Doctor Archive

Thread: How much avian meat for a crate of buffs?

Compleeter
Mon Mar 22, 2004 11:16 am
#14



The minimum amount of avian you need for a crate of each stat of enhance Ds is 5800 units, this does not include schematics.This will give you 50 sets of enhance paks, 1 set being 1 pack of each stat. If you are lucky, and only have to make one schematic for each crate(yes this is possible), your schematics will only require another 116 units of avian. I usually figure 6000 units of avian to make a full crate of sets. To use your good avian and good reactive gas to make action enhance packs is a pure waste of resources. Its is very simple to balance action with the rest of the stats. It will take a few test packs to make sure you have it right, but its well worth the effort. Very good quality organics and inorganics that the action packs require are VERY easy to come by. Stop being lazy and go find them.


Requirements for a full crate(50 sets) of each stat:


First number will be what you actually drop into the input hopper(second number will be approx resource/component requirements including schematics.


Avian Meat: 5800(6000) units


Reactive Gas: 5800(6000) units


Organic: 1100(1200) units


Inorganic: 1100(1200) units


BECs(ABECs): 16 crates-800 pieces(17-18 crates-850-900 pieces)


BEC requirements: Organic AND Inorganic: 4800(5100-5400) units of EACH resource


ABEC requirements: Lokian Wild Wheat and Tatooine Fiberplast: 14,400(15,300-16,200) units of EACH resource


CRDM(ACRDM): 12 crates-1200 pieces(11 crates-1250 pieces)


CRDM requirements: Chemical AND Organic: 4800(5200) units of EACH resource


ACRDM requirements: Class4 Liquid Petro Fuel and Herbivore Meat: 9600(10,400) units of EACH resource


SDS(ASDS): 6 crates-300 pieces(7 crates-350 pieces)


SDS requirements: Organic AND Inorganic: 1800(2100) units of EACH resource


ASDS requirements: Dolevite Iron and Domestic Oats: 4800(5600) units of EACH resource



Factory Time Requirements: For finished enhance D packs your time will either be 296 or 320 seconds per object, for the components, your time per object will be 120-144 seconds


Pleeter - Ahazi - MD/MCH
DarthXanthic
Mon Mar 22, 2004 11:25 am
#15

Btw I ALWAYS use avian/reactive in my action to make sure the duration and power is the same as the rest of the buff.


Before I mastered I hated getting 5 2 1/2 buffs and one 3 hour buff. I'd rather use the extra avian/reactive.
Sevideous
Mon Mar 22, 2004 11:26 am
#16

http://forums.station.sony.com/swg/board/message?board.id=doctor&message.id=37311



Check out the above thread has all the numbers I believe you are looking for.



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