Carbineer Archive

Thread: This class is so broke..it's sad :(

GrafBenDa
Thu Aug 28, 2003 4:05 pm
#1

Its been a full 2 months since release and our class still isnt balanced.


1.) As stated by many before me, our Elite Carbine is nowhere near Elite


2.) Our special moves are broke (Full Auto Area 1)or do not work as intended. Is the damage on some of them even worth the extra points?


3.) HAM costs seem pretty high? Is that intended?


4.) Have the Dev's given us any hope of boosting our class?


Why should someone spend 63 points to Master this proffession? The most useful stuff is at the bottom of the tree

Karikaru
Thu Aug 28, 2003 4:33 pm
#2

FAA1 is broke? is that true? whats broke about it 0.0






Test Center: Tarryn -Fencer|CH
Jaques- Tailor|Merchant|Master Artisan
Chilastra-Tarryn Hailfire -Gimped Carbineer-
Leader of the Tuskens Bane Security Force
NoPantsMcGee
Thu Aug 28, 2003 5:45 pm
#3

Actually have you tried rifleman? I am a carbineer went rifleman and back to carbineer andit is my opinionthat is in even more dissarray than our own. The only profession that seems to be owning all the rest is...........






































































you guessed it. combat chef

JustinSane007
Thu Aug 28, 2003 8:35 pm
#4

I wanna be a Combat Chef.



JustinSane - Master Carbineer/Musician - Chilastra
Ororji - Master Musician/Teras Kasi - Kettemoor

CH, Marksman, Scout, Carbineer, Bio Engineer, Medic, Combat Medic, Merchant, Artisan, Dancer, Image Designer, Entertainer, Musician....all to get to Jedi.
Karikaru
Thu Aug 28, 2003 8:56 pm
#5

hehe thats what i am, carbineer/chef i get screwed on both ends, its pretty sad, but funny



Test Center: Tarryn -Fencer|CH
Jaques- Tailor|Merchant|Master Artisan
Chilastra-Tarryn Hailfire -Gimped Carbineer-
Leader of the Tuskens Bane Security Force
JustinSane007
Thu Aug 28, 2003 9:15 pm
#6

Uh, Carbineers are alot less broke than most professions. And seriously, beside giant PC battles, what the hell are you using FullAutoArea for? Do you to die?



JustinSane - Master Carbineer/Musician - Chilastra
Ororji - Master Musician/Teras Kasi - Kettemoor

CH, Marksman, Scout, Carbineer, Bio Engineer, Medic, Combat Medic, Merchant, Artisan, Dancer, Image Designer, Entertainer, Musician....all to get to Jedi.
Karikaru
Thu Aug 28, 2003 9:37 pm
#7

i was hoping to use it on basz nitch missions, so i could get a meaty pet and have it attack a baz nitch then FAA the baz nitches like that one guy said he did



Test Center: Tarryn -Fencer|CH
Jaques- Tailor|Merchant|Master Artisan
Chilastra-Tarryn Hailfire -Gimped Carbineer-
Leader of the Tuskens Bane Security Force
Atrislo
Thu Aug 28, 2003 10:37 pm
#8

O M G. This just proves that there is a whinner in every class. "HAM costs are too high." JIEFOWAJFIOEWA This statement makes me puke. Try being a TKA Master, and being beaten by any person with a gun. Or try being a rifleman, and losing a quarter of your mind when you do hs2. Then whine.



Atrislo

Specializing in Bounty Hunting. | Specializing in Carbineer. | Specializing in Creature Handling.
Specializing in Rifleman. | Specializing in Architecture | Soon to be Specializing in Teras Kasi Artist.


Karikaru
Thu Aug 28, 2003 11:10 pm
#9

but then again riflemen can get muon gold, and they can drop a person in one hit in pvp with hs2, my sniper friend consistently does 3k+ dmg with headshots



melee guys do have it rougher than us tho i think.. actionshot2, special special special special special incap, thats how they fight would go between a carbineer and a melee guy, if hes lucky he'll get a few hits off on you




Test Center: Tarryn -Fencer|CH
Jaques- Tailor|Merchant|Master Artisan
Chilastra-Tarryn Hailfire -Gimped Carbineer-
Leader of the Tuskens Bane Security Force
PadiOne
Fri Aug 29, 2003 7:05 am
#10

Let's clear up some stupid crap first.


