Doctor Archive
Thread: Here is another cry for doctor nerf!!!!!
Why?
It's justa bunch of weh weh weh, blah blah blah and the thread's original post has already been one starred into oblivion.
You have to be kidding me! The ones that are complaining about this are the ones that do not Master anything or get owned by other players because they do not know how to PvP. This is nothing but griefing. "I'm not as good as you so you have to be cheating. I did not win so you are over powered."
If this happens, I will charge 50k a Rez and 50K to Cure Poison. And 100K to cure wounds for these whiners. For we should not do any of this for free. For it will be our only income.
Get rid of Buffs? Oh come on! How am I suppose to make any money in this game? Doc cost alot of Skill Points to Master. So to say we are over powered... Is just plain stupid. Next they will complain that we can Rez ppl. Or that we can Cure Poison, or Disease. Or that we can heal ppl.
If the nerfers want everything to be equal, then why even have classes. One class, one weapon, no armor. That would make those few happy, but I will leave for sure.
I play this game because to the variety. One class will have its perks as they should. Others have theirs.
This game was not meant for 13 year old kids. And these are the ones complaining about all this. Tell your mom to buy you a new game and leave mine alone.
PhantomSnipa wrote:
no offense but its people like you that say why? and nothing ever gets done, meanwhile somebody screams nerf enough it happens..... I agree with what everybody else is hinting at a doctor wide buff strike for 24-48 hours
Maybe I was not clear enough for you. I am against nerfing buffs. Anyone and everyone can have them, so it is not an unfair advantage. So there should not any nerfing happening.
With that said. Yes if we do not speak our mind a nerf could go thro. Why, because we did not object to it.
So tell me. Other than posting here. What else can we do to be heard?
Lexy wrote:
Hate to break it to you, but that whiner and others succceded. Doc buffs wil be drastically reduced in Publish 7
Proof?
RedAnubis wrote:
Proof?
PhantomSnipa wrote:
woohoo just made veteran
Grats .. heh ![]()
back on topic... imall for a buff strike.... of course we should constantly buff ourselves.. heh
VikaLine wrote:
RedAnubis wrote:
Proof?
Read the TC posts Doctors are being hit double for 2 reasons
1- Randomness of buffs out so no more 3k + buffs will every happen b/c they will be at a set rate so no fluctuate
I know what your thinking awesome!!! I can still turn out high end power packs and get super buffs but then we have
2- Expiermentation on test has been lowered meaning basically less bang for your buck .. you can dump all your points into the expierment line and still not max it out.. and in the process turn out 800+ packs if using GREAT Resources but I highly doubt we will see 900+ packs anymore.
A trade off for constant static buff, this does have some pros and cons as did the old system. I sense that high end buff packs will be selling for alot of coin, specially the pre-pub7 900 ones.
The experimentation changes should not affect the high end at all. It usually took 10 EPs to experiment them out fully anyway. It's a solid hit to the mid and low levels of resource quality, though, where it will now take 10 EPs to fill one of those bars, instead of the lesser amount it used to take (that could then be used on some other bar, like med use or charges). At least we get a little bone thrown in with the reduction of Crit Fails at our higher levels.
I'd say the jury is still out on the buff variance removal, though.
Message Edited by Zarlor on 03-01-2004 07:56 PM