Bounty Hunter Archive

Thread: So far, I'm not impressed with BH

Kaylais
Tue Jul 26, 2005 4:25 am
#1

First off, yes, I'm a respec BH (the investigations line), but with 13 months of playing time.

After doing a few NPC missions last night, I decide to try a player Jedi mission. So, off to Kaddara I go (BH Term and master informatant close to each other).

-Get mission from Term (35k mission)
-Speak with informant. "Target is offline".
-Rinse and repeat 20 times (no kidding)
-Checked the forums to see if I was being a noob and doing something wrong. I wasn't
-Rinse and repeat another 17 times.
-Get an online mark. He/she is on Kissyhickey planet. (Don't think I can track there so droped the mission)
-Every 5th-10th mission after this is online. First 3 are on Kissyhickey again.
-Finally get one online and on Dath. So I go there. Launch tracking droid. Target not found (he must have shuttled to another planet....grrr
-Launch another Arakyd droid. Mark is now on Naboo. Off I go.
-Get there, and get within 600m for mark. He has plenty of eagle eyed guild mates around and he logs off.
-I shuttle away and wait...he comes back online. Repeat a few more times, with mark inside private structure some times.
-Eventually, he decide's he can take me (2 badges in Bio...I guess I looked like a complete noob..hehe)
-5 mins later, the full temp Jedi has me at the cloner. A good clean fight. It was fun, but I do not have enough practice to take on full temp Jedi. (he was nice guy though...no nasty /tells)

So, 2 hours of my life wasted just to get a 5 min fight with a Jedi I can't possibly yet beat (lack of experience on my part).

Why did I get a full temp Jedi even though I chose one of the lowest paying missions on the terminal?

Was I extremely unlucky with 37 "Target not online" messages, or is the normal?

How the hell do I beat similar Jedi? I have MBH/MRM with CM 4000 , though was thinking of getting CM 3001 for the superb 2 min long (but short range) snare.

The Jedi could heal faster than I could hurt him. I did next to no damage to him. I only have 1100 max dam Adv Lazer rifle as this character is poor. I got him to about 30% health at one time, but I don't think he was quite panicking. At that stage he knew he was going to win.

He kept using stasis on me (and force run to catch up on me.) I could heal, but he was doing some serious damage to me. Also his mind bar had hardly moved from healing, so there is no way I could outlast him.

2nd last thing. I have 220 accuracy (If I remember right), but I seemed to miss far more often than I do in PvE. Is this normal?

And finally, can anyone give me advice on what food/drink/spice to use?

Thanks for comments, suggestions, advice and even flames (because I deserve them for being a noob respec BH).



-Fallen Angels- Kaylais -Fallen Angels-
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Maxil
Tue Jul 26, 2005 4:33 am
#2

about the misses...

If someone has more def than your acc, your gonna miss a lot more. So if they have imp aura that's 500 def right there, on top of whatever else they have. And if they have valor, well it makes it difficult for any ranged prof. Full templetes are tough, if your not one of those hide in bush types waiting for an oppertunity, expect a good fight to go on for 30min+.. Had a good fight with a Bh go on for well over 2 hours one night myself



Maxil





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tuffness55
Tue Jul 26, 2005 6:00 am
#3


as for getting a full templated thats one of the new features of the bh termianls, you never know who you'll get. Good i guess for the full templates that haven't been attacked in months, but sucks for bh. and the offline stuff is just a nice bug that came along for the ride.... way to go SOE

Kaylais
Tue Jul 26, 2005 9:46 am
#4

thanks guys for the info.



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CG_Cowboy
Tue Jul 26, 2005 10:05 am
#5

Another great feature is that when you find out you did pull a Knight, you can't get a buddy to come help you. BH grouping has been virtually eliminated, although the Jedi will claim it's still possible. (You probably have a better chance of pulling a monkey from your butt.)


I understand that they pulled names and level to keep paddies from getting destroyed a dozen times every play session, but they could still tag the mission with a serial number (like crafters get on factory-run gear) so that BHs can play together.


Since Knights are "1.5 times" (Yah right...more like 5 times) stronger it seems only fair that we should be able to group to attempt their missions.


