Doctor Archive

Thread: Official fact finding My buffs are coming out too low thread (Jan 18, 2004)

nikko11
Mon Jan 19, 2004 7:36 pm
#14

1.) 2000-3400 (1 around 18-1900, 2 around 2200, 3 around 2500, 1 around 32-3400)
2.) 1200-2900 (3 around 12-1500, 2 around 2500, 1 around 2900)
3.) Week of Jan 11-17
4.) All packs 900-922 base heal, All advanced components.
5.) 110 droid
6.) 100 wound treatment
7.) 132 wound treatment w/ clothes
8.) Chilastra


Neeka Looma - Master Doctor - Chilastra

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Spinndoctor
Tue Jan 20, 2004 1:30 am
#15

1.) Pre-problem normal buff average. - New Master Doctor


2.) Post-problem normal buff average. - low 800 - high 3k

3.) Date when you noticed that buffs got lower (the closer you can get on this the more helpful it is.) - Just got Master Doctor 3 days ago.

4.) Normal Buff pack power level (range) and which adv components do you use. D-Pack 650-750 range with all adv comps.

5.) Droid rating (If no droid, please type "med center 100") - R3 110

6.) Wound treatment rating without clothes - 100

7.) Wound treatment rating with clothes (include ratings over +25 just in case). +15 hat & +15 shirt

8.) Server. - Wanderdome



/wake up; /play SWG; /sleep; /loop
Redfyree
Tue Jan 20, 2004 8:39 am
#16

1.) Pre-problem normal buff average. - 1000-3200, usually in the 2200 range


2.) Post-problem normal buff average. - 850-2800 usually in the 1700 range

3.) Date when you noticed that buffs got lower (the closer you can get on this the more helpful it is.) - About a week ago.. hit a buff for 836 or something and it was the lowest I've ever hit for which shocked me enough to notice

4.) Normal Buff pack power level (range) and which adv components do you use. - 820-890 all adv components, 56 CDRM, 74 Solid, 20 charge 15 power bio

5.) Droid rating (If no droid, please type "med center 100") - 110 and always charged prior to buffing

6.) Wound treatment rating without clothes - 100

7.) Wound treatment rating with clothes (include ratings over +25 just in case). - 146

8.) Server. - Corbantis



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KestrelRaptor
Wed Jan 21, 2004 8:15 am
#17


1) 2000 (1200-3200)


2)1150 (584-2600) (most are 800-1300)


3) Vehicle publish hotfix (when vehicles would not clean up)


4) 810-870, all advanced comps


5) med center 100


6)100 master doc


7) +37


8) Flurry



After going through my buff bot logs, I've noticed that the same packs that will one day hit the high 2000's will turn around and give a sub 800 buff.




Obmil Stormcrow
Knights of Ash - Knight Elder
Knights of Ash Templars - Knight General
http://www.knightsofash.com
KestrelRaptor
Wed Jan 21, 2004 8:21 am
#18

Update to my respose..


3) Average dropped by about 200 points around the pet mounts publish, then dropped again after the vehicles hotfix.





Obmil Stormcrow
Knights of Ash - Knight Elder
Knights of Ash Templars - Knight General
http://www.knightsofash.com
ecp
Wed Jan 21, 2004 8:37 am
#19

im too lazy to go threw all the 1's and 2's, ect. Thing ive seen is that overall more buffs around the low 1000's, not as many in the 3k's. using 850-918base +25 cloths 110 droid. Make sure your med-cloths are at 1000/1000 or repaired to 600/600 or whatever, ive noticed if there is decay on your cloths it will lower thier effectiveness.



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MatchstickNaritus
Wed Jan 21, 2004 11:45 am
#20


  1. ~2000

  2. ~1000

  3. About two weeks ago

  4. 840-850 - All Adv. Components

  5. 110

  6. 100

  7. 125

  8. Naritus



Matchstick


sboire
Wed Jan 21, 2004 3:20 pm
#21

1.) 2000 (1000-3400)

2.) 1600 (900-3300, but the sample for that is too low, n=20)

3.) January 20th, I buffed at least 20 persons

4.) 800-905

5.) 110

6.) 100

7.) 140 (125)

8.) Tarquinas

TheGaia
Master Doctor
Soca
Wed Jan 21, 2004 8:50 pm
#22

1.) 1100 - 3000

2.) 1100 - 3000

3.) n/a

4.) 825

5.) 110

6.) 100

7.) 125

8.) Sunrunner

I have noticed that factors such as mind wounds/BF effect me giving better buff(try to buff on muon downer to check this). I also think that it may take into account the other players BF/mind wounds now.

Just a thought?

Soca
Vinaddar
Wed Jan 21, 2004 9:29 pm
#23

1) Pre-problem average:average enhancement approximately 2300.


2) Post-problem average: same packs, average 1400-1500.


3) Date of first unusually low enhancements was around January 7th.


4) Normal buff packs I use: base 867-897, using all advance sub-components (SDS, CRDM, & BEC).


5) Droid rating 110, med center 100 (about 50% of buffs done with droid and the other 50% done droidless in med center)


6) Master Doctor Wound Treatment rating.


7) 138 would treatment skill with clothes. ***note: never bothered to use these prior to the recent problem as they were not needed for me to get the rsults I was after, and haven't seen any trackable improvement with them.***


8) Valcyn server


Thanks Traigus for moving forward with this.
Kaimorg
Thu Jan 22, 2004 6:14 am
#24

1. was around 2200


2. now average around 1500


3. a week ago


4. all advance components - 835 quality 12200 length


5. 110 droid (at least i think it is as my first surgical droid never worked now in a R2 uniut)


6. 100


7. 128


8. STarsider
Kaimorg
Thu Jan 22, 2004 6:20 am
#25

just an after thought about the same time ago (just over a week) i was making packs and had 5 crit fails ina row with 0 poercent risk rate - i sent of a report 2 were on comboning stage and 3 on the experimentation statge - not bad for 0 risk i thought


thats with using 34 crafting satation and a +14 assemnly box


ImaSolJa
Fri Jan 23, 2004 8:07 am
#26

I wasn't a doctor in before the vehicle hotfix so i cannot answer question 1


2. 1500 to 1800


3. Unknown


4. 901 packs with 11817 duration for all except action, which is 897 pack with 11113 duration


5. 110


6. 100


7. 125


8. Gorath



I have come to the conclusion that the amount buffed is roughly followed by the following formula



(Injury Treatment+Wound Treatment)/100 * (random number between 1 and 3) * (Pack Power)


Note that this doesn't take into account the battle fatigue that seems to reduce the effectiveness of the buffs as well, so perhaps it lies as another part of the function. But I have never gotten a buff below the minimum value of this function nor the upper value either. Anyone care to take a stab at this?




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