Bounty Hunter Archive

Thread: Solutions to Jedi vs Bounty Hunter and Overpopulation

jarger22
Mon Aug 01, 2005 6:53 pm
#1

Let me first say yesi am new to the game (3 months maybe 4) and just in the process of getting my Template right. And in this time i have noticed massive friction between BH and Jedi (which is fair enough hunter and hunted relationship).

So a solution is definately needed that will combat not only the Friction but also the overpopulation. Therefore i propose this (not sure if its been said).


1/ Remove XP loss for Bounty Hunter Kills on Jedi (this seems to be the main problem with all the hate tells not that u die but there is a loss)

2/ The solution to overpopulation is simple when a certain amount of visibility is reached (up to the devs not sure how the system works) but not only do bounty hunters hunt you but Vader himself and his Hit squad come to hunt you down (if you are rebel) if you are imperial perhaps a Uber Light Jedi comes for you i dont know or even a elite rebel commado unit. Now this previous part has been mentioned before i know, but if you are being hunted by Vader or the Rebel Alternative if you do not run and hide or (survive) the attack then when you die perma death is the result.


Therefore...


No loss from Bounty Hunter= no grief or at least less grief.

The Jedi have noplayer to blame if they get huntedby the NPC hit squads (and the resulting perma death)except themsleves.


Again i dont dont know if this has been mentioned but its my 2cents worth any comments or additions to this idea





Cihesh Rike
Master Ranger
Ahazi Server

Once a Proud Ranger...Always a Proud Ranger .

Remember Remember the 15th of November the NGE treason and plot, i see no reason why the NGE treason should ever be forgot.

rob0t
Mon Aug 01, 2005 7:01 pm
#2


Your heart is in the right place, but this is a terrible idea.


The solution is probably the exact opposite of your idea. If anything *more* xp should be lost. Jedi can make up the xp that they lost in 2 hours at most. However, more xp loss would give them more incentive to remain hidden.


It wouldn't be a problem now that group vis is gone. If they stayed hidden, they wouldn't have to worry about xp loss.


They put themselves on the terms, so they really have no right to complain.


Though I think some form of perma-death should be re-implemented.





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Vshbaa
Mon Aug 01, 2005 7:04 pm
#3


XP Loss slows the low level Jedi, but the High Level Jedi don't care about it. They are the ones that show off, so they are the ones that need a reason to stay hidden.


Perma-Death will never happen again.




___________________________________________________________________________________

Vshbaa
Former CURB Alpha Tester
Test Center: Zeath, Novolo, Pretentious
Eclipse: Novola, Pretentious, and Winnfield
Elder Jedi and Elder Swordsman
"Fine. I nominate YOU for the job. You fit the bill. No compassion, no morals, and a proven ability to follow the line no matter the personal cost." - WildCat84
da-bro
Mon Aug 01, 2005 7:11 pm
#4

The problem is the vast majortiy of content in the game will give you visibility regardless of the new group visibility rules. If you want to enjoy your character then staying off the terminals is all but impossible.

Perma death is not an option either, as the Jedi character has been that persons character from the start of the game and to kill it off is for lack of a better word, cruel.

Experience loss, while it kind of serves its purpose, it is not really significant and as you have notices is a great source of tension and trouble between players.

Punishment I don't think is the correct way to go about anything in a game because a game is supposed to be enjoyable. The best solution is to provide Jedi with content that is appealing enough to keep them invisible to the general player base. If the main source of enjoyment and content for Jedi is away from the content of everyone else, then they will become far less visible. Also take away the need for the Jedi to come into cities and interact with people and this will again diminish their visibilty. IF their is no reason for them to be in cities other than travel, then thats all they will come there for generally. For example take the Lord Nyax POI, you don't get punished for ebing, there is just no real reason to be there and thats why its deserted. Just apply that to the Jedi issues and you will find that Jedi will become invisble by choice because there is no reason to be visible. Content is the key, give Jedi content that makes them invisible, not punish them for being visible. Its a win - win situation and everyone is happy.

But then again there are the masochists amongst us who must see people suffer in some way to be satisfied. With a little thought and application, solutions can be found that play to everyones needs without the requirement of punishment of one or more of the involved parties.



Jocelynn [SFR]
Sunfall Rebels Helperbear
Jocelynn - Elder Jedi & Rebel Ace Pilot
Evvosas - Elder Bounty Hunter & Master Pilot

Home Is where the Sun Falls



jarger22
Mon Aug 01, 2005 7:14 pm
#5






Vshbaa wrote:


XP Loss slows the low level Jedi, but the High Level Jedi don't care about it. They are the ones that show off, so they are the ones that need a reason to stay hidden.


Perma-Death will never happen again.






Exactly , they need a reason to stay hidden, so that is why i proposed the Idea of NPC hit squads that 'CAN' (if you are stupid enough to get caught and trapped) result in Perma Death.


This to me would be enough to makeany Jedi stay hidden ( read hidden as not sitting in a Starport with saber ablaze ) or at least try to keep some senseto the reality that Jedi would face in the SW universe.





Cihesh Rike
Master Ranger
Ahazi Server

Once a Proud Ranger...Always a Proud Ranger .

Remember Remember the 15th of November the NGE treason and plot, i see no reason why the NGE treason should ever be forgot.

jarger22
Mon Aug 01, 2005 7:19 pm
#6

Please understand i also dont mean a little visabilty i refer to constantly using your saber in Cities such as Thead, and generally ruining the SWG experience.






Cihesh Rike
Master Ranger
Ahazi Server

Once a Proud Ranger...Always a Proud Ranger .

Remember Remember the 15th of November the NGE treason and plot, i see no reason why the NGE treason should ever be forgot.

Vshbaa
Mon Aug 01, 2005 7:49 pm
#7






jarger22 wrote:

Please understand i also dont mean a little visabilty i refer to constantly using your saber in Cities such as Thead, and generally ruining the SWG experience.









But that'd mean going to the DWB would be out of the question, since its mainly NPC's.





___________________________________________________________________________________

Vshbaa
Former CURB Alpha Tester
Test Center: Zeath, Novolo, Pretentious
Eclipse: Novola, Pretentious, and Winnfield
Elder Jedi and Elder Swordsman
"Fine. I nominate YOU for the job. You fit the bill. No compassion, no morals, and a proven ability to follow the line no matter the personal cost." - WildCat84
jarger22
Mon Aug 01, 2005 8:19 pm
#8

This is up to the players choice, being a Jedi gaining visability, but again it still gives you the choice, if you do gain enough visibiilty to get a NPC hit squad on your arse then again you have the choice to play it smart and run and hide or stay and fight, episode 3 when outnumbered and out guned what did the Jedi do , they ran there little arses of and hid,


Remember you do not have to fight, you can run. Just like if bounty hunters are after you and you dont want to fight them run, hide, whatever you like.


And this in turn would give you more content, actually being hunted by Vader and his men. Maybe the Devs can than build a story around this for the Jedi i dont know...





Cihesh Rike
Master Ranger
Ahazi Server

Once a Proud Ranger...Always a Proud Ranger .

Remember Remember the 15th of November the NGE treason and plot, i see no reason why the NGE treason should ever be forgot.

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