuting the positive response stance and I don;t believe I stated anything to suggest that Docs "clearly" FAVOR the no variability option. It is simply a toss-up. It's not completely clear in either direction.
I don't know, I guess I'll have to wait to see how it turns out. But when they nerf my main skill by 1/3 to 1/2 power, I get emotional (and therefore vocal). At least you aren't our correspondant anymore though Zarlor, now perhaps you can nerf Stimpack E's to only heal for 500 damage, since you're the medic corre now.
Lexy wrote:
I understand that you don't dumb stuff down, but the simple fact of the matter is that most people have to have it dumbed down for them. You actually think that most board users are intelligent? Have you seen the boards?
I don't know, I guess I'll have to wait to see how it turns out. But when they nerf my main skill by 1/3 to 1/2 power, I get emotional (and therefore vocal). At least you aren't our correspondant anymore though Zarlor, now perhaps you can nerf Stimpack E's to only heal for 500 damage, since you're the medic corre now.
Here's the thing. You're getting emotional over speculation. *insert sexist joke here* Kidding.
Message Edited by Thrail on 02-27-2004 02:19 PM
Lexy wrote:
I understand that you don't dumb stuff down, but the simple fact of the matter is that most people have to have it dumbed down for them. You actually think that most board users are intelligent? Have you seen the boards?
I don't know, I guess I'll have to wait to see how it turns out. But when they nerf my main skill by 1/3 to 1/2 power, I get emotional (and therefore vocal). At least you aren't our correspondant anymore though Zarlor, now perhaps you can nerf Stimpack E's to only heal for 500 damage, since you're the medic corre now.
Also... taking shots at Zarlor is completely unwarranted. Obviously you have NO idea how he did his process. Zarlor is the model correspondent (no offense to Tragius). All Z did was tabulate our thoughts and organtize them. None of what went to the devs was his own personal thoughts... it was his AND ours. He held votes, discussions etc. HE did no nerfing. He never requested any nerfing... all he did was act as the organizer of information.
If this is indeed in, it is a very serious step in balancing combat. People were killing stuff way too easily. 3-4k buffs were part of the problem. 850 packs still make 2k buffs (with the math that I think the buff system uses).
"Good Buffs" is all relative to what you are fighting, and how you are fighting it.
-T