Bounty Hunter Archive

Thread: Returning to the game; need hellp on build

-Zbrax-
Sat Aug 06, 2005 3:33 am
#1

So I came back two days ago and after today; I finally understand most things new with the CU (I left shortly after the JTL release). Mind you, I had never been a bounty hunter to actually do the BH quests, but I have dabbled in it for the pistol specals. I ground out my CM medic today and will begin on my Investigation trees very soon. I am wondering where I should replace the remainder of my points.

Build:

Master Pistoleer
4 x x 4 Combat Medic
4 x 4 x Bounty Hunter

Where would you spend the remaining 18 points?

Build 2:

Master Pistoleer
4 x x x Combat Medic
Master Bounty Hunter


with 3 remaining points.

I would probably run jedi missions; but not as often as npc ones. Which build would work the best?



Peace is a lie; there is only passion.
Through passion; I gain strength.
Through strength; I gain victory
Through victory; my chains are broken
The Force shall set me free
Rechtglaubig
Sat Aug 06, 2005 3:51 am
#2

If you plan to do any Jedi missions or hunt the new NPCs with the cool loot, you need to master BH.


Just something to think about.





NGE2 - "It's still not Scottish...."

"When Sony and Lucas set out, we said, 'How can we do this and not make another EQ?' We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen." - Julio Torres
-Zbrax-
Sat Aug 06, 2005 3:56 am
#3

I see, so going to 4 in investigation is quite pointless then?



Peace is a lie; there is only passion.
Through passion; I gain strength.
Through strength; I gain victory
Through victory; my chains are broken
The Force shall set me free
Rechtglaubig
Sat Aug 06, 2005 3:57 am
#4

Pretty much, yeah.






NGE2 - "It's still not Scottish...."

"When Sony and Lucas set out, we said, 'How can we do this and not make another EQ?' We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen." - Julio Torres
-Zbrax-
Sat Aug 06, 2005 4:00 am
#5


Ok then. How well do you think the second build would work out then?


edt:I am pretty sure it would be a fairly common build, but I don't exactly now how it would work out.

Message Edited by -Zbrax- on 08-06-2005 07:03 AM



Peace is a lie; there is only passion.
Through passion; I gain strength.
Through strength; I gain victory
Through victory; my chains are broken
The Force shall set me free
Rechtglaubig
Sat Aug 06, 2005 4:09 am
#6

I like it, that's my template



I have CM 3/0/0/0 so far, should get the 4th box today when I get home and I think my left over points will go in Medic "Medical Support I".


Now, I just switched from Mrifles last weekend to Mpistols so i haven't had too much time to play it, but so far, it is a lot of fun. Nice having the Mpistol root!


Good luck to you whatever you end up with!





NGE2 - "It's still not Scottish...."

"When Sony and Lucas set out, we said, 'How can we do this and not make another EQ?' We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen." - Julio Torres
-Zbrax-
Sat Aug 06, 2005 4:10 am
#7

Thanks for the replies and help. Best of luck to you aswell.



Peace is a lie; there is only passion.
Through passion; I gain strength.
Through strength; I gain victory
Through victory; my chains are broken
The Force shall set me free
Rechtglaubig
Sat Aug 06, 2005 4:13 am
#8

You're welcome. Hopefully someone with more experience with this template will chime in. I know it is one of the fairly common ones.






NGE2 - "It's still not Scottish...."

"When Sony and Lucas set out, we said, 'How can we do this and not make another EQ?' We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen." - Julio Torres
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