Carbineer Archive
Thread: Stat migration to improve regen...
My main character is a Carabineer. What do I need to increase to have better Action regen? (if this is a simple read the ******* manual question, just ignore it and I'll look it up when I get home)
What can I afford to lower if I feel I can afford lower mind regen (lowering mind pool is also an option)? What can I afford to lower if I'm not crafting items very often?
I've invested too much in the Carbine path to switch directions, so I might as well make the best of it and manage this high HAM cost issue as well as I can. I always check the Bazaar for Action cost reducing weapon powerups, and the weapon I'm currently using was experimented for minimal HAM costs.
Others might benefit from the answers to these questions. That's why I'm aksing them here.