Bounty Hunter Archive

Thread: Pub 21 stuff of interest to BHs

mickolakis
Wed Aug 03, 2005 1:30 pm
#1


Profession: Bounty Hunter
• Significantly altered NPC bounty mission NPC's and Loot. The higher the level of the Bounty Hunter increases the chance of seeing a higher level or Elite Mark. Master Bounty Hunters who are also greater than level 75 will have a small chance to draw a Boss Mark. The difficulty of the Mark will determine the quality of loot and chance of the loot to drop.
• An NPC spawned for an NPC bounty mission can only be attacked by the bounty hunter with the NPC bounty mission.
• Added more text to the seeker droid's examine information window to clarify the droid's options.
• Using the "Identify Target" option on a Bounty Hunter seeker droid will return information to you on the name and waypoint of your mark.
• Using the "Track Target" option on a Bounty Hunter seeker droid will constantly update information on the waypoint of your mark.
• Increased the amount of Bounty Hunter seeker droids in crates.
• Increased the amount of charges on Bounty Hunter seeker droids.
• The Track option on seeker droids will now consume a droid charge.
• Bounty Hunters that have completed a Jedi Bounty mission will have their mission Temporary Enemy Flag (TEF) cleared and will not be able to continue attacking the Jedi.
• Bounty Hunters that have completed or dropped a Jedi Bounty mission will no longer be able to attack the Jedi.


Vehicles
• Players can no longer offer rides to other players if they are driving a multi-passenger vehicle. Instead, qualified players can simply 'enter/exit' the vehicle through the radial menu.


A character is allowed to ride with someone:
1. There is room in the vehicle.
2. If they are in the same group.
3. If they are not in combat.
4. If a passenger is declared Overt, then the driver must also be declared Overt and both characters must be the same faction.


Profession: Combat Medic, Doctor's and Medics
• The Advanced version of Bacta Shot, Bacta Toss, Bacta Spray, and Bacta Jab will now heal more damage than the Improved or standard version of the same ability by a medic with the same Healing Efficiency.
• Players will always use the best version of the bacta heal available to that player.


Combat
• Adjusted combat haste bonuses from Doctor & Jedi buffs due to high haste numbers unbalancing combat.


Profession: Doctor
• Adjusted Doctor buff durations to improve the usefulness of Doctors in groups.
• Doctors should now have full accuracy certifications on Battle armor.




IGN:
Mickol - Ranger
Manco - Squad Leader
Ratfoot
Wed Aug 03, 2005 1:45 pm
#2


A lot of this is real good for bh's. I didnt notice the combat medic part when i looked in the tc notes. Looks like I can really out heal jedi.



Seargent Imperial Army
Ghez Hokan
Master Rifleman Bounty Hunter 2444 Combat Med 4000
Are you seducing me master jedi?
Guild Wars IGN Thehumanoid Typhoon
joejccva
Wed Aug 03, 2005 1:50 pm
#3






mickolakis wrote:


Profession: Bounty Hunter
• Significantly altered NPC bounty mission NPC's and Loot. The higher the level of the Bounty Hunter increases the chance of seeing a higher level or Elite Mark. Master Bounty Hunters who are also greater than level 75 will have a small chance to draw a Boss Mark. The difficulty of the Mark will determine the quality of loot and chance of the loot to drop.
• An NPC spawned for an NPC bounty mission can only be attacked by the bounty hunter with the NPC bounty mission.
• Added more text to the seeker droid's examine information window to clarify the droid's options.
• Using the "Identify Target" option on a Bounty Hunter seeker droid will return information to you on the name and waypoint of your mark.
• Using the "Track Target" option on a Bounty Hunter seeker droid will constantly update information on the waypoint of your mark.
• Increased the amount of Bounty Hunter seeker droids in crates.
• Increased the amount of charges on Bounty Hunter seeker droids.
• The Track option on seeker droids will now consume a droid charge.
• Bounty Hunters that have completed a Jedi Bounty mission will have their mission Temporary Enemy Flag (TEF) cleared and will not be able to continue attacking the Jedi.
• Bounty Hunters that have completed or dropped a Jedi Bounty mission will no longer be able to attack the Jedi.


Vehicles
• Players can no longer offer rides to other players if they are driving a multi-passenger vehicle. Instead, qualified players can simply 'enter/exit' the vehicle through the radial menu.


A character is allowed to ride with someone:
1. There is room in the vehicle.
2. If they are in the same group.
3. If they are not in combat.
4. If a passenger is declared Overt, then the driver must also be declared Overt and both characters must be the same faction.


Profession: Combat Medic, Doctor's and Medics
• The Advanced version of Bacta Shot, Bacta Toss, Bacta Spray, and Bacta Jab will now heal more damage than the Improved or standard version of the same ability by a medic with the same Healing Efficiency.
• Players will always use the best version of the bacta heal available to that player.


Combat
• Adjusted combat haste bonuses from Doctor & Jedi buffs due to high haste numbers unbalancing combat.


Profession: Doctor
• Adjusted Doctor buff durations to improve the usefulness of Doctors in groups.
• Doctors should now have full accuracy certifications on Battle armor.






Does this mean what I think it means?


We will now be able to get the names of our jedi marks once again? Maybe I've worked too long today but from what I'm reading thats what it means.



--------------------------------------------------------------------------------------------
Braxmus - Bria Server
Master Bounty Hunter - Master Combat Medic
joejccva
Wed Aug 03, 2005 1:51 pm
#4

Nevermind.. I HAVE worked too hard today. Forget about my post.



--------------------------------------------------------------------------------------------
Braxmus - Bria Server
Master Bounty Hunter - Master Combat Medic
Eutom
Wed Aug 03, 2005 1:53 pm
#5








World
• The lighting for Star Wars Galaxies™ has been improved to be brighter, especially in dark areas, dusk, dawn and darker planets. As part of these changes, the Brightness, Contrast, and Gamma settings have been default to 1.0 so that the changes are properly displayed. To readjust any of these settings, open your Options window (CTRL-O). Also as part of these changes, Personal Lights for players have been readjusted so they will no longer turn on and off for the day night cycles. Players can still turn it on or off as normal.
• Optimizations to the terrain system have been made to improve performance and lower memory usage.
• Players will no longer be prevented from attacking (or being attacked by) targets throughout Level 5 of the Rryatt Trail on Kashyyyk due to invisible obstruction.
• Meatlumps and Vandals in Coronet should spawn properly





I highlighted the green section. Thats what probaly makes me the happiest. Friggin LOS Sploit. YAY!




- = Eutom Extre Armorworks = -

Primus Layered RIS Battle Armor 6509K/6509E -6.5m a suit
Primus Layered Faction Armor 6509K/6509E - 3.0m a Suit
Kinetic Layered Assault Armor 8190K/3810E - 3.0m a Suit
Kinetic Layered Reb Assault Armor 8190K/3810E - 3.0m a Suit

Vendor Drop-off 575, -4280 Dearic, Talus

Leatherneck_of_Alderaan
Wed Aug 03, 2005 1:56 pm
#6






Ratfoot wrote:


A lot of this is real good for bh's. I didnt notice the combat medic part when i looked in the tc notes. Looks like I can really out heal jedi.





I wouldn't count on that interpretation. Look at what it actually says. It says that the advanced stuff will heal more than the basic. What it doesn't tell you is it accomplishes this by making the basic heals less potent.

As a Combat Medic, you don't get advanced bacta shot or bacta jab. Which means that only your spray and toss will be unaffected. Shot that you get from basic medic won't be healing as well as it did before.



Igitur qui desiderat pacem, praeparet bellum
mickolakis
Wed Aug 03, 2005 1:58 pm
#7


Does this mean what I think it means?


We will now be able to get the names of our jedi marks once again? Maybe I've worked too long today but from what I'm reading thats what it means.



LOL yeah i'm trying to figure it out


Does this mean master MCM heals have gone up or have dabblers gone down?


Does the seeker give target name as soon as you launch it on planet now?


It all sounds pretty good though



IGN:
Mickol - Ranger
Manco - Squad Leader
Nim_Cross
Wed Aug 03, 2005 1:58 pm
#8

Damn, after 2 years of trusty service, I finally have to retire my loveable Seeker Droid... he stuck by me through thick and thin... I'll miss him when I use him all up.





Resident of Starsider
Waylan Chuvstva -- Elder Bounty Hunter
Ianator Darkmist -- Elder Jedi
sss Elder Forum Warrior sss
"Some people write poetry. I erode the Human soul..."

Thenger
Wed Aug 03, 2005 2:00 pm
#9

Anyone know when this is going live? May want to take a day off work to work on the NPC a whole day... LOL.



Tavont Uth'Nitar
Master Bounty Hunter / Master Pistoleer / Combat Medic 4-0-0-0
Proud Member of RSA

Enorth Uth'Nitar
Master Artisan / Master Chef / Master Merchant
Vendor Location 3000, -6450 on Tatooine near Mos Eisley in the RSA Mall. Selling Food & Drinks
mickolakis
Wed Aug 03, 2005 2:01 pm
#10






• Players will no longer be prevented from attacking (or being attacked by) targets throughout Level 5 of the Rryatt Trail on Kashyyyk due to invisible obstruction.




I highlighted the green section. Thats what probaly makes me the happiest. Friggin LOS Sploit. YAY!





But is that the webweaver path or the shadowlands?




IGN:
Mickol - Ranger
Manco - Squad Leader
mickolakis
Wed Aug 03, 2005 2:02 pm
#11

going live 4th august (tomorrow)



IGN:
Mickol - Ranger
Manco - Squad Leader
GlargTheKelfn
Wed Aug 03, 2005 2:07 pm
#12

level 5 is shadowlands, not the webweaver path




\ Shuggoth's Sugar Shack of Loot /
\ 324, -3627 - Outside Coronet /
\ -Servants of Hastur Outlet- /

Hastur - Human Jedi | Gnomely - Sull Spy | Shuggoth - Wookie Slave / ShipWright

RIP All of the above 07.13.03 - 03.20.06
Killed by poor gameplay and developer mismanagment

Eutom
Wed Aug 03, 2005 2:08 pm
#13

Thought it was webweaver path. it better be! after my first two or three using the LOS spot by the bridge i gave up trying for marks there.



- = Eutom Extre Armorworks = -

Primus Layered RIS Battle Armor 6509K/6509E -6.5m a suit
Primus Layered Faction Armor 6509K/6509E - 3.0m a Suit
Kinetic Layered Assault Armor 8190K/3810E - 3.0m a Suit
Kinetic Layered Reb Assault Armor 8190K/3810E - 3.0m a Suit

Vendor Drop-off 575, -4280 Dearic, Talus

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