Bounty Hunter Archive

Thread: Make the Boss NPC Marks HARDER!!!!

NoviceRangerFlurry
Sun Aug 07, 2005 7:15 am
#79






FLA wrote:





Zutono wrote:
We're complaining about the lack of a challenge...make the NPC as hard as a player jedi.





Then only the FOTMS with at least CM 4-0-0-0 are able to accomplish it. I refuse to go FOTM andi don't even do Jedi missions anymore because of it. Now the FOTMs demand that the whole game is constructed around them? Nah, if you want a challenge then skill some serious template and no part time BH who is helping out in a hospital after work.





/agree cut this FOTM rubbish please SOE and that includes Jedi templates too. My BH has to reply on Stims and these marks are stupid, I can't keep up with the healing and as full templated Jedi with 0 and 20 defences, hell I run everytime just can't be bothered to stay and fight no point and when I win what do I get PVP points whoopie do dar and if the BH dies another will take his place. FR3 and away, why waste my time on PVP pointsor lack off!




(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)
Tanks
Sun Aug 07, 2005 7:20 am
#80






OhBuggah wrote:

These things are ridiculously easy. I fought one earlier and it was level 82, 35k ham, double chevron ... and it hit me for 175 damage each time. I killed it while I was AFK answering the phone. Ridiculous.




Hmmm, it is either changed or you got lucky.


The ones I have encountered hit me for more than 500+ at a time, KD at every opportunity, and also seem to regen fairly fast. It takes me a lot more than a few minutes to kill one, and I have to concentrate on the fight.





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Dark Jedi (Pre-Pub 9)
DarthQuigonJinn
Sun Aug 07, 2005 7:36 am
#81



Tanks wrote:


OhBuggah wrote:
These things are ridiculously easy. I fought one earlier and it was level 82, 35k ham, double chevron ... and it hit me for 175 damage each time. I killed it while I was AFK answering the phone. Ridiculous.

Hmmm, it is either changed or you got lucky.

The ones I have encountered hit me for more than 500+ at a time, KD at every opportunity, and also seem to regen fairly fast. It takes me a lot more than a few minutes to kill one, and I have to concentrate on the fight.







As with most of the content in this game, these marks are extremely easy for a MBH/MCM template.

also, they damage they do depends on the weapon they use. I notice all the marks that use pistols only use the states attack, which do roughly 30 damage before armor. The rifleman marks are decent, and the carbineers are annoying with them spamming charge shot.



[Ì[[[[≡≡≡≡≡[F]]]°ggggggggggggggggggggggggggggggggg)
Character: Bigshot Mistrider
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[Ì[[[[≡≡≡≡≡[F]]]°ggggggggggggggggggggggggggggggggg)
Character: Mistrider
Profession: Master Bounty Hunter/Master Combat Medic
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fabkins
Sun Aug 07, 2005 8:34 am
#82



I think this is possibily one of the stupidist posts ive seen in a long time. Check my posting history and you will see i'm not a flamer but you've pressed all the wrongs buttons spincrus.


The problem ISNT that the marks are too easy. They are far from easy. Its that your cookie cutter template is too powerful. CM is just outrageously too powerful with its heals.


My first boss I encountered Incap me 3x times and off i went to the cloning center. I came back looked at my inventory and started putting together a good strategy to how I was going to conquer him. I figuredthe attrition rate of both our damages and guess that if I can still upright by the second stim heal I would be ok. Sure enough I took him down but not much health to spare.


Second boss I was ready although apprehensive. I had to use every strategy I could think of again and time my moves perfectly to kill that mark. Hey you know what, I was very proud to have killed him and loot or not loot I felt I achieved something.


Im MBH/MCarbs and bit of pistols. Came to that template by myself although its not much different many MBHs (substitute rifles with carbs).


Ive considered the Dropping pistols and picking up some CM and I can be like you then - an arrogant and skillless player picking easy street. I got my respec left so i dont even need to grind it. But I wont because I think CM as it is abused and should be straightened out. Possibly requiring two Medic lines instead of one to get to CM.


Thats what needs to be addressed !!! Not the difficulty of the boss but having such an unbalanced advantage with a CM template that you can AFK kill that boss.

Message Edited by fabkins on 08-07-2005 08:35 AM



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Kaorset
Sun Aug 07, 2005 9:41 am
#83

Tanks mentioned KD. I had one mark KD me 10 or 12 times during the fight. Double-gold chevron.


Also, I though the boss marks were supposed to be rare. So far, about half my marks have had chevrons of some sort.





