Bounty Hunter Archive
Thread: Bounty Hunter Wishlist
Tanks wrote:
We have first strike because the Jedi can not attack us until we attack first. What you are asking for is a surprise attack capability. I think a smart BH can do that. Additionally, with the Jedi names being available, you can target the Jedi (in the wild) before he realizes that you are there if you just want to swoop in and attack head on.
Why is this that much to ask for? Yes, with names being available (off Kash at least... when it works) we can just race right in and hope he doesn't see us, but something to aid in our approach doesn't seem too bad.
Considering that Jedi can not do damage when force running, they need to be toggle it back and forth. Both skills cost force as well. Devs just extended cloak timer to 15 seconds, and a ten minute timer would make the skill useless.
You have a Powers Jedi, don't you?
I've seen you fight harder to keep cloak from getting balanced than you have for issues from your own community. A ten minute timer(or hell, even 2.5 minutes to coincide with the TEF) would not make the skill useless, it would change it to what it should be: an escape tool. If a Jedi wants to run away, he has the opportunity. But calling "time out" whenever he wants just to regen force makes a mockery of any fair fight. Most of my fights in the past (before everyone went to AFK grinding on Kash) lasted far beyond the 10 minute mark, so a Jedi would still be able to use the skill repeatedly.
I did my fighting before this was implemented, and lost. I even had personal conversations with devs regarding this at Fanfest.
When devs ask for Top X issues I have to pick ones that I have a chance of winning. Otherwise, it gets ignored, and you have just lost an opportunity.
Why have a correspondent then?We know how the Devs/Producers feel on certain issues, but how can it hurt to let them know we still want change?
I'd rather have a list that's ignored than no list at all.
marc-anthony wrote:
I encourage all of you to contribute as well!
Marc-Anthony's Wish List Explained, and Extended
1. Bounty Hunters NOT being visible on Jedi Radar.
What good is our first strike ability if Jedi see us coming 300m away, before we can even target them! Bounty Hunter should not be required to be Riflemen or Jedi
Hybrids to retain their first strike ability. Oh and one more thing its not like I am asking for a BH Cloaking device like other BHs, just something that will still allow us first strike and not make us insanely over-powered.
Why should a Bounty Hunter not be visable on radar? Are you any different than a regular person that happens to show up? No, you are not, not untill you use that first attack, otherwise you are just another face in the field. If someone knows you are a BH, it is not because of the game but because of your reputation. If you try to say that BHs are masters of stealth then perhaps I should say that all jedi should be able to be off of everyone's radar because we are masters of stealth also. We choose the times to reveal ourselfs. Once again, it is not the game that lets people know you are a Bounty Hunter untill you launch that first attack.
2. Mission difficulty rating be indicative of Bounties progress in Jedi.
As it is now all missions are difficulty 100, I believe it should be changed so that it gives a number based on how many skill points a Jedi has put in Jedi skills, not
including Novice boxes in the equation unless they are given a much smaller point base as to prevent padawans from inflating their difficulty artificially.
Some may argue that this brings back padawan griefing or some nonsense like that but with the changes to group visibility it will be much easier for a padawan to
grind and stay off the terminals, I see no reason why Jedi can not stay off the terminals and grind efficiently now.
They put that in so you could no longer tell how powerful a jedi was, and pick targets only lower or higher than a certain number, this stops Padawan "griefing" it also stops Player griefing because once you find out someone's worth you could hunt them over and over and over again in the old system.
3. Force Cloak/Force Run reuse timer be extended by ALOT, Like 10 minutes.
If a Jedi wants to run away and not fight the BH thats after him, I am fine with that. But to run away regen come back run away cloak come back cloaked dance
around and make emotes at BHs is stupid. They should have to choose to run at the begining of the fight, or at least only get one chance at it.
Yes, PLEASE! Lets nerf Powers EVEN MORE! We should just remove the entire proffesion as it is because people will not stop complaining about it, I'm sorry, we are Jedi, we have these skills, these skills are ours, we spent our skill points on them and our time grinding them, Please stop trying to come in ruin our proffesion.
4. Bomb Droids being able to actually enter houses.
OK so that one is a big N-O, but maybe the devs could do something about AFK house sitting? Some possible way so that Hunters don't waste their time? Just a
thought.
5. The /duel bug fixed would be nice.
Sooner than later please.
6. +25 Healing efficiency in the Master Bounty Hunter Box.
Let me clarify this, I don't want Maste Bounty Hunters to get bacta shot or any type of healing move, just the bonus to efficiency so if the Bounty Hunter does wish to
include medic in his template it will give him a small edge.
Are you a medic? No, you are a Bounty Hunter. If you wish to have medic skills, pick them up, do not try and get something that you don't deserve.
7. Names of Targets on Kash
8. Location of Targets on Kash
9. A caring and responsive CSR that enforces SOE policies.
From rob0t:
1. More droids. If grouping isn't an option, at least give us the option to have a somewhat powerful droid to back us up. This would help the BH community *AND* the DE community (which, btw, is in dire need of some help).
