Bounty Hunter Archive

Thread: Mandalorian Alpha Class

KJFett3
Fri Aug 05, 2005 12:12 am
#92

Squad Leader is about leading a group and making a group better. Nothing I saw in that temp would have done that.It wasnt gear towward us. Sure the BHs and Commandos will love it, but you might as well of posted it in the dancer forum. Change it around to add SL abilities mixed in and you might catch some attention here....but again...we dont need an elite profession...we need the ones we have fixed.



!Drevin of DROW!
!!
Reydon
Fri Aug 05, 2005 4:24 am
#93








I have reposted this, as per the request of Darth Sushi.


"I still don't see what makes you think SL's would be interested in that class build you posted.. You've just created a "Super Bounty Hunter".. Great, that's wonderful. But post it in the BH forums, not here.

On the rare chance that a redname does visit our forum and look around, we want it full of SL-related stuff. "


This is not a BH prof. You know that the squad leader profession was considered as a great honor to the mandalorians? If you were a Mandalorian Squad Leader, you were the strongest, and most powerful person. Oh, and also: I have posted this on the BH Forums, The Commando Forums, The Ahazi Forums, Bria Forums, and the Starsider Forums. So it is not like they are going to notice it on SL and not anywhere else.


"Squad Leader is about leading a group and making a group better. Nothing I saw in that temp would have done that.It wasnt gear towward us. Sure the BHs and Commandos will love it, but you might as well of posted it in the dancer forum. Change it around to add SL abilities mixed in and you might catch some attention here....but again...we dont need an elite profession...we need the ones we have fixed."


Do what commando does. Dont whine, give ideas. Most of SL's abilities are in mods. That template does not have mods. We have some trees that have no skills, ever think of recommending some ideas? That would help. I was only a SL for 24 hours. Turel is a BH, I am a Commando. We only have 2 sides of a story to mix in. It is hard to work in a prof you know NOTHING about. (btw, I quit SL because I couldnt be master sl and commando, commando to the grave)

KJFett3
Fri Aug 05, 2005 7:07 am
#94







Reydon wrote:








"Squad Leader is about leading a group and making a group better. Nothing I saw in that temp would have done that.It wasnt gear towward us. Sure the BHs and Commandos will love it, but you might as well of posted it in the dancer forum. Change it around to add SL abilities mixed in and you might catch some attention here....but again...we dont need an elite profession...we need the ones we have fixed."


Do what commando does. Dont whine, give ideas. Most of SL's abilities are in mods. That template does not have mods. We have some trees that have no skills, ever think of recommending some ideas? That would help. I was only a SL for 24 hours. Turel is a BH, I am a Commando. We only have 2 sides of a story to mix in. It is hard to work in a prof you know NOTHING about. (btw, I quit SL because I couldnt be master sl and commando, commando to the grave)






I am not of the opinion our corro is on this subject. I have said several times that I would rather they fix what we have. Maybe then there would be no need/desire for an elite class.


All that aside, I will help a brother out by pointing you in the direction where you will find many things that could be added to spark more interest on the SL boards. Follow the link in my sig to find out what a SL is (something the devs don't even know) then follow one of the links around here to the SL Wiki where you will find many more ideas from the SL community.



Vode An (Brothers All)


Bal kote, darasuum kote,


Jorso’ran kando a tome.


Sa kyr'am Nau tracyn kad, Vode an.


And glory, eternal glory,


We shall bear its weight together.


Forged like the saber in the fires of death, Brothers all.




!Drevin of DROW!
!!
Ba--ne
Fri Aug 05, 2005 7:35 am
#95


As much as u guys love Mandalorians and will do all in your can to be "Mandalorian" in game, u have to understand the fact that the Jedi will forever kick the arses of the Mandalorians. And yes, u are hearing it from a faithful BH and Mandalorian culture lover.


Why? Cos Jedi are plainly the "guardians of peace and justice", and Mandalorians are "warriors only seeking chaos, carnage and honor in battle." A Mandalorians code of honor is different than the honor most of u think about . Their honor comes in mass slaughter and the incitement of battle.A Mandalorian will not hesitate to wipe out a planet (including its women and children) to incite a war in a system. And the Jedi will always be there to protect and beat them back in the end.


Mandalore the First was eventually killed by beasts of the wild. 4000 years BBY the Mandalorians got trashed by Darth Revan and Malak. The Ordo clan went into hiding in Dxun and later got trashed again. During the Clone Wars, the Mandalorians were yet again trashed and brought to numbers so small they were scarce like Jedi. Bada$s Samuel L. Jackson made Jango Fett a Halloween ornament. A smuggler named Han Solo and his faithful wookiee pal named Chewbacca whooped Boba countless times. Boba Fett got a cancer in his leg, and now the remaining Mandalorians wage war with the Yuuzhan Vong.


