Development Cycle Archive
Thread: In Concept: One Sentence Combat Change Requests
Ukomba
Mon Aug 23, 2004 11:56 pm
#1353
I agree with all the people who want revamped faction armor. Just look at the mobbs. There are already several different types of storm trooper armor. The current armor could stay the same, but add more elite armor. The ultimate armor should be extremely hard to obtain faction armor. Maybe Faction armor smiths could be paid to build this armor. They get all the components and assemble it and then return it to recruiters. It could be a good armor smith mission.
Ukomba
Mon Aug 23, 2004 11:58 pm
#1354
A unique look to the first person mode for different Helmets.
Maryja
Tue Aug 24, 2004 12:24 am
#1355
It's a tough choice, but I'll have to go with a hard cap on armor effectiveness of 50% or so, since everybody running around in super composite isn't very Star Wars feeling.
SWG-Breaker
Tue Aug 24, 2004 1:29 am
#1356
More Skill Points, so when new profs are added you wont need to surrender as much.
Terror-Farstar
Tue Aug 24, 2004 2:47 pm
#1359
make a new unattackable bar (like force for jedi) where special attacks take points from.
lostdeity
Tue Aug 24, 2004 5:12 pm
#1360
Make it possible to walk up a hill without having an asthma attack wihout having to waste 17 skill points to get the +20 terrain negotiation from Exploration 1!!!!!!!!!!!!!
Awallz
Tue Aug 24, 2004 5:24 pm
#1361
Make it possible to gain additional Skill Points. Thus making it so that a profession that someone really wants to keep does not need to be surrendered to learn new skills.
TalKatarn
Tue Aug 24, 2004 6:32 pm
#1362
Add a new PVP Bonus system that gives the ability for special pvp mods: see http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=508987for details.
TenLubak
Tue Aug 24, 2004 7:54 pm
#1363
If the weapon being used has a scope, make the graphic show the scope - realism.
lifelessdroid
Tue Aug 24, 2004 9:00 pm
#1364
Give entertainers a viable method to make money other then running buff bots.
TarkanArrant
Wed Aug 25, 2004 4:53 am
#1365
What should be changed is melee range. I think it's a bit stupid that a melee prof can hit at 20-25m for using a special attack, and it doesen't give ranged profs their big advantage.