Bounty Hunter Archive

Thread: i think this is a perfect solution to kashyyk problem

MrGouda
Tue Aug 02, 2005 1:18 pm
#1

Just check the instances like I do. I have yet to die on Kash (not due to the can't KD recover when KD bug). Takes time but virtually assured of your payment.
Judicators
Tue Aug 02, 2005 2:39 pm
#2



MrGouda wrote:
Just check the instances like I do. I have yet to die on Kash (not due to the can't KD recover when KD bug). Takes time but virtually assured of your payment.





QFE



Alor ~ Bounty Hunter


TT1
Tue Aug 02, 2005 2:40 pm
#3

Hey the new droids CAN work, but they are not going to do it anyway heh.
Nim_Cross
Tue Aug 02, 2005 2:55 pm
#4

The problem with Kashyyyk is that there are waaaay too many damn instances for droids to look in. At least that's what SOE says.

The fact is, SOE is too lazy to reprogram our droids, or program new droids to actually be able to look into different instances for the Jedi. So they just simply disabled droids on Kashyyyk.

Now I WAS fine with them disabling droids on Kashyyyk. There wasn't a large population of Jedi there. Kashyyyk was just a content planet. You wanted a new gun, a set of armor, or a mechanical arm, or any other new and rare loot, you went to Kashyyyk.

Now ever since they raised the creature combat level cap from something like 65 or so to lvl 80, Kashyyyk has become a place to grind.

This gives Jedi a nice new place to grind, all without the problem of being hunted. If you grind on Kashyyyk, chances are you won't be killed by a BH as often. Most BH's drop Kashyyyk missions. There are a small percentage that will actually seek out Kashyyyk Jedi. Personally, I'll go look for them on Kashyyyk, but sometimes I drop the mission.

The fact is, seekers will never work on Kashyyyk. The Devs are too damn lazy to program it in. You have two options... Hope to god that the Devs nerf Kashyyyk back down to like lvl 65 creatures, or buck-up and search out the Ryyat Trail.





Resident of Starsider
Waylan Chuvstva -- Elder Bounty Hunter
Ianator Darkmist -- Elder Jedi
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kismetg33k
Tue Aug 02, 2005 3:15 pm
#5

it doesn't really matter if seekers work there or not. 95% chance that the jedi your after is in the Ryatt trail in the webweaver section grinding.. and a 70% chance that they're AFK grinding.


Even if you die in the Ryatt from the spiders running down, which you won't if you use parawan or have any CM skills, your items don't decay there, so there's nothing to worry about. I must admit it's inconvenient to search all 6, but i've never had to search more than 3 instance before i find my mark.


Granted, it would be really nice to know which instance your Jedi is in, but it's not completely necessary.





Kismet, of RMNT
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Kismet's Munitions -500 -1600 Petersburg, Corellia
Kismet's Odds and Ends -522 -1755 Petersburg, Correlia


Erkman
Tue Aug 02, 2005 3:20 pm
#6







zihowie wrote:

Okay there are two solutions for the kashyyk problem


1- i know the devs would never select this one.. but simply dont show kashyyk missions..


2-





that would just make EVERYONE grind there



OOTI Errik


SamousNemo
Tue Aug 02, 2005 4:28 pm
#7






Erkman wrote:







zihowie wrote:

Okay there are two solutions for the kashyyk problem


1- i know the devs would never select this one.. but simply dont show kashyyk missions..


2-





that would just make EVERYONE grind there






They don't already? I haven't come across a single Jedi grinding off of Kash. Everyone not on Kash has either been PvPing in Theed or farming factional NPCs. Even if you don't grind on Kash, without group vis you'll never get on the terms anyway.


But to the OP, the Producers want Kashyyyk to be a safe-zone for grinding. It's not even a matter of getting the droids to work properly. They were somewhat working before, but after the positive press, the droids were turned off altogether.




-Samous Nemo; Dirty, Lowlife, Bounty Hunter Scum
Former Bounty Hunter Correspondent
Call me "Sam"
Navarchos
Tue Aug 02, 2005 4:30 pm
#8

I prefer option 3


Orbital Bombardment.


Those Star Destroyers floating around Corellia could be retasked to doing something more...worthwhile





They say that Jedi represent the best the Galaxy has to offer, they are smart, noble, wise, honourable and selfless, an example to us all. Jedi, they say, are like Eagles.
They also say that Bounty Hunters are dishonourable, cowardly killers with no respect for life or honour, who strike from ambush and exist only to kill. We are, they say, like Weasels.
Bounty Hunters are Weasels, Jedi are Eagles ? I can live with that, Eagles may soar but Weasels don't get sucked into Skyhopper jet intakes.
Eskie
Tue Aug 02, 2005 4:38 pm
#9



SamousNemo wrote:

(...)

But to the OP, the Producers want Kashyyyk to be a safe-zone for grinding. It's not even a matter of getting the droids to work properly. They were somewhat working before, but after the positive press, the droids were turned off altogether.





No, they never worked for the Kash instances. The waypoints the seekers give do not carry dungeon names or instance numbers, which in turn renders them useless for marking spots in instances.
The were turned off because they did not work. Apparently this was the solution chosen over enhancing the waypoint system, I suspect because of no resources being available to tackle a revamp to the waypoint subsystem.



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
QStonecloud
Tue Aug 02, 2005 5:13 pm
#10






Navarchos wrote:

I prefer option 3


Orbital Bombardment.


Those Star Destroyers floating around Corellia could be retasked to doing something more...worthwhile







I like the way you think, why dont we make Kashyyyk into a glass factory



Quirk.
The other white meat.
Vcardossk
Tue Aug 02, 2005 5:18 pm
#11






TT1 wrote:
Hey the new droids CAN work, but they are not going to do it anyway heh.






No they prob COULDN'T, because the devs said when designing kashyyk there was no way the droids could work well with all the iinstances. No matter what they did they just didn't work properly.


A new method must be put in or turn off xp on kash which i agree. It's a questing planet, why would u need to get xp there we've got plenty of others.





Cardossk- "Why die now when you can kill them later?"
Mylako- "I kill only when i'm paid. And since No one's paid me to kill you yet, sleep tight."
Ycy
Tue Aug 02, 2005 5:41 pm
#12






zihowie wrote:

Okay there are two solutions for the kashyyk problem


1- i know the devs would never select this one.. but simply dont show kashyyk missions..


2-






QFE


Let them grind, let us get viable obtainable marks without wasting money on someone's poor design idea (kashyyyk BH free zone).




Kuri-su of Bria - Exiled
respec BH | Feral Wookiee Protector
Ex-Master Jedi
*edited by admin*
[Student][Master][Overlord]


jd2134
Tue Aug 02, 2005 6:52 pm
#13

Hum pulled six mission last night one on rori and 5 on kask.


guess what the one on rori was near a house and a friend tip him off as he saw me land in a starport. Boom huddled in his house and logs.


Then enxt 5 are all on kask. Guess what got 5 bounty and sent 5 jedi to the cloners. made about 1 mill as a few where not full temp


4 of the 5 where afking. and when i nailed the jedi the whole group was torn apart by the feral wookies. at the end of 2 and half hours there where 4 afk groups afking in the cloners not hurting a single wookiee, and five dead at my hand.


What the problem with kask. I have hunted over 34 jedis and about 30 or those jedi are from kask. Average time from mission to finding the jedi is around 20 minutes or so. heck one time i got a jedi mission caught that he was in kask space and manage to beat him to the kask starport and jacked him the minute he went to move after loading into the ground and pulling his speeder out.


The only thing wrong with kask is the devs need to create a mob spawn for the afker



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