Carbineer Archive
Thread: Carbineer vs BH.
If you go into BH in the carbine line you will get something like this.
the BH:
fromONE LINE in the BH which is called the Carbin line, for EACH of the blocks you go up you get a +10 to BOTH speed and accuracy and a +20 at expert for BOTH! Total points you get for both speed and accuracy in the carbine is 50points eachand cost 15 skill points to get them.
the Carbineer:
In the carbineer you haveTWO LINES. one for each Speed and Accuracy, and on top of that it only gives you +5 / +10. So for the Carbineer profession which should be the BEST at its weapon they get a total of 30 points in each accuracy and speed for their carbine for a total cost of 30 Skill points.
I was going into Carbineer to master my weapon and I was almost master Medic also.
But seing that BH carbine line made me want to screw the Master Medic and go for JUST that line and still master Carbineer and have the whole BH carbine line.
That would put me at Accuracy 120 and Speed 100 for my Carbine.. counting the Marksman Accuracy and Speed points.
Now my question is, is there a CAP on Accuracy and Speed for carbines? Will I really be able to get to 120 Accuracy and 100 Speed? or am I wasting my time?
All inputs welcome :}
Yriah
The Hairy Wookie ![]()
Hmm, I don't know for sure how high the maxium skill modifers go, but I'm fairly sure it is over 100. This is for two reasons,the first beingstraight-forward.Most racial bonuses would be meaningless to masters of any profession if they were capped at 100.
The second involves some the application of some programming knowledge, since this is a computer game all values will ultimately be converted to binary. With binary numbers the "place" or "column"can only have a one or a zero, so a string of binary numberscan be represented as powers of two,example:1001 = 2^3+2^0 = 9.If it was capped at 100 they would need theall the way to the "64th's place"to hold the value anyway. In theory, themaxium could be as high as 127 (2^6+2^5+2^4+2^3+2^2+2^1+2^0)without adding another bit (another "place" if you will). If you did add just one more bit it could be as high as 255(2^7+2^6+2^5+2^4+2^3+2^2+2^1+2^0). Since a two "place" hexidecimal number can represent 0 to 255, and programmers often use hex, the "hard cap" could be 255. Of course, there may not be enough modifiersusable at any one timeto getany skill that high.