Doctor Archive

Thread: Tumbling, Pet Buffing, or Pet Wound Healing for XP?

ArchitectHaven
Sun Mar 21, 2004 10:00 pm
#14



BillS21 wrote:


Baracous wrote:
Well what is "better" is to join a couple of brawlers who need experience and go to Dantooine to hunt Quenkers. You heal them, they kill quenkers, you all get paid and you might make some friends. I like to call it "playing the game"...



You know I understand why you wrote this, but really there's no need to be snide. And besides, almost no one goes hunting unbuffed (espeically on Dantooine) and because of this, in field medics are hardly needed. For instance, combat medics are more for offense now than for healing. Even healing player wounds in hospitals isn't a viable way to level to Doctor. People hardly get wounded in fights (except when cloning) and when they do, they can usually find a Doctor sitting outside with a droid to heal their wounds.

The fact of the matter is that increasing low level medic skills at this stage of the game is diffilcult because no one is in need of your skills. Also, people that want to get the benefits of Doctor are not going to sit for 3 months in a hospital healing wounds. And whereas tumlbehealing etc maybe a cheap tactic and technically an exploit, it's more the fault of the game for forcing people to it.






I agree. I've spent the last month or so leveling medic in my spare time while I "played the game" I would heal entertainers in Cantinas and the wounded in hospitals when they were available...soon I started resorting to standing in the shuttleport in Coronet healing people as they loaded or waited for the shuttle. This got me to about 0-0-2-3 with Medic and I was pretty bored of it at this point so this morning I started up a tumbling Macro on my wifes character and as of tonight I've almost mastered Doctor.

Sorry, I've gone wwaaayyy out of my way to "play the game" even when I don't really know anyone else who has...but sitting around fighting with other people to heal those last 50 wounds on someone or stim that entertainer before a CM area heals everyone isn't really my idea of "Playing the game." Following a bunch of other people around while they get to fight and have fun while all I am is their stim b17ch isn't much fun either.



Haven Linacka

Kirus
Sun Mar 21, 2004 11:32 pm
#15






BillS21 wrote:





Baracous wrote:

Well what is "better" is to join a couple of brawlers who need experience and go to Dantooine to hunt Quenkers. You heal them, they kill quenkers, you all get paid and you might make some friends. I like to call it "playing the game"...







You know I understand why you wrote this, but really there's no need to be snide. And besides, almost no one goes hunting unbuffed (espeically on Dantooine) and because of this, in field medics are hardly needed. For instance, combat medics are more for offense now than for healing. Even healing player wounds in hospitals isn't a viable way to level to Doctor. People hardly get wounded in fights (except when cloning) and when they do, they can usually find a Doctor sitting outside with a droid to heal their wounds.


The fact of the matter is that increasing low level medic skills at this stage of the game is diffilcult because no one is in need of your skills. Also, people that want to get the benefits of Doctor are not going to sit for 3 months in a hospital healing wounds. And whereas tumlbehealing etc maybe a cheap tactic and technically an exploit, it's more the fault of the game for forcing people to it.







It is also allowed that I can buff their secondary stats so that nothing is gained from their AFK grinding. So I shall do that.



Kirus Hayden, Theed, Tempest
Master Combat Medic
Master Doctor

"The weak and the cowardly have no place in shuffleboard."
--Phil Hartman ("Worf," SNL)
SkyeDarkangel
Mon Mar 22, 2004 12:12 am
#16

I did Doctor/Medic during the opening of the game, back when your "Medic" title meant people wanted wound healing badly and would ask for your help on missions.


Now no one wants to lose the money or XP from their missions anymore. It's all about the Mind bar, and since we can't heal that we can just buzz off. "Sorry, I have Doctor buffs, I never even see white on my bars" The trouble of having another player around is just too much hassle.


If you believe that finding people willing to go out and let you heal them is easy, check again. Every since Doctor buffs were "discovered," the Doctor profession has been either a grind through cheap tactics, or a long haul through healing AFK macroing Entertainers. And yes, the very rare "nice" people who will go and fight and let you heal them. But they're just being nice, they can do more, faster, better, with Master Doctor buffs.


There's a lot of inbalance in this game, and a large portion is from the Doctor buffs. My TKA/Doctor doesn't need any helpto take on groups that kill unbuffed groups of players easily. Why? Because I can max out my Mind stats, drink Brandy and eat Canape, buff myself 2500 to each stat, and basically become a walking power-house. I don't want to see Master Doctor buffs nerfed though, I'd hate to have to play with other players again.


And I'd hate to have to bother with the human interaction of bringing a healer with me. What a pain.



.-----------------------------------------------------.
| Skye Blueriver: |
| Master Droid Engineer & Master Weaponsmith |
| Lost City on Naboo, Lowca : Vendors at 3660 5667 |
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Bucksters
Mon Mar 22, 2004 6:53 am
#17

im pretty tired of cantinas after mastering both CM and Doc in coro, area stims and sleeping made the time go faster. The ents LOVE mind diseases, so if you're going ubermedic, make a few of those while you're there.
mescalinex
Mon Mar 22, 2004 12:02 pm
#18

duel/db/rez someone over and over




Radex
Hek Daschko
Founder, re-founder and first inductee of the hXc/HoH
XFire - radfxckingex

JasonK
Mon Mar 22, 2004 12:42 pm
#19

Tumbling is great because it's easy to find a partner that also needs med xp and it's easy to setup to run while AFK.



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Blah, blah, blah.
Flynn_Nomad
Mon Mar 22, 2004 3:35 pm
#20

Noreal Doctors like tumblers or other "speed demon grinders"



--------------------------------------------
Kid, I've flown from one side of this galaxy to the other. I've
seen a lot of strange stuff, but I've never seen anything to make me
believe there's one all-powerful force controlling everything. There's
no mystical energy field that controls my destiny.
BillS21
Mon Mar 22, 2004 3:53 pm
#21

All you anti-grinders arepretty high and mighty.


Here's the crux of the matter. The Doctor class is purely support in nature. In other words, people become Doctor's to aide other people in whatever means they deem in their playstyle (that basically boils down to wound healing/buffing and state/damage healing and rezzing in combat). However, unlike other classes, a successful, fully support oriented Doctor isn't viable until Master level, or at the very least 4-4-4-0.


Now, the other part of the issue is that people want to be able to use their support functions as soon as possible. This is completely <i>NOT</i> possible in any realistic amount of time using conventional, game oriented means (in field healing, hospital healing, cantina healing).


So you condemn people for using tumblers and diseasers, etc but you don't acknowledge the fact that the Doctor profession is almost completely useless until master level. A mid-lvl Doctor is no better than a Master Medic (slightly faster, slightly stronger wound healing).


So I say, let the people grind their way to Master. If they're hologrinders, fine, they'll drop it. If they truly want to play Doctors,then as soon as they hit the top they can actually become useful members of the community.



Amoc Fifio
Ex-StarSider PvPer, R.I.P. 10/22/04
JasonK
Mon Mar 22, 2004 4:31 pm
#22

No real doctors like a-holes and other "holier-than-thou" people.



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Blah, blah, blah.
Valden
Mon Mar 22, 2004 7:09 pm
#23

I got 5 boxes of doctor from doing buffing. The exp from buffing is excellent imo.

YamadaMan
Tue Mar 23, 2004 5:45 am
#24

I was master CM before I started doc
just got my alt and friends diseased and healed wounds with a macro, once they reached 500+ bf, sent em to cantina, rinse repeat.
with good wound packs, I got like 1K+ (some times even close to 2K) xp/heal.

WAY faster than tumbling, I mean WAAAAAAYYYYYYY faster, like you could master the 3 healing xp lines in less than one day, maybe a few hours (didn't do that whole day tho, it's still boring)



"This morning, the team made a decision to delay the Smuggler profession revamp to Publish 11." TH

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slabby
Tue Mar 23, 2004 12:56 pm
#25

Any new guy that gets off the shuttle on an advanced planet will take a free buff, even if it's a lower level one. I actually will take a free lower one from a up and coming doc in a sec over someone selling because I like to help people out. Buffing if great XP.


I regularly go out with a group and we are more than happy to take an up and coming medic. The fact is you would have to network to do that. I'd rather have a healer than to do it myself. You do have to meet and talk with people.


I'm a TKA and if an up and coming doc wants to heal my wounds, I'd let him rather than do it myself.


To state that Doctor's are worthless until master is a ridiculous statment, and one of the more assanine things I have ever read on this board. And that includes anything from an AFK troll.


You maybe need to take out lower level guys. Novice Brawlers, or Novice Elite's always can use the help of a medic. It's not hard to find someone to group with, and I actually say that "most" of the people hunting on advanced planets is a bit of an overstatment. I'm a Master TKA and almost never get buffed unless I'm doing super high end content. Most of the time there is no Doctor on those planets, and if one asked to go out with me, I'd welcome it.


You can go to the Starting planets and find a low level group to go with you fairly easily. Also, most guilds are usually looking for good docs, and you could get an invite easy to one and have a large pool of group mates to go.


It's actually faster to level this way.





Kalsion Ri'Tay: Gunfighter Extroidinair
ArchitectHaven
Tue Mar 23, 2004 10:49 pm
#26



glorydragon wrote:


Following a bunch of other people around while they get to fight and have fun while all I am is their stim b17ch isn't much fun either.


so take up TKA, or rifleman, or pistoler, or swordsmen, or carbineer, or fencer, or CH, or pikemen or swordsman, it realy dosn't matter which one, since you can master all of those and Doctor at the same time, heal your group, fight all you want, and have fun. I did that through TKA and now I'm working on rifleman. crafting is the worst part of the job.





Done it already. TKA and Rifleman...TKA twice in fact. There's different reasons to play the game different ways and right now I just want the skills back to use for myself, I don't really enjoy sitting in a city healing all day long, nor do I enjoy following others around healing them and you can either fight or heal but if you try to have fun fighting while also trying to gain XP while healing everyone in your group...one or the other is going to be lacking.



Haven Linacka

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