As much as I love the Mandalorians, Jedi will always be THE alpha-class in SWG. Both for the sake of Star Wars, and SOE profits, and refraining from makin SWG a complete immature crap game. A Mandalorian alpha-class will only further destroy the other professions in the game.
Yeraze
Fri Aug 05, 2005 7:46 am
#96


Reydon wrote:
"I still don't see what makes you think SL's would be interested in that class build you posted.. You've just created a "Super Bounty Hunter".. Great, that's wonderful. But post it in the BH forums, not here. On the rare chance that a redname does visit our forum and look around, we want it full of SL-related stuff. "
This is not a BH prof. You know that the squad leader profession was considered as a great honor to the mandalorians? If you were a Mandalorian Squad Leader, you were the strongest, and most powerful person. Oh, and also: I have posted this on the BH Forums, The Commando Forums, The Ahazi Forums, Bria Forums, and the Starsider Forums. So it is not like they are going to notice it on SL and not anywhere else.



Well, it sure looks like a BH-type prof to me, but I suppose that's in the eye of the beholder. But since you're talking about an "Anti Jedi", it seems it's only real purpose would be to fight Jedi and other Mandalorian Alpha's, which seems awfully bounty hunter-ish to me.

As for the "Mandalorian Squad Leader" you're talking about, I think you're confusing a "Person Who Leads a Squad" with " A SWG Master Squad Leader". Anyone can lead a squad, even you poor little commandos. And from the template you've posted, that would be one badass mofo leadin that squad. But I don't see anything to put it in line with the "SWG Master Squad Leader".

You want ideas for that? Start off with what we currently have, no sense in losing that. So /volleyFire, /rally, /steadyaim, /formup, Group Terrain Negotiation, Group Ranged/Melee Defense. Beyond that, follow the lead presented by Col. Drevin up there and you'll find a treasure trove of ideas that we've collected over the last two years.

I do have to agree with what was stated in your other thread. If you started your post with "How can I add SL abilities to this new profession?" or "What SL Abilities would you like to see?", you probably would have gotten a much warmer reception than "Hey, whaddya think about this new badass class that would further push all other professions into obscurity?"



Rebel Colonel Date Sunrunner
RAID Elder
Master Squad Leader - The True Jedi of SWG.
Master Carbineer
Master Alliance Pilot
Reydon
Fri Aug 05, 2005 7:54 am
#97

As for the "Mandalorian Squad Leader" you're talking about, I think you're confusing a "Person Who Leads a Squad" with " A SWG Master Squad Leader". Anyone can lead a squad, even you poor little commandos. And from the template you've posted, that would be one badass mofo leadin that squad. But I don't see anything to put it in line with the "SWG Master Squad Leader".

I do have to agree with what was stated in your other thread. If you started your post with "How can I add SL abilities to this new profession?" or "What SL Abilities would you like to see?", you probably would have gotten a much warmer reception than "Hey, whaddya think about this new badass class that would further push all other professions into obscurity?"




You better appologize for the red bolded underlined text... That is an insult on my entire profession... I never insulted SL's, I came here peacefully. And also, Commando can lead, but SL's are MADE to lead. Mandalorian leaders were the toughest bad@$$'s in the galaxy. Mandalores, etc. They are all Squad Leaders, believe it or not. They are also the most deadly thing. Mandalorian society, not just military, their entire society, is based around systems of Squad Leaders. Without Squad Leaders, Mandalorians would be nothing.


And as I said: 1- I cant write about a prof I dont know about. You said in reply that I should have asked. 2- My reply to that is the fact that I am used to Commando players. And Commando always throw in what they think, regardless if you ask or not. New community, newpeople.




Cyrus' Ludarin
Proud Mercenary Commando of 731 Days of 12/21/05
"SoE has murdered my hopes for a good game and a fun time by destroying what defines a commando. How about you?."
Yeraze
Fri Aug 05, 2005 8:07 am
#98


Reydon wrote:
Commando is JUST as broken as SL. We get ignored just as much as you all. So I bring you a template and idea that I thought you all would enjoy thinking about happening. having a working profession. Sure it would never happen, but heck, why not do it? Jeez, you all have been broken down mentally to the point of not caring about anything else good, by the view of the replies here. Commando at least are still holding strong, and enjoying it.

Message Edited by Reydon on 08-04-2005 02:22 PM





Hey man.. you said it, not me.

