Carbineer Archive
Thread: Damage / Kill rate analysis?
Looking for the best way to use Carbines vs blue and white con mobs.
I have been going prone then using Overcharge then:
If it hits the Health I just spam Overcharge
If it hits the Action then I spam Legshot 2
I could try starting with Full Auto Single but it really drains HAM it seems. Even Legshot drains it hard. Overcharge doesn't seem to drain as much.
At Carbine Specialist, I start with Actionshot1, the a bunch of Legshot2s.
OverchargeShot damages your weapon, so I don't use it.
Actionshot1 also seems to stop enemies in their tracks for a round, so use that against anyone getting too close.
FullAuto isn't worth your time when you are solo or with other action-pool targeters, since it targets a pool randomly each shot, and uses a lot of HAM.
BurstShot in Carbineer is very worthwhile towards providing what FullAuto does with much less HAM cost...