1. 30 second kd/pc rule applies only to a target in pvp. PVE is uneffected.


2. Carbine is a heavier weapon than rifle or pistol. (Why do you all whine when actionshot2 hits multiple targets?) My guess is that it should. When you learn to shoot an M60, you learn how to fire in burst at groups before you learn to snipe a single target. Doesn't it make sense that with that kind of weapon you would be able to hit multiple targets for less dmg before you hit one target for high dmg?


3. The dumbest thing I've heard so far is "this class is broke because my gun ain't right." I'll admit that I have serious issues with the guns, but by that logic, marksman is in just as bad shape. I don't think that's the case. I can be a carbineer shooting a pistol, the fact that there is a bug in the pistol doesn't mean there's something wrong with the carbineer class.


As a carbineer, you have to realize that your class isn't going to compare directly with pistoleer or rifleman. The purpose of you weapon is completely different. Think about the general purpose of a carbineer and how it relates to the skills you have and you'll realize that the class itself just needs some tweaking.


Having said that, they need to fix the weapons so that it's actually worth buying higher cert carbines. The best carbine in the game right now is the laser. I bought an ee3 last night that barely beats out my e11 for stats and the e11 has light armor piercing abilities - EE3's have none. Also, all the stats except min dmg are higher on my laser than my EE3 and the laser gets all the bonuses for being a medium ap weapon.


I think that the balancing of this class will fall quickly into line if they fix the couple of skill bugs that we have and get the weapons straightened out. Until then, pick your favorite weapon and go kill stuff with the skills that work.




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Indicant
Fri Aug 29, 2003 9:47 am
#11

Rifles are heavier weapons than carbines, carbines are designed to be a hybrid between pistols and rifles. e.g. the M1 carbineonce popular in the US military. Carbines do however have full automatic capability so that they can do a lot more damage over time than a single shot rifle especially at short range like in an urban environment. Which brings up an interesting point...Where are the pigman weapons, the bigmachine guns like the M60? Question; Where do you get the statement that the 30 second rule does not apply to PvE? A link would be good.
Funkyone
Fri Aug 29, 2003 10:05 am
#12

After master musician /Entertainer I decided to pick a combat skill to play with my combat friends... so I took carbineer, and I'm pleased with it.

1.) As stated by many before me, our Elite Carbine is nowhere near Elite
true but... Well, I use two wonderful DH17(2 different slices), one laser rifle (for distance and AP) and a DXR6 for acid. What's the use of elite Carbine ?

2.) Our special moves are broke (Full Auto Area 1) or do not work as intended. Is the damage on some of them even worth the extra points?
Those specials are not THAT broken. I am not very high in the carbineer tree but with the AS1/AS2/LS2 you can kill almost everything... Scatter line can help your riflemen friends... FullautoXXXX can have some fun added effects... And cripplingshot is, hem, very welcome to use .

3.) HAM costs seem pretty high? Is that intended?
Of course if you spam fullautosingle... but without armor you can chain 3 or 4 specials with no harm. If you use an armor you need to be careful with your regen. I have NO ham issue with my DH17s (of course those ones are masterpieces with something like 10 20 10 in encumbrance)

4.) Have the Dev's given us any hope of boosting our class?
They corrected chargeshot2. And they are working on gamebreaking and unbalanced content. Correct Commando, nerf CH, add new bugs and tints for tailors, this kind of stuff.



I like carbineer as it is. Go with 7 other carbineer and AE things, you'll like it.
PadiOne
Fri Aug 29, 2003 10:22 am
#13

Indicant, I can't find the post at the moment. It's in the test center forum. The thread states that the 30 second rule applies to the target, and that it is going to apply to PC's only. If i find it again, I'll post it here.



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