Development Cycle Archive

Thread: In Concept: One Sentence Combat Change Requests

Draknel
Thu Aug 19, 2004 10:49 am
#1327

Vehicle Weapons, or firing weapons from vehicles.
Aeja
Thu Aug 19, 2004 10:49 am
#1328

reduce doctor buff effects tothe samelevel of entertainer buffsand make combat mods none stackable.


B4 ya all cry combat shouldnt come down to buffs only and a combat only template. People were suposed to be able to "dable" and still have at least a limmited chance.
CTRL_ALT
Thu Aug 19, 2004 1:52 pm
#1329

Make more weapons that all have unique advantages and disadvantages.



CTRL ALT, Tempest
Zion, Naboo Goleta Inc. (right in front of the shuttle)
Novice Artisan, Master Bone Armor Crafter, Dabbler in the wielding of a CDEF pistol.
A noob isn't a person...it's a way of life.
Anise-Faya
Fri Aug 20, 2004 1:44 am
#1330

Make the mind healable by using stims (single/area) for combat medics
Fytos
Fri Aug 20, 2004 3:57 am
#1331


Drop or decrease weapon-delay for proffesions with multiple weapontrees (like CommandoandBounty Hunter for example).



TFytosT
Free-lance, pistol wielding bounty hunter.
GTomlinson
Fri Aug 20, 2004 9:56 am
#1332

Make Heavy acid rifle AP3 and long range.



_______________________________________________________
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Inoga_Tarien
Fri Aug 20, 2004 11:00 am
#1333

Add more content! Not just shoot this, loot that.



[PROUD MEMBER OF THE VOCAL FORUM MINORITY] -*- The User INTERFACE IS FIXXED! YAY! -*- [Trader Revamp NOW!] The crafters still need support and are needed in game! - [Able to converse calmly in a PM until the other person thinks they have won, when infact they have not.] - I was here when an At-At was considered for a Cantina - [Your Forum Posting Skill goes up by 1!] - I support Yivits & Mr. Bubble's Podcast - = [ REBEL ACE : Final-dam-ly ! ! ! ]= - They said more Starwarsy and Iconic... Not More STUPID and IRONIC.... Which is what they seemed to have delivered.-- -- That cute enetertainer is still cute. - I do give the Devs Credit when they Do things Right...
DeedleEllesser
Fri Aug 20, 2004 2:26 pm
#1334

Give squad leaders ANYTHING.



"If I sold you my soul for a bag of gold, which of us would be the fool?"
Nibo
Fri Aug 20, 2004 8:49 pm
#1335

Make Mind a pool like the others



_____________________________________________________________

short story, mirrors break, asleep in a crack, man-made aid to alleviate a man-made pain
Aishla
Sat Aug 21, 2004 12:51 am
#1336

Rather than having enormous HAM, powerful humanoids such as Nightsister Elders should simply be harder to hit (because of their advanced combat abilities) and have specialised fighting attacks/defences
Kakabus
Sat Aug 21, 2004 4:24 am
#1337

Medium Armor pets for MCH
zual
Sat Aug 21, 2004 8:38 am
#1338

Add a skill reduction system ( I.E. player masters Brawler profession, then skill cost of mastering all elite melee professions is reduced, and if player masters only unarmed 4 or one handed 4, player would only recieve a skill cost reduction for teraskasi or fencor,this would free up more skill points).

Vyko
Sat Aug 21, 2004 12:39 pm
#1339



Thunderheart wrote:
This is a focus thread that I am going to use along with the correspondent requests to identify the most needed combat changes.
If you could change ONE thing in combat in the "here and now", what would it be?
Please provide ONE item and please keep it to one sentence. If you have more than one thing, get a buddy to post it
Example:

NecrozDarksoul wrote:
Move poison cures down to the medic tree just short of Master Medic.

Thanks





I'll make it easy.

Read any thread on the Smuggler's forum and reply.. even once. We're dyin', here.



:: ~~ Vyko (Kettemoor) ~~ ::
:: ~~ Imperial Colonel ~~ ::
:: ~~ Imperial Order of NeTeK (ION) ~~ ::
:: ~~ Master Swordsman ~ Master Brawler ~ Master Fencer ~~ ::
:: ~~ Master Smuggler - Retired by Dev Apathy ~~ ::

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