Development Cycle Archive
Thread: Desired Rewards
WE NEED A LOT MORE OF A SELECTION IN VEHICLES SO WE DONT HAVE TO STICK WITH THE THREELADIES AND GENTLEMEN THREE VEHICLES WE HAVE NOW I AM PROPOSING THAT WE HAVE AT LEAST A SELECTION OF AT (LEAST) (notice the word least) 10 VEHICLES BY THE END OF 2004 OR AT LEAST 5 ALL TOGETHER IN THE MIDDLE OF 2004 INCLUDING THE THREE WE HAVE NOW LIKE STAPS TAXIES (as shown in ep.2 on TAT when Anikin went to Watto's shop looking for his mom)
SO FOR THOSE WHO HAVE LESS MONEY AND SEEM TO NOT BE ABLE TO BUY A VEHICLE OR A STARPORT OR SHUTTLE TICKET CAN HAVE A RIDE TO THERE MISSION WP OR TO THE NEAREST CANTINA WHICH ALSO THEY HAVE A (CTRL M) MAP AND JUST DONT FEEL LIKE WALKING . AND WE SHOULD BE ABLE TO HAVE POD RACERS THAT OULD BE SO AWSOME HUU. THERE SHOULD ALSO BE MOUNTED TROOPS BUT THATS BESIDE THE VEHICLES AND PASSENGER SEATS. ANOTHER VEHICLE IS THAT WE SHOULD BE ABLE TO HAVE IS THOSE LITTLE CARS THEY SHOW IN EP. 2 (WHEN OBI-WAN WENT TO SEE DEX ABOUT THE DART) WE SHOULD HAVE MORE ACSESS TO MORE VEHICLES AND HAVE MORE OF A SELECTION. AND FOR THE MOUNTED TROOPERS U SHOULD BE ABLE TO BUY FOR INSTANCE A STORMTROOPER AND PUT HIM ON ONE OF YOUR MOUNTS U HAVE STORED IN YOUR DATAPAD. I KNOW IT TOOK ALOT OF TIME TO PUT IN THREE VEHICLES SO NOW PLEASE I AM SAYING PLEASE HAVE MORE VEHICLES.
I would like to see the rare scematic (attained by the warrior), turn into a quest for the crafter. After the rare scem; per say a ultra rare weapon or armor scematic is turned over to the crafter. The crafter then has to go on a mission solo or with his warrior friend to gather some ultra rareminerals or supplies (that might require some killing by your warrior friend) in completeing the object. But instead of just going to a certain point and collecting materials (with out any story content) the crafter should have to work the NPC grapevine to discover the strongest outcropping of that particular mineral or object. Giving the weapon or armor that much more value. These objects should last longer then most since they are hard to attain. A low HAM cost would be a must.
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This idea about rare scematics is good. Say you have a Fencer who has just completed a quest for a rare scematic (weapon or armor). The fencer then has to give the scematic to aM.W.S or M.A.S. But in order for the Crafter to complete the item he/she must track down the rare materials. This may require the company of the fencer or war party. This crafter should have to work the NPC grapevine to find the best concentration of mineral or item to complete the scematic. A rare scematic should require rare parts. But at this cost of having to travel from planet to planet to gather up these items. Theweapon or armor shoulddo less to your HAM or enhance your ham. These items should have aslower decay rate. Making it worth while to track this adventure.
There is a very wide variety of story lines you can mix in to the completion of the quest. Mini quests mixed into the larger quest. The mini quest also yield good returns of good common items or tape enhancments, the mini quest has to be completed in order to gain the information from the NPC for the next mineral/Item. Make the scematic limited to say 3 of that item. then "poof" its gone.
As a prospector in real life. If your haveing to hunt rare minerals, Make a person do the foot work. lots of talking to NPC's to get a good idea of what area you should mine in. If the person can attain material closer to the rare outcropping (guarded by powerful beasts or FS npc's) the higher the quality, thus better the rare Item. lots of sampling will have to be done.
How about stuffed ewoks?! I've always wanted my own Lt. Kettch dressed up in a pilot suit and everything(X-wing: Wraith Squadron novels)
*pinky to mouth* mwwwahahaha
how about small item storage we can put into the sockets of our clothing? Cargo pockets would have been nicer if we could have been able to attach them to a jacket, or a pair of pants or something for 5 item storage similar to a backpack.
Skillpoints would be nice to earn as well. don't make it where you can get a ton, but would be nice to have an extra one or two.