And before some Jedi spouts off about BH "gank squads" being unfair, let me point out that I've seen 100 times the number of Jedi ganking other players in GCW scenarios than I've seen BHs doing it. It seems that five Jedi (the most powerful class in the game) slaughtering a double elite master that's Special Forces is perfectly acceptable, but two or three BHs teaming up to take down a Knight is totally unfair.



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CaixCatab
Tue Jul 26, 2005 10:10 am
#6







CG_Cowboy wrote:

Another great feature is that when you find out you did pull a Knight, you can't get a buddy to come help you. BH grouping has been virtually eliminated, although the Jedi will claim it's still possible. (You probably have a better chance of pulling a monkey from your butt.)





... actually, I've brute forced a mission on jedi standing still near a BH terminal twice now. First time there were several jedi and I just went for the first one I got, but the second one was brute forced by name.


Once offline missions don't appear anymore, this will be even easier. In fact, I daresay that it's so easy that depending on what the jedi is up to and his reason for remaining in the neighbourhood, the chance that you and a cunning friend will be able to get his mission is... well... Definitely more likely than me pulling a monkey out of *my* butt, though I can't speak for yours =P



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Spookibus
Tue Jul 26, 2005 11:01 am
#7

Practice makes perfect, first of all. Yes, having good equipment is part of it, but it's more knowing how to press the right buttons at the right times. You have to know when to use each of your abilities to maximize its effect. This comes from practice (and dying)


Second, different Jedi templates are better against different BH templates. The same Jedi who beat your rifleman template would have a tougher time with a CM. A Jedi who would do well against a CM might have a lot of trouble against your template.


Also analyze your overall tactics. Did you go in guns-a-blazing? Did you attack at the best possible moment?


Did you use terrain and the environment to your advantage? I got an incap on a Jedi the other day but missed the DB because he knocked me down the same time as the incap. He was up and at full strength very quickly. I escaped (narrowly) by having him chase me into some factional NPC's who opened up on him, forcing the Jedi to withdraw with FR.


BH is a very difficult profession to be really good at. Overall, it'smuch more difficult to be really good versus Jedithan the other way around, because we're almost always the ones fighting a more powerful opponent.





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Palata Phasma -- Shimmy Jedi Hawtness

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Jakber
Tue Jul 26, 2005 11:03 am
#8

The offline jedi should be fixed in a hotpatch as stated by Blixtev. As far as grouping BH's, good luck although one could get their friend to have a friendly duel with your mark. Then attack during this friendly duel. Its dirty but we are BH's.



Jakber
Elder Jedi
Iakimo
Tue Jul 26, 2005 11:25 am
#9



One of my BH/CM friends on Bria beats full Jedi Knights on a regular basis. But his success isn't based on his status as a FOTM template. He happens to also be one of the best PvPers in our server.


Don't despair. There's a wealth of reason for you to be optimistic. If Jedi were so unbeatable, there wouldn't be any discussion of hybrid Master Rifleman/Master Jedi Defender templates.


Your first order of business as an all-ranged profession is to maintain your distance, whether your target is a Sabers master or a Powers master. And for that, Parwan Nutricake is a must-have.


Second, maximize your damage. Get the best weapon you can afford.


Now, to expand on your question on the "best" foods -- this is a bit trickier, because it depends on your template. If you're a template that uses a lot of Action, you'll want to build your food mix around a spice that boosts your appropriate stats. Muon Gold, Neutron Pixie, and Booster Blue all have similar effects, but each has a different "penalty attribute." I use Booster, because I need good Mind regens as a BH/CM. I don't mind Booster's hit on my Health regen, because I can heal myself extremely well. I also use Kiwik Clusjo Swirl alongside my Booster. It's agood all-around stat-buffing food.


Beyond the stat buffage, you'll want foods or drinks with other effects. Deuterium Pyro is an extremely powerful ranged-accuracy buffer, but it's very filling and typically has less than a minute's duration. Other foods give similar melee- or ranged-defense buffs. Others enhance their healing efficiencies with Ruby Bliel or Ahrisa. Best advice I can give you is to shop around at Chef vendors and see what's available.


And for the dreaded moment when the Jedi closes to melee range with you, be sure to have the best Energy-resistant armor you can find and afford.

Message Edited by Iakimo on 07-26-2005 01:29 PM



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Ulrek_Oden
Tue Jul 26, 2005 11:48 am
#10

What kind of armor were you wearing?




