Bounty Hunter Archive
Thread: BH TEF AND CLOAKING
which part can't happen - yes stasis is not the suppression i'm loooking at but thats it? im looking at a MLS, xx4x defender, x4xx powers, 4xxx healer, 4xx4 enhancer NO M.ENHANCER!!
PS. how long have you played this? 26 posts!!!
Message Edited by Puttley on 07-25-2005 05:18 PM
Puttley wrote:
which part can't happen - yes stasis is not the suppression i'm loooking at but thats it? im looking at a MLS, xx4x defender, x4xx powers, 4xxx healer, 4xx4 enhancer NO M.ENHANCER!!
"Again another BH that does not know what he is talking about. Did i not just say you do not know your enemy and thats why you get smoked?" look you cocky little sh1t i'm putting up an example of a lot of jedi i come accross and wondering how others fight against it. i've been BH for more than long enough and played this game enough to know never to listen to idiots like you. now stop trolling theseforums andget lost or give some advice we can actually use.
PS my biggest problem is not getting "smoked" but stopping the jedi from legging it after he realises he can't beat me. i'm confident in saying 80% of my fights end up with out me dying, and thats good enough for me.
PS. how long have you played this? 26 posts!!!
Message Edited by Puttley on 07-25-200505:18 PM
Grimjakk wrote:
Eskie wrote:
Everything fair game except the CM DOT stuff. Applying CM DOTs after a Jedi cloaked is exploiting.
And applying Doc buffs wouldn't be?
And reading all of my posts in this thread before posting wouldnt help posting wise remarks?
HyprHypo wrote:
Cloak is retarded, it ruins out supposed 1 advantage against a Jedi, 1st strike. We can still catch them off guard then they can cloak and get all healed and ready for the fight, then we fight a 1.5 character
Don't like the challenges of BH? I am sure the local cantina is hirering........
Message Edited by Corvett on 07-25-2005 12:16 PM
HyprHypo wrote:
Cloak is retarded, it ruins out supposed 1 advantage against a Jedi, 1st strike. We can still catch them off guard then they can cloak and get all healed and ready for the fight, then we fight a 1.5 character
you have first strike, after that, you are on your own.
for the logic impaired, being able to run away does not impact first strike. you struck first, and it sucked, and he got away.
pretty simple there skippy. maybe gnort hunter instead of bounty hunter would be better
BloodravenII wrote:
If you're going after a cloaker, there are steps that can be taken to ensure your victory. If you're going up against a cloaker who's a Menhancer... just drop the mission and get a new one. You're not going to kill him unless he wants you to. But don't cry about a cloaking Menhancer, they give up ALOT of options so that they can be master survivors.
ACtually I think this ninja template would do very well:
MLS / ME / x4xx Powers with Medic xx2x
You get 1k+ heals (no force cost) but you lose infusion (the only drawback to the template). Although what you get in return is a player who can cloak and would pounce on any player using top end attacks and stasis/root/snare. Lets not forget about Force Armor either....of couse against other Jedi you might not fair too well if the fight is long and drawn out. The template is more of a sneak attack type. A BH would lose easily against this template.
WookieOgre wrote:
BloodravenII wrote:
If you're going after a cloaker, there are steps that can be taken to ensure your victory. If you're going up against a cloaker who's a Menhancer... just drop the mission and get a new one. You're not going to kill him unless he wants you to. But don't cry about a cloaking Menhancer, they give up ALOT of options so that they can be master survivors.
ACtually I think this ninja template would do very well:
MLS / ME / x4xx Powers with Medic xx2x
You get 1k+ heals (no force cost) but you lose infusion (the only drawback to the template). Although what you get in return is a player who can cloak and would pounce on any player using top end attacks and stasis/root/snare. Lets not forget about Force Armor either....of couse against other Jedi you might not fair too well if the fight is long and drawn out. The template is more of a sneak attack type. A BH would lose easily against this template.
A saber in the range of 700+ damage would be required, with that in hand the first strike would more than likely = death, specially against a BH. I'm thinking of doing this template but I'm afraid Healing in Medic is going to get the nerf bat so probably won't chance it. Would hate to gimp myself with last respec lol.
Well genius that would work great if you had 278 skill points to spend.......
Corvett wrote:
WookieOgre wrote:
BloodravenII wrote:
If you're going after a cloaker, there are steps that can be taken to ensure your victory. If you're going up against a cloaker who's a Menhancer... just drop the mission and get a new one. You're not going to kill him unless he wants you to. But don't cry about a cloaking Menhancer, they give up ALOT of options so that they can be master survivors.
ACtually I think this ninja template would do very well:
MLS / ME / x4xx Powers with Medic xx2x
You get 1k+ heals (no force cost) but you lose infusion (the only drawback to the template). Although what you get in return is a player who can cloak and would pounce on any player using top end attacks and stasis/root/snare. Lets not forget about Force Armor either....of couse against other Jedi you might not fair too well if the fight is long and drawn out. The template is more of a sneak attack type. A BH would lose easily against this template.
A saber in the range of 700+ damage would be required, with that in hand the first strike would more than likely = death, specially against a BH. I'm thinking of doing this template but I'm afraid Healing in Medic is going to get the nerf bat so probably won't chance it. Would hate to gimp myself with last respec lol.
Well genius that would work great if you had 278 skill points to spend.......![]()
lol, I'm no genius but having Medic xx2x is only 20 skill points. 1 branch in Jedi is 20 skill points. All I'm missing in my template is one branch.
lets see........89 + 89 + 28 + 20 = 226
Where did you get 278 might I ask?
Message Edited by WookieOgre on 07-25-2005 12:38 PM
WookieOgre wrote:
Corvett wrote:
WookieOgre wrote:
BloodravenII wrote:
If you're going after a cloaker, there are steps that can be taken to ensure your victory. If you're going up against a cloaker who's a Menhancer... just drop the mission and get a new one. You're not going to kill him unless he wants you to. But don't cry about a cloaking Menhancer, they give up ALOT of options so that they can be master survivors.
ACtually I think this ninja template would do very well:
MLS / ME / x4xx Powers with Medic xx2x
You get 1k+ heals (no force cost) but you lose infusion (the only drawback to the template). Although what you get in return is a player who can cloak and would pounce on any player using top end attacks and stasis/root/snare. Lets not forget about Force Armor either....of couse against other Jedi you might not fair too well if the fight is long and drawn out. The template is more of a sneak attack type. A BH would lose easily against this template.
A saber in the range of 700+ damage would be required, with that in hand the first strike would more than likely = death, specially against a BH. I'm thinking of doing this template but I'm afraid Healing in Medic is going to get the nerf bat so probably won't chance it. Would hate to gimp myself with last respec lol.
Well genius that would work great if you had 278 skill points to spend.......![]()
lol, I'm no genius but having Medic xx2x is only 20 skill points. 1 branch in Jedi is 20 skill points. All I'm missing in my template is one branch.
lets see........89 + 89 + 28 + 20 = 226
Where did you get 278 might I ask?
oh I forgot....
Message Edited by WookieOgre on 07-25-200512:38 PM
I was includeing the normal Healer line which I assumed everyone knew you had to have. I stand corrected but it isnt wise to not have it.