Doctor Archive

Thread: Dev Clarification on why buffs are the way they are on LIVE.

Traigus
Mon Mar 01, 2004 5:53 pm
#1

[edited title to make explanation accessable to peopel seeing what's up after pub 7 goes live.]

When we were offered overwrite abilities to deal with "A buff griefing" and problems with buffing sticking etc., the devs took it very seriously. Non-doc players hated getting stealth low buffed etc... Docs hated not havign a way to fix the problem.

Overwriting buffs was a solution to many problems, but it created 1 more...

There were doubtless to be people that had the time and credits to rebuff until they had "perfect 3+k buffs." With high end buffs already making a lot of the higher content too easy, the devs decided to make the closely debated fixed buff change as well.

Now legitimate lower buffs can be replaced by more balanced high buffs, also the powerful and wealthy cannot use the randomness to ultra-buff themselves and take advantage of the system.

This is the reason that tipped the balance on the fixed buff issue... a perfect set of very high 3+k buffs was something that many people would and could pay to have.. and it was just too much for the combat balance to deal with.

-T

Message Edited by Traigus on 03-16-2004 11:03 PM



------------------------------------------------------------------------------------------------------

"We've got a blind date with destiny -- and it looks like she ordered the lobster."

------------------------------------------------------------------------------------------------------
toe2
Mon Mar 01, 2004 6:19 pm
#2

so will the randome element be removed from a buff and if so about how will an 800-900 buff pack come out with be cloths and a 110% med droid just wanted to know
Zarlor
Mon Mar 01, 2004 6:22 pm
#3

Presumably, yes, the random element will be removed. THer are other threads covering the formual being used to figure out your buffs (you could even use that same formula now to figure out where you average buffs are falling since all they did was remove the randomness that made them fall above or below that number.)


Easiest way to think of it is that as Master with no other modifiers you will do double the base pack's rating.





Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Knocky
Mon Mar 01, 2004 7:21 pm
#4

So....buying 40K a pop buff packs that are in the 900's will only buff for slightly over 2000 points?
Zarlor
Mon Mar 01, 2004 7:47 pm
#5

On average that's all they buff for now.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
MatchstickNaritus
Mon Mar 01, 2004 9:15 pm
#6






Zarlor wrote:
On average that's all they buff for now.







This is a key thing that most people are losing sight of.


Buff's have not been nerfed.


It's true you won't get the high end anymore... but you won't get the low end either. If you averaged out your buffs over time... that's exactly what you'll be buffing for now..... just every single time.


For every uber 3500 buff you got... you also got a 1200 buff. Now you'll just get a 2300 buff every time. Or whatever the exact numbers are.




Matchstick


Tras2
Mon Mar 01, 2004 9:22 pm
#7

What will my 31c/936p packs buff for? 2600?



Proud Member of SYN. #1T'ras (jedi) Tras(Combat)
#2 Avenia(Master Doc)AFK Buff house /wp -1300 3860
#3 Bloke (Master Musician/Dancer)AFK buffs in SYN city Cantina
Tras and Company - Resources and
Elite Buffs made with the veteran adventurer in mind!
Naboo, SYN City - /waypoint neg 1395, pos 2900
Lexy
Mon Mar 01, 2004 11:02 pm
#8



Tras2 wrote:
What will my 31c/936p packs buff for? 2600?





Well, if you use a 110 med rating droid, +25 BE clothes, +25 Bivoli Tempari, then your kits will buff for 2582. Assuming there's 0 BF
Swordfish242
Mon Mar 01, 2004 11:20 pm
#9

Well my buffs are 830 i get over 3k alot, i like the way they work even with the phantom 1k buffs. Next thing we'll be shooting mobs for the same damage every time. I hate it when they change something ive worked months to get.


Somehow with my low base im gonna get the shaft here.


Its just a nerf youll see. Just fancy wording for we dont want you buffing for 3k anymore.


Ive seen this we are the taken the randomness out and made mins higher message in other games( AO) before


What it amounts to is nerf nerf nerf
Aynsun
Mon Mar 01, 2004 11:35 pm
#10

At least once I'm agreeing with devs here. 3k buffs are too good for current combat system. With those you can solo pretty much everything except perhaps krayts, DJM's and such nasties. 2k buff to all stats will be more than enough and top of that you can also use pretty good foods to get about 3k stats if you like. This is the change I like very very much.


Experimentation is the I'm a bit worried of...



Account cancelled and business closed, Bye bye all
isycz1
Tue Mar 02, 2004 3:28 am
#11








Knocky wrote:


So....buying 40K a pop buff packs that are in the 900's will only buff for slightly over 2000 points?









Yes and buying buff packs that are in the 800's at less than half that price will buff very close to that 900+. That feeling of using an "uber" buff pack that may buff you close to 4k willbe gone. It will be replaced by a pack that cost blood sweat and tears to makewhich only buffs consistently for a little more than a half- decent base pack in the 800's.



Isycz
Master Doctor/Master Chef

Buffs, Bivoli and Brandy. Talus -2972, 1800. 800m from Imperial Outpost.

Efix_Lordana
Tue Mar 02, 2004 5:27 am
#12

Whats the max power of a Enhance C? Some docs who could experiment these up highly might wanna fall back to C's, if you can get close to 800 power, but with much less effort in resource gathering...


Its the same with Stims... some very good C's are way better than average D's....



Any thoughts?










Here rests:
Efix Lordana
R29 August 2003 - W12 November 2005
Efix_Lordana
Tue Mar 02, 2004 5:29 am
#13






Traigus wrote:
When we were offered overwrite abilities to deal with "A buff griefing" and problems with buffing sticking etc., the devs took it very seriously. Non-doc players hated getting stealth low buffed etc... Docs hated not havign a way to fix the problem.





very simple solution: only allow docs to buff people in their group.... its sooooo simple... just like training or Image designing....


Why dont they do that?







Here rests:
Efix Lordana
R29 August 2003 - W12 November 2005
Page 1 of 8
Previous Next