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SpunkyKuma
Sun Aug 07, 2005 9:53 am
#84

"Also, I though the boss marks were supposed to be rare. So far, about half my marks have had chevrons of some sort."

I think "BOOS" marks are supposed to be rare and they ARE rare, "elite" ones are slightly more common, I say I get an elite every 2 out of 5 missions, and a boos 1 out of every 8 or so. I got so many 7K+ marks.



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Nezodon
Sun Aug 07, 2005 11:11 am
#85






Zutono wrote:
Having fought several of the Boss NPC's yesterday, and today, I can say there are good ones out there. One in particular gave me quite a run for my money. After these experiences, I think the high level jobs are just fine. I retract my statement to make them more difficult. Some of them are quite a challenge. (30 minute fight...LOL)





Grrr youve beaten my record of 20 mins, though i did have to last ditch the guy before he could kill me.



Jorrai Takkori
Elder jedi
Force explorer

rYsyn
Mon Aug 08, 2005 8:57 am
#86






Tanks wrote:





OhBuggah wrote:

These things are ridiculously easy. I fought one earlier and it was level 82, 35k ham, double chevron ... and it hit me for 175 damage each time. I killed it while I was AFK answering the phone. Ridiculous.




Hmmm, it is either changed or you got lucky.


The ones I have encountered hit me for more than 500+ at a time, KD at every opportunity, and also seem to regen fairly fast. It takes me a lot more than a few minutes to kill one, and I have to concentrate on the fight.








Well, I think there is a "bug" (go figure). Very similar to the Turret Damage bug, but instead of no damage there is very minimal damage. I had one Boss that was hitting me for 500 damage a shot. I had another Boss that was hitting me for 1 damage.


The damage they do seems to be bugged. Not sure why or how, but that is what I have noticed. I've run over 100 of these (yes, I've been spending a lot of time running them these past few days!) and I've seen this happen about 5 - 6 times on the Boss's.


I am also noticing that Iam getting the same loot off the normal marks that I am off the Boss, is this a Bug too? I was under the impression that the Boss would be the only one droppig theloot.





Rysin Lexicon - Bounty Hunter


* Cancealed due to the NGE *


Concept for an SWG II


rYsyn
Mon Aug 08, 2005 8:58 am
#87






DarthQuigonJinn wrote:





Tanks wrote:





OhBuggah wrote:

These things are ridiculously easy. I fought one earlier and it was level 82, 35k ham, double chevron ... and it hit me for 175 damage each time. I killed it while I was AFK answering the phone. Ridiculous.




Hmmm, it is either changed or you got lucky.


The ones I have encountered hit me for more than 500+ at a time, KD at every opportunity, and also seem to regen fairly fast. It takes me a lot more than a few minutes to kill one, and I have to concentrate on the fight.










As with most of the content in this game, these marks are extremely easy for a MBH/MCM template.

also, they damage they do depends on the weapon they use. I notice all the marks that use pistols only use the states attack, which do roughly 30 damage before armor. The rifleman marks are decent, and the carbineers are annoying with them spamming charge shot.





You cannot NERF the NPC based on the FoTM template.


I am sure the CM nerf is in the works, so let's wait for that before they make theNPC'sharder.





Rysin Lexicon - Bounty Hunter


* Cancealed due to the NGE *


Concept for an SWG II


FLA
Tue Aug 09, 2005 5:53 am
#88






DarthQuigonJinn wrote:



As with most of the content in this game, these marks are extremely easy for a MBH/MCM template.





If they are to easy for a CM but a good fight for non healer templates i suppose it's not the marks that should be harder but the CM or other healing templates get a nerf so they have a challange again. I without any healing in my template have a good fight against +30K HAM marks.


Btw. why do ppl. get easymodetemplates and then complain the content is not challenging enough?



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Nezodon
Tue Aug 09, 2005 6:41 am
#89






FLA wrote:






DarthQuigonJinn wrote:



As with most of the content in this game, these marks are extremely easy for a MBH/MCM template.





If they are to easy for a CM but a good fight for non healer templates i suppose it's not the marks that should be harder but the CM or other healing templates get a nerf so they have a challange again. I without any healing in my template have a good fight against +30K HAM marks.


Btw. why do ppl. get easymodetemplates and then complain the content is not challenging enough?






QFE


Instead ofincreasing the boss npc's which these cm's are taking out easily prehaps cm should get hit with the nerf bat so these guys can have a challenge again.





Jorrai Takkori
Elder jedi
Force explorer

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