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Ulruk Odawn Elder Bounty Hunter
---------
Current Template
TonieStark
Tue Jul 26, 2005 10:49 pm
#11

Thanks Kaldran, all it takes is effort. Jedi will not be handed tous on a silver platter. If you just run up to a jedi and start shooting expect to get creamed.



Mawl: Wookie Rebel Jedi
Tonie Stark: Imperial Bounty Hunter
82 Jedi Killed
Favorite Jedi Kill Pics 221K 225K 222K 223K 220K 221K 226K 172K 197K 132K 202K 221K 225K 225K 221K 221K 222K 226K 219K 220K 222K
Chilastra
TonieStark
Wed Jul 27, 2005 12:27 am
#12








Here is my advice:


I am not a respec BH but I did just recently start doing Jedi missions.I am also a terrible PvP player. That being said I am 12-0 including FOUR 220K + Jedis.


How?


Simple.


1. I only attack if I have achieved complete and utter surprise.(meaning I can frontload a miminum of 2K-3K points of damage, getting a clean KD, followed up by a Torso , ADV Crti combo, followed by stopping shot , Torso, ADV crit combo all the meanwhile the pet is doing 50-150 points, this will assure over 3K of damage , and will guarantee the jedi to be in a defensive position after the root. You have forced him to think of only two things at this point, running or healing).


2. Only engage if the Jedi, in addition to being completely surprised, is not buffed or his force is down, or he is engaed by MOBS or creatures. Even if you achieve utter surprise like #1 above but the jedi is not in a tough spot (in other words he is buffed and not distracted or enegaed by other PvE activities) you can still lose dramatically even if you cause 3K of damage before reaction, so DON'T engage and follow this rule.


If you follow these two rules and drop the mission whenever you can not engage with these parameters, I promise you success after success. I have dropped 3 or 4 times as many missions as I have won but the results speak for themselves.


I do this with mediocore armor, using neutron pixie, and valarian brandy and a 69 level spider . I do have a GREAT krayted laser rifle but nothing really fancy. use your head more than your in game muscle and you will be succesful. I have never even had to heal in a fight yet and have only actually been hit a few times in the earlier missions.


Message Edited by TonieStark on 07-26-2005 12:37 PM



Mawl: Wookie Rebel Jedi
Tonie Stark: Imperial Bounty Hunter
82 Jedi Killed
Favorite Jedi Kill Pics 221K 225K 222K 223K 220K 221K 226K 172K 197K 132K 202K 221K 225K 225K 221K 221K 222K 226K 219K 220K 222K
Chilastra
Kaldran
Wed Jul 27, 2005 12:41 am
#13






TonieStark wrote:








Here is my advice:


I am not a respec BH but I did just recently start doing Jedi missions.I am also a terrible PvP player. That being said I am 12-0 including FOUR 220K + Jedis.


How?


Simple.


1. I only attack if I have achieved complete and utter surprise.(meaning I can frontload a miminum of 2K-3K points of damage, getting a clean KD, followed up by a Torso , ADV Crti combo, followed by stopping shot , Torso, ADV crit combo all the meanwhile the pet is doing 50-150 points, this will assure over 3K of damage , and will guarantee the jedi to be in a defensive position after the root. You have forced him to think of only two things at this point, running or healing).


2. Only engage if the Jedi, in addition to being completely surprised, is not buffed or his force is down, or he is engaed by MOBS or creatures. Even if you achieve utter surprise like #1 above but the jedi is not in a tough spot (in other words he is buffed and not distracted or enegaed by other PvE activities) you can still lose dramatically even if you cause 3K of damage before reaction, so DON'T engage and follow this rule.


If you follow these two rules and drop the mission whenever you can not engage with these parameters, I promise you success after success. I have dropped 3 or 4 times as many missions as I have won but the results speak for themselves.


I do this with mediocore armor, using neutron pixie, and valarian brandy and a 69 level spider . I do have a GREAT krayted laser rifle but nothing really fancy. use your head more than your in game muscle and you will be succesful. I have never even had to heal in a fight yet and have only actually been hit a few times in the earlier missions.



Message Edited by TonieStark on 07-26-2005 12:37 PM





Excellent post tonie


Here is a lesson for all BHers. Don't ever lok for a 'fair fight' against a full temp. Always use your head and look for the 'unfair advantage' before you engage






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