Again, I think you're confusing a class that Used to be Uber till it was slowly beat down with the Nerf Bat, to a profession that has always had great potential but never went anywhere.



Rebel Colonel Date Sunrunner
RAID Elder
Master Squad Leader - The True Jedi of SWG.
Master Carbineer
Master Alliance Pilot
Reydon
Fri Aug 05, 2005 8:13 am
#99

It's difficult to further your idea when you're not open to improvisation.(I am, that's why I posted it here)If you are serious about it, dont knock others who are trying to add to your idea,(I've heard no idea yet to be recommended)you would have to compromise some to cator to everyone.(im waiting for someone to say what they would like put in where on the template)Ofcourse it wont be added but it's fun to play with the idea,(which is why I made it)yet even if it were, it would have to be reworked to fit with all the professions you'veselling this idea to.(im still waiting for ideas...)So a few people feel strongly about our professions current build being fixed rather then add anything new, thats very understandable and you have to take that into consideration and be mature about it, not add to the anomosity.(it's not going to happen, it wont take any time away from our profs, the 5 minutes devs spend on our forum every month. This idea is really just for sh!ts and giggles basically)


Remember you're trying to sell your idea to alot of different people, cant be too defensive with it. (I never was being defencive to where I wouldnt change this. I am begging someone to tell me what you SL's want put into this prof. Copy over the template, bolden and color your changes. That's what I have wanted for a long time now.)






Cyrus' Ludarin
Proud Mercenary Commando of 731 Days of 12/21/05
"SoE has murdered my hopes for a good game and a fun time by destroying what defines a commando. How about you?."
KJFett3
Fri Aug 05, 2005 8:20 am
#100






Reydon wrote:

It's difficult to further your idea when you're not open to improvisation.(I am, that's why I posted it here)If you are serious about it, dont knock others who are trying to add to your idea,(I've heard no idea yet to be recommended)you would have to compromise some to cator to everyone.(im waiting for someone to say what they would like put in where on the template)Ofcourse it wont be added but it's fun to play with the idea,(which is why I made it)yet even if it were, it would have to be reworked to fit with all the professions you'veselling this idea to.(im still waiting for ideas...)So a few people feel strongly about our professions current build being fixed rather then add anything new, thats very understandable and you have to take that into consideration and be mature about it, not add to the anomosity.(it's not going to happen, it wont take any time away from our profs, the 5 minutes devs spend on our forum every month. This idea is really just for sh!ts and giggles basically)


Remember you're trying to sell your idea to alot of different people, cant be too defensive with it. (I never was being defencive to where I wouldnt change this. I am begging someone to tell me what you SL's want put into this prof. Copy over the template, bolden and color your changes. That's what I have wanted for a long time now.)







Why do you say you are still waiting? I pointed you towards where all the ideas are.Some of them even envolve content for Commandos. Are you wanting us to repost all our ideas here?



!Drevin of DROW!
!!
Reydon
Fri Aug 05, 2005 8:28 am
#101

That link doesnt say what you want inserted and where into the template. Im waiting for someone to stick into that template what they want for SL. I cant design a template about a prof I dont know.




Cyrus' Ludarin
Proud Mercenary Commando of 731 Days of 12/21/05
"SoE has murdered my hopes for a good game and a fun time by destroying what defines a commando. How about you?."
Sylow
Fri Aug 05, 2005 9:21 am
#102




I am sorry, i really tried to give it a chance in my mind and think it over. But the whole concept reeks of "pure firepower". Anyways, i dare to list my reasons why i can't even get the "feel" to invest time into it:



  1. The "normal" classes have enough problems, would they be fixed, they would do the job pretty well.

  2. The designation "mandalorian" by all means really doesn't match into canon. The jedi flood is bad enough, we don't need a mandalorian flood, too.

  3. We have one "alpha class" and it creates enough issues. Adding a second one just would ensure that those two will require and get massive developer attention, leaving the rest in the mess they are or rather, pushing them even deeper into it.

  4. Unless you want to see Twi'lek-Mandalorians and Ithorian-Mandalorians, which i dare to consider more than ridiculous, you would have to give severe race limitations or rather create the race. Codewhise it would be very close to human, as far as i know, so not hard to do. If you do that, this would mean that there'd be characters which are created as mandalorians have the novice in this class present, can't switch to anything else but can specifiy what branches they learn. This again would almost certainly lead to a new "unlock quest" system and massive grinding, of which i see much too much already now.

