Doctor Archive
Thread: Looks like we get our On Fire! cure
Spiritunicorn wrote:
Sounds cool, but can we get a fire fighter hat to go with them?
lol a firehelmet.....i like that![]()
i have a bad feeling since its a fire BLANKET we will have to get something from a tailor or artisan to be able to craft these. extinguisher would have made much more sense to me and we could have gotten a cool animation for it as well![]()
First aid should only work on bleeds.
I'll check this in the afternoon.
-T
vortexala wrote:If it's low-level in Doc, a box up in any tree, then it should be dropped to MM so that all Medical Professionals get a taste of it. Or, at the least, once the combat revamp is done and things are rebalanced, a new CM cure for fire should be implemented.
I don't think that is likely. When they implemented the mind heal it was made quite clear that Dev have different type of healing skill separated between the medic, doctor and CM. I though mind heal were better suited for doctor, or better yet move to MM but they stuck it on CM since it is damage heal, and (CM = Damage heal).
I've requested Mind Wound heal for doctor but then it was argued that it would lessen entertainers's value.
Since Doctors are king of status cure as much as CM are king of damage heal, I always figured they would stick fire status cure on doctor not because thats where I think it belong (I would have liked it on MM myself) but thats where I think Dev see it belong.
My main problem with this is the following.There are a total of 13 types of "combat damage". By combat damage I refer to damage, states, effects incurred IN COMBAT. Doctors can heal 12 of these while CMs can only heal 5. Yet we are supposed to be the better combat healers? Absolutely ridiculous.Doctors are overall the better "combat healers".
Doctor - Health Damage, Action Damage, Intimdated, Stunned, Dizzy, Blind, Bleeds, Poison, Disease, Wounds, Death, and now Fire
CM - Health Damage, Action Damage, Mind Damage, Bleeds, and Wounds
Fire blanket! pssh i wanted to carry around a buket of water. No fun ![]()
-Nultal ![]()
MorvenDee wrote:
I think these people saying "fire blanket should only be for doctors" have never been in a large-scale PvP battle. Believe me, we already have too many abilities to keep up, thanks toa doctor's shortrange and timers. I'd much rather have it at Master Medic to offload some of our excessive responsibilities.
Well put, before I made master doc I have been known on Ahazi as a master pistoleer who never holsters his gun and kills everything that gets in my way.
After making master doc=holstered gun dying a lot to rifleman taking out my mind because I just healed/rezzed/dragged/buffed/cure disease/cure poison/whatever it is to some guy spamming me with tells like "I AM BLEEDING HELP ME NOW!!!!" Not much time to shoot at peeps in pvp anymore when the whole group runs up to me each time a CM hits them with a poison/disease. Where should the new heal state go? No idea.
Bogoa wrote:
vortexala wrote:
What would be the issue with placing it at Master Medic? Spread the love, as it were....
OMG, who are you? Nevermind! Scout is screwed up because everyone harvest now you want to take that away from Docs. Wheres the love, no where the strategy? If you want an easy game to play go to blizzard.com