Development Cycle Archive
Thread: In Concept: One Sentence Combat Change Requests
PitchControl
Fri Aug 13, 2004 5:07 am
#1288
Make all fighting professions equal in damage against mobs and in pvp, jedi should be the strongest proffesion.... Some players get stronger by skill tapes, special weapons crafted with special components (hard to find) or looted weapons with a dot....
* Armor should be 80 against stun
* Armor should have 3 strong protections 3 medium and 3 weak
Tinachi
Fri Aug 13, 2004 8:35 am
#1289
Make everything harder to get, especially money, like it was back before we had mountable creatures or vehicles.
PizzaPie
Fri Aug 13, 2004 11:35 pm
#1290
REMOVE 75% PvP reduction from health and action hits or lower it a lot, no need to nerf armor and totally ruin pve, no need to design new special systems.
oldmanpanda
Sat Aug 14, 2004 3:48 am
#1291
Get rid of TKA Combat Effects blind, stun, dizzy, keeps balance, realism, makes tka less of a super killer.
Kisedd
Sat Aug 14, 2004 8:16 am
#1292
Fix the HAM, so as a master fighter, doing blue con mobs, their super strafe shots aren't killing me in two hits!
Eletek
Sat Aug 14, 2004 10:10 pm
#1293
Give us commandos a reason to use something besides the flamer, perhaps improving gernades? A LOT
TheBrandeni
Sat Aug 14, 2004 10:36 pm
#1294
Master Fencer needs a new weapon, only 3 semi-good ones, stun baton, Curved sword, and gaffi.
2-DIMENTIONALGUY
Sun Aug 15, 2004 6:39 am
#1295
Allow weaponsmiths to make damage/armor piercing modules (like armor layers) for differnt types of damage so that they can give any weapon any damage type and boost the AP on a weapon one grade.
nbd9k
Sun Aug 15, 2004 10:41 am
#1296
As im sure Garvin has mentioned more than a few times: Repair the ENTIRE commando profession!
oh yah,
DO ALL YOUR PAYING CUSTOMERS A FAVOR, AND RELEASE THE COMBAT REBALANCE BEFORE JTL.
nbd9k
Sun Aug 15, 2004 10:50 am
#1297
i dont know why i posted that. like theyre even gonna listen.
/target head
/attack head with nerf bat.
a nerf bat deals 60000 damage to your head.
you have been incapacitated by a nerf bat.
you have been slain by a nerf bat.
blasta-bot
Sun Aug 15, 2004 11:22 am
#1298
Make it so you need clasifications for armor, just like you do for weapons, it is somewhat rediculus(sorryi can'tspell ^_^) to see an unarmed 1 running around in full 89% composite. and take EVERYONE but jedi and dark jedi out of the FRS it REALLY blows to have some jedi waiting outside the medic center (where you can't go W/a TEF) to kill you.
MoorluDannick
Sun Aug 15, 2004 4:51 pm
#1299
fix grenades so they don't damage the user, just as bomb droids don't damage the user
kebernet
Sun Aug 15, 2004 6:21 pm
#1300
Special moves that affect movement or stance should be "sustained" and not "cast", ie, "Supression fire" or any variation of "Knock Down" should be something that only applies as long as the attacker maintains the action, not doing anything else.