2. More BH specific gadgets. Traps that work against PC's would increase the need for Rangers. More armor options for Bounty hunters, more bounty hunter weapons (perhaps ones that have a percentage to cause states). This would help the AS and WS communities.
3. A BH faction. One that ignores imp/reb faction (though you can still be imp/reb and be in it). Make it have a ranking system. Your rank would go up if you completed certain missions (a random Jedi mission), and go down in the event of failure. You could award faction points that can be used to purchase single use schematics for the items I listed above. I think it would be cool.
I REALLY like this idea.
Message Edited by marc-anthony on 07-27-200503:08 PM
Message Edited by marc-anthony on 07-27-200503:10 PM
StormTroopercpt0 wrote:
Mandalorian Armor Quest, Could take a real long time and have phases like the village.
Content is great!!
SamousNemo wrote:
. A ten minute timer(or hell, even 2.5 minutes to coincide with the TEF) would not make the skill useless, it would change it to what it should be: an escape tool. If a Jedi wants to run away, he has the opportunity.
Actually the devs vision of "Cloak" is an alpha strike ability.
Did I say no list? No, what I said is when devs ask for Top X issues they get the Top issues that are doable and/or game breaking. Of course, I guess I could keep asking for a revamp similar to Smugglers instead of incremental changes that have the same effect over time, you want to wait 2+ years for improvements?. You have no idea on the number of debates and posts on the corr. forums that resulted on us getting names from Seekers, ditto on the offline Jedi on terms issues, or the /offerride changes.
Why have a correspondent then?We know how the Devs/Producers feel on certain issues, but how can it hurt to let them know we still want change?
I'd rather have a list that's ignored than no list at all.
Tanks wrote:
SamousNemo wrote:
. A ten minute timer (or hell, even 2.5 minutes to coincide with the TEF) would not make the skill useless, it would change it to what it should be: an escape tool. If a Jedi wants to run away, he has the opportunity.
Actually the devs vision of "Cloak" is an alpha strike ability.
Did I say no list? No, what I said is when devs ask for Top X issues they get the Top issues that are doable and/or game breaking. Of course, I guess I could keep asking for a revamp similar to Smugglers instead of incremental changes that have the same effect over time, you want to wait 2+ years for improvements?. You have no idea on the number of debates and posts on the corr. forums that resulted on us getting names from Seekers, ditto on the offline Jedi on terms issues, or the /offerride changes.Why have a correspondent then? We know how the Devs/Producers feel on certain issues, but how can it hurt to let them know we still want change?
I'd rather have a list that's ignored than no list at all.
Can you start debating more alpha classes please? The GCW, overtness, sucks atm because of all the Jedi.
WISH, WIsh, I wish.....
1) I could group w/only a Droid Engineer, Tailor & Armorsmith to get Mandalorian assault armor, 4 people group.
2) that Kashyyyh didn't have LOS spots.
3) I could hunt in space.
4) that I could earn BH faction points & buy an NPC 4-LOM to help hunt full templates.
5) that I could be the 1st one to own Scully's van!
rob0t wrote:
Edge-of-Darkness wrote:
Good, but I would like to add something: Lockpicks so that Bounty Hunters can enter the houses where the Jedi hides.
I think *some* form of this should be implemented.
I think it would be cooler (and meaner hehe) to give houses health. Make them attackable. That'll give the Jedi some incentive *not* to run into his house, especially if he has stuff in it
.
I realize that it probably isn't fair to do that, but it would be a fix, nonetheless
.
*evilgrin* muhahahaha! I like that idéa...
Jimhada_AR wrote:
Tanks wrote:
Did I say no list? No, what I said is when devs ask for Top X issues they get the Top issues that are doable and/or game breaking. Of course, I guess I could keep asking for a revamp similar to Smugglers instead of incremental changes that have the same effect over time, you want to wait 2+ years for improvements?. You have no idea on the number of debates and posts on the corr. forums that resulted on us getting names from Seekers, ditto on the offline Jedi on terms issues, or the /offerride changes.
Guys give Tanks a break.
He is in there fighting for us with our best interests at heart, fighting not just against the Jedi Correspondant.
How many of the Correspondants do you think have Jedi?
No kidding. Don't get mad at tanks, he's the one fighting for us. I know he is doing the best he can. And he is sure doing a better job then the smuggler corr.
This is not a signature.
Marc-Anthony on Kettemoor
Order Sixty Six (OSS)
Neutral
Master Bounty Hunter/Master Carbineer/Pistoleer xxx3/Medic xx2x
________________________________________________________________________________
40 Jedi Killed
Master Reporter of AFK Grinding Exploiting Cheating Jedi
________________________________________________________________________________
Formerly: Master Rifleman, Master Architect, Master Marksman, Master Artisan, Master Pistoleer, Master Medic, Master Brawler, Master Scout, and Owner of the mAc Corp Mall
How about a radar scramble skill at mbh that does a 'fuzzy screen' on the jedi's radar or just removes us from the surrounding player's radars. Although, I'd rather have the fuzzy screen because it'd be fun to watch jedi freak out when that happens.
marc-anthony wrote:
1. Bounty Hunters NOT being visible on Jