Carbineer Archive
Thread: Add -cost on specails in the lvl boxes
I think that the better you get at using a carbine the lower the cost should be for specails.
Add in a few int he lvl boxes maybe -5% action cost and -5% health cost- as you level you should get some bonus equal to the pistoleer bonuses. I use my scout blaster and can chain the specails with no issue but if i use my EE3 or DH17 or laser carb iI would kill myself if i use more then 3 specails -
Also we DO NOT gain Health mind and action per level.. i am not sure what the idea behind the higher you go the higher the cost is.. that just doesnt make sence.
Well yes, it kinda strange if you think about it.
As you go up in skills, your specials do more damage but your specials also hurt more to use. Considering that we dont get more HAM as we progress(which I dont think is a problem) it does feel a bit more like a punishment than a reward.