Carbineer Archive

Thread: Can't even Kill a Rebel Medic

MadBarbarian
Tue Aug 05, 2003 12:58 pm
#14

yup i soloed 3 mountain squills today, used axtiob shot 1 to make them neel, action shot 2 to enhance the bleed, action shot 1, legshot 3, action shot 1, legshot 3 etc etc. 3500exp each they all had 10khp



Thorin Kinslee- Loyal to the Empire
MaDBiO
Tue Aug 05, 2003 2:11 pm
#15

Im a combat medic/carabineer. I have no problems soloing a medic and a a seargeant, at the same time. The trick is to alternate between action shot 2 and full auto. That will keep them pinned down and let you land a decent 600-1k damage depending on your weapon. Also try to get crippling shot, its amazing



Major Magnite Flyingblade || 20 proffesions and still going strong!

Mastered Professions:All Novices // Former Master Pistoleer // Former Master Carbineer // Former Master Combat Medic // Former Master Doctor // Former Master Droid Engineer // Former Master Image Designer // Former Master Dancer // Former Master Swordsman // Former Master Creature Handler // Former Master Smuggler // Former Master Commando // Former Master Bounty Hunter // Former Master Ranger // Former Master Squad Leader
Umbrae
Tue Aug 05, 2003 9:28 pm
#16

Always start the fight with AS1+2. I have had a reble staff sergent die 1m from death blowing me due to bleeding damage.

Darvin-Strife
Wed Aug 06, 2003 12:03 am
#17

oh, and does anyone have any ideas for which special moves to be used when soloing yellow/reds?



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