Carbineer Archive

Thread: Suggestions for improving the elite and DX7 carbines

Sojourner
Sat Aug 16, 2003 1:23 pm
#14






Kubernetes wrote:

I'm loving my new dxr6 (the resources for it just popped up on Valcyn). It's 99-155, 4.0, but I'm hoping I can get the speed sliced down. AR1, acid damage, and it makes the coolest sound when fired. I was in a group last night and people were like "What the h**l is that!"



Personally, I think the Elite should be an AR2 kinetic (slug-thrower) weapon. Either that or cold damage.





Interesting, idea on varying the damage type of the elite I had forgotten that option...



Sojourner
---Navar Rook (Master Scout, Novice Ranger, Carbineer, Medic)
Wanderhome Galaxy
"Wanderhome Galaxy Fourms, you will never find a more wretched hive of narcissism and egotism. We must be cautious."
Nagorak
Sat Aug 16, 2003 4:48 pm
#15

I think the Elite should be kinetic damage too
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