Bounty Hunter Archive
Thread: Pub 21 stuff of interest to BHs
Profession: Bounty Hunter
• Significantly altered NPC bounty mission NPC's and Loot. The higher the level of the Bounty Hunter increases the chance of seeing a higher level or Elite Mark. Master Bounty Hunters who are also greater than level 75 will have a small chance to draw a Boss Mark. The difficulty of the Mark will determine the quality of loot and chance of the loot to drop.
• An NPC spawned for an NPC bounty mission can only be attacked by the bounty hunter with the NPC bounty mission.
• Added more text to the seeker droid's examine information window to clarify the droid's options.
• Using the "Identify Target" option on a Bounty Hunter seeker droid will return information to you on the name and waypoint of your mark.
• Using the "Track Target" option on a Bounty Hunter seeker droid will constantly update information on the waypoint of your mark.
• Increased the amount of Bounty Hunter seeker droids in crates.
• Increased the amount of charges on Bounty Hunter seeker droids.
• The Track option on seeker droids will now consume a droid charge.
• Bounty Hunters that have completed a Jedi Bounty mission will have their mission Temporary Enemy Flag (TEF) cleared and will not be able to continue attacking the Jedi.
• Bounty Hunters that have completed or dropped a Jedi Bounty mission will no longer be able to attack the Jedi.
Vehicles
• Players can no longer offer rides to other players if they are driving a multi-passenger vehicle. Instead, qualified players can simply 'enter/exit' the vehicle through the radial menu.
A character is allowed to ride with someone:
1. There is room in the vehicle.
2. If they are in the same group.
3. If they are not in combat.
4. If a passenger is declared Overt, then the driver must also be declared Overt and both characters must be the same faction.
Profession: Combat Medic, Doctor's and Medics
• The Advanced version of Bacta Shot, Bacta Toss, Bacta Spray, and Bacta Jab will now heal more damage than the Improved or standard version of the same ability by a medic with the same Healing Efficiency.
• Players will always use the best version of the bacta heal available to that player.
Combat
• Adjusted combat haste bonuses from Doctor & Jedi buffs due to high haste numbers unbalancing combat.
Profession: Doctor
• Adjusted Doctor buff durations to improve the usefulness of Doctors in groups.
• Doctors should now have full accuracy certifications on Battle armor.
mickolakis wrote:
Profession: Bounty Hunter
• Significantly altered NPC bounty mission NPC's and Loot. The higher the level of the Bounty Hunter increases the chance of seeing a higher level or Elite Mark. Master Bounty Hunters who are also greater than level 75 will have a small chance to draw a Boss Mark. The difficulty of the Mark will determine the quality of loot and chance of the loot to drop.
• An NPC spawned for an NPC bounty mission can only be attacked by the bounty hunter with the NPC bounty mission.
• Added more text to the seeker droid's examine information window to clarify the droid's options.
• Using the "Identify Target" option on a Bounty Hunter seeker droid will return information to you on the name and waypoint of your mark.
• Using the "Track Target" option on a Bounty Hunter seeker droid will constantly update information on the waypoint of your mark.
• Increased the amount of Bounty Hunter seeker droids in crates.
• Increased the amount of charges on Bounty Hunter seeker droids.
• The Track option on seeker droids will now consume a droid charge.
• Bounty Hunters that have completed a Jedi Bounty mission will have their mission Temporary Enemy Flag (TEF) cleared and will not be able to continue attacking the Jedi.
• Bounty Hunters that have completed or dropped a Jedi Bounty mission will no longer be able to attack the Jedi.
Vehicles
• Players can no longer offer rides to other players if they are driving a multi-passenger vehicle. Instead, qualified players can simply 'enter/exit' the vehicle through the radial menu.
A character is allowed to ride with someone:
1. There is room in the vehicle.
2. If they are in the same group.
3. If they are not in combat.
4. If a passenger is declared Overt, then the driver must also be declared Overt and both characters must be the same faction.
Profession: Combat Medic, Doctor's and Medics
• The Advanced version of Bacta Shot, Bacta Toss, Bacta Spray, and Bacta Jab will now heal more damage than the Improved or standard version of the same ability by a medic with the same Healing Efficiency.
• Players will always use the best version of the bacta heal available to that player.
Combat
• Adjusted combat haste bonuses from Doctor & Jedi buffs due to high haste numbers unbalancing combat.
Profession: Doctor
• Adjusted Doctor buff durations to improve the usefulness of Doctors in groups.
• Doctors should now have full accuracy certifications on Battle armor.
I highlighted the green section. Thats what probaly makes me the happiest. Friggin LOS Sploit. YAY!
World
• The lighting for Star Wars Galaxies™ has been improved to be brighter, especially in dark areas, dusk, dawn and darker planets. As part of these changes, the Brightness, Contrast, and Gamma settings have been default to 1.0 so that the changes are properly displayed. To readjust any of these settings, open your Options window (CTRL-O). Also as part of these changes, Personal Lights for players have been readjusted so they will no longer turn on and off for the day night cycles. Players can still turn it on or off as normal.
• Optimizations to the terrain system have been made to improve performance and lower memory usage.
• Players will no longer be prevented from attacking (or being attacked by) targets throughout Level 5 of the Rryatt Trail on Kashyyyk due to invisible obstruction.
• Meatlumps and Vandals in Coronet should spawn properly
Ratfoot wrote:
A lot of this is real good for bh's. I didnt notice the combat medic part when i looked in the tc notes. Looks like I can really out heal jedi.
I wouldn't count on that interpretation. Look at what it actually says. It says that the advanced stuff will heal more than the basic. What it doesn't tell you is it accomplishes this by making the basic heals less potent.
LOL yeah i'm trying to figure it out
But is that the webweaver path or the shadowlands?
• Players will no longer be prevented from attacking (or being attacked by) targets throughout Level 5 of the Rryatt Trail on Kashyyyk due to invisible obstruction.
I highlighted the green section. Thats what probaly makes me the happiest. Friggin LOS Sploit. YAY!