Carbineer Archive
Thread: ** Carbineer Gated ** -- Crafted Carbines Very Bugged !!
Ranged combatants should not be wearing any (or much) armor.
It will only drastically hurt your stats.
Only wear armor if you will be taking lots of damage, and even then, only wear a few pieces, and even then, make sure its armor that absorbs the type of damage you will be taking, and *even then* make sure it is finely crafted by a good smith with great materials.
That is the only time you should wear armor...
*cries at all the newbies wearing full suits of bone*
I'm not trying to derail you guys here but "I can do 1070 damage with it with FullAuto2, but it does 266 damage to me in action and health."
Well, as a TKA, I do about 1070 damage with hit2 and it does 200 damage to me in action and health, my range is limited to <5 meters and I take a lot more damage than you do. In my opinion, this is the only balanced weapon in the game.
Ralph Koster:
This thread should answer your question about what is broken about carbines. Please read it and respond. Thank you!
Carbineer needs to be fixed with more defensive bonuses.
Pistoleer have Melee Defense and which helps them take more damage from most on the enemies, for most are Melee damaging. Rifleman and Carbineer do no get this luxury.
Carbineer needs to be updated with more defensinve interest in mind.
and fix the spelling in game, its not Carbinier its Carbineer and the spelling on the forums its not Carabineer its Carbineer
Please review the 3 classes and make adjustments as heavily needed.