Carbineer Archive
Thread: BH/CH/Carbineer combo
I think everyone is going for this combo, imperial wise. First off, if you have underhand shot, and 3 rancors, which apparantly are very easy to get, you won't have any problem at all with pvp. But, with CH, i'm not sure if you have enough room left for medic skills. You should really go for those. If you can do both, then ok. I have a feeling, and I seriously hope so, that they are going to remove Rancors as pets, or atleast make you be a master CH. As for underhand shot, don't go BH just for it. Over time, and enough PVP complaints, it will be reduced even further in effectiveness. And keep in mind that if they do this, your bounty missions are going to be nearly impossible. Either way, you'll be a killing machine in pvp. Keep in mind that the BH is better with carbines than the carbineer, so you might even want to pass up carbineer completly. Maybe go with pistols.
All I can ask of you is this, Please don't pull out 3 rancors during PVP heh. I'm starting to worry that every imperial will have 3 soon.
Just a point...and I don't know how well this applies to rancors...
Pets are susceptible to Warning Shot, from the combatxp requiring column in marksman's skill tree. A fast carbine (or just enough skill that anything is fast in your hands) might let you warning shot + bleed the pets away (assuming somehow the CH master isn't paying attention or something).
I'm likening CH's with 3 rancors to something significantly worse than pre-nerf bonedancers in DAOC. They used to be a class that required 3+ people to kill them a piece, and its looking like CH'ers are the same.
I'm not powerleveling through CH so I'm only on 2nd tier skills (all first tier filled) and so can't train a rancor yet....and I'm spending inordinate amounts of money on new weapons. Gonna get an EE3 just to try it out.
-Gravaar