Bounty Hunter Archive

Thread: Almost MBH, advice please

Koule
Thu Aug 04, 2005 2:13 am
#1


Congrats, I've found a few foods, spices and drinks that help in combat. I like Booster Blue, Neutron Pixie, Breath of Heaven, Synthsteak, Blue Milk and Ruby Bliel as a standard selection. I have included a web address to a page giving a list of food and drink below:


http://www.swgcraft.com/chefbuffs.php


I would look for food and drink that boost different statslikeSynthsteak and Breath of Heaven can be taken at the same time because they affect different attributes, so you can't take a drink that boosts health and a food that boosts health at the same time. I've found the spice Booster Blue and Neutron Pixie are good for immediate effect. To test yourBH abilities try being unbuffed (no foods, spices and drinks) and do friendly duels with other master combat professions [not necessarily fellow BH], also group and then friendly duel guild Jedi to get an ideaof their skills and tactics. Then when you use your foods, spices and drinks you'll noticea big improvement in your abilities.


A final thought from me, do you have any healing skills? The reason I ask is I had a friendly duel the other day with a guildMaster BH and Master Pistoleerand beat him easily with Master Rifleman [but I stayed within range of his pistols because it was a friendly duel after all] and I was wearing full Tantel armor, I have Novice Doctor and only needed to heal twice. I'm not sure if he was lagging, he didn't say but the Novice Doctor heals really make a difference. As a Master BH You would be better off going for Combat Medic heals because it usesfewer skill points when compared to Novice Doctor.


As tactics go keep the enemy at between 30m and 50m range, sounds obvious I know but makes a big difference. The use of cover like plants, trees and houses works well. It's very difficult for a Jedi to think calmly, target you quickly and attack you if you are covered by plants, 50m away and are able to get a first strike in.


I hope this helps.


*Edit* Section:


Don't train Investigation 1, firstly cap Investigation XP at 10k, this means you can train Investigation 1 and 2 and you will be well on the way to Investigation 3. The reason for this is because it's easier to track your mark using Investigation 2, if you rely on Investigation 1 to start then you'll lose lots of droids (money) and time.

Message Edited by Koule on 08-04-2005 10:47 AM



Koule
Trilok - Wolf Pack Alliance
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I'd better get paid for this!

cw4105
Thu Aug 04, 2005 12:48 pm
#2

Wondering if I could have some advice please. I have almost trained up to MBH I just have level 4 investigations to go. I was wondering what foods and what equipment I should equip before I start taking on Jedi?

I am Master Carbineer and I also have sniper shot for novice rifleman also.

Any good tactics?



Arranori
Master Munitions Crafter
Chimaera


Please Drop off all loot and winnings to my Shop at:
Mos Entha 2308 2811


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