Carbineer Archive

Thread: Where the heck is our Carbine Aim

GrafBenDa
Fri Jul 25, 2003 9:39 am
#1

As Carbineer's we get +4 Carbine Aim


Riflemen get +30 Rifle Aiming


Pistolers get +16 Pistol Aiming


What's going on here?

Volatris
Fri Jul 25, 2003 9:47 am
#2

On this topic, does anyone know the average ranged modifiers for rifles and pistols?


It seems most of the carbines are -x/0/-x, we always have 0 (or near it) as our ideal range modifier, and the other numbers are negative... so we NEVER get a bonus to-hit from our weaponry...




____________________________________
Vol: [Squad Leader, Carbineer]
Leader of The Naritus Beatdown Squad: Naritus spawns it, we beat it down.
Dedicated to hunting the most difficult creatures with the best players and most sophisticated tactics.
sehkmahBH
Fri Jul 25, 2003 11:02 am
#3

good point vol, wish i knew. another strange thing i think is how in alot of carbines, your going to be much more effecive at point blank range than at your ideal range. just doesnt seem to make sense, isn that the pistols area?



"We shall send a river forth unto thee, and teeming with souls shall it ever be......"
Volatris
Fri Jul 25, 2003 11:04 am
#4

See here:


http://webpages.charter.net/mayers/range.jpg


Notice the minus sign on the point blank range being on the wrong line.


We've all been a bit fooled by this

I have posted on both the Rifleman and Pistoleer forum asking for the ranged attack mod stats for their top guns, to see if having negative/zero/huge-negative range mods is par for all weapons.




____________________________________
Vol: [Squad Leader, Carbineer]
Leader of The Naritus Beatdown Squad: Naritus spawns it, we beat it down.
Dedicated to hunting the most difficult creatures with the best players and most sophisticated tactics.
Jigglypoo997
Fri Jul 25, 2003 1:13 pm
#5

Well I can assure you that these attack modifiers to not apply to pistols in the least. I went halfway up the pistoleer tree before I realized what I'd done. (which was give up my precious ham eating carbine that I love so dear, which I am compinsating w/ buffs atm)



Buy a pistol, no matter your skill level, and start shooting at something from 65m away and run circles around it. I gaurentee you will hit it 8/10 times.



Try that with a carbine, lets say, halfway up the carbineer tree, which is my current skill, running at 65m away in circles shooting I will hit for about 3/10 times, if I'm lucky.



Anyone see a problem with this?

Page 1 of 1
Previous Next