  5. I see absolutely no way to squeeze the Squad Leader into the given concept. Sure, you could put some of our defences in the free branches of ranged and melee defence. But the SL is not only defence, i actually want stuff like steady aim (would it be working) and volley fire, too. (And some more powerups, but they are already in the ideas collection for SL...) I find absolutely no matching place for them... and even if i would be allowed to create a new branch for them, i would have no idea where to really place them, neither of them is actually matching. (Unless you create a complete seperate SL-Section of four branches. But then we're better off as an independent profession, i would say.)

  6. I would at any time be ready to lead half a dozen of those war-monsters into battle. I love it when my guilds Commando/Smuggler is in team (he's the evidence for me that a clever commando can kick some serious butt, smuggler specials on area attack are just sweet...), i enjoy when my team inflicts some seriour pain on the enemy. But it's not the picture of my character that he'd be such a monster himself.

I won't stop you from trying to gather ideas, but my personal priority and preference would be that the actual issues in game would be fixed while i really hope that there's no additional "alpha class" on way to kick any other profession into obsolence.


Edit: @Darth_Sushi:
Btw, a big compliment on calling the people here "pissy bunch". That's sure exactly what the people wanted to hear when just stating their oppinion on something which, also according to my feelings, simply doesn't really fit on the SL.


Message Edited by Sylow on 08-05-2005 06:30 PM






Learn to sing!
Infinity - Papyn Biboon
MSL, MCarb Grunt Leader
Ackehece
Fri Aug 05, 2005 9:28 am
#103






Sylow wrote:


I won't stop you from trying to gather ideas, but my personal priority and preference would be that the actual issues in game would be fixed while i really hope that there's no additional "alpha class" on way to kick any other profession into obsolence.







QFE

I agree with all your points Sylow and especially this last one.


I have no trouble seeing people present Ideas but I don't want them to ever think that such a class will exist in game. You can roleplay a mandolrian if you want. Craft the Armor, Pick up commando/bh skills and roleplay all you want. But to add another Alpha class and create a new grind race and more imbalances than already exist is a insane idea.



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




Reydon
Fri Aug 05, 2005 9:46 am
#104

The "normal" classes have enough problems, would they be fixed, they would do the job pretty well.


Sony cant get players w/ normal classes, just jedi basically. Which is why they are so cared after.


The designation "mandalorian" by all means really doesn't match into canon. The jedi flood is bad enough, we don't need a mandalorian flood, too.


Which is why we make it so freakishly hard it wont be a flood. And a cap, like there should have been.


We have one "alpha class" and it creates enough issues. Adding a second one just would ensure that those two will require and get massive developer attention, leaving the rest in the mess they are or rather, pushing them even deeper into it.


We are never going to get attention, better to get attention to a alpha like our prof imo. but still, it wont happen, so who cares.


Unless you want to see Twi'lek-Mandalorians and Ithorian-Mandalorians, which i dare to consider more than ridiculous, you would have to give severe race limitations or rather create the race. Codewhise it would be very close to human, as far as i know, so not hard to do. If you do that, this would mean that there'd be characters which are created as mandalorians have the novice in this class present, can't switch to anything else but can specifiy what branches they learn. This again would almost certainly lead to a new "unlock quest" system and massive grinding, of which i see much too much already now.


Mandalorians, at times, have accepted alien races into their ranks. And as for unlocking it, like I said, since this will never happen, I say it should be freakishly hard. Cap of like 5 per server. Need full suit of mandalorian armor. whatever. I dont want a lot of n00bs being called Mandalorian.


I see absolutely no way to squeeze the Squad Leader into the given concept. Sure, you could put some of our defences in the free branches of ranged and melee defence. But the SL is not only defence, i actually want stuff like steady aim (would it be working) and volley fire, too. (And some more powerups, but they are already in the ideas collection for SL...) I find absolutely no matching place for them... and even if i would be allowed to create a new branch for them, i would have no idea where to really place them, neither of them is actually matching. (Unless you create a complete seperate SL-Section of four branches. But then we're better off as an independent profession, i would say.)


Quite easily you can. Put them in master boxes. Master Mandalorians were the leaders.


I would at any time be ready to lead half a dozen of those war-monsters into battle. I love it when my guilds Commando/Smuggler is in team (he's the evidence for me that a clever commando can kick some serious butt, smuggler specials on area attack are just sweet...), i enjoy when my team inflicts some seriour pain on the enemy. But it's not the picture of my character that he'd be such a monster himself.


Cool




Cyrus' Ludarin
Proud Mercenary Commando of 731 Days of 12/21/05
"SoE has murdered my hopes for a good game and a fun time by destroying what defines a commando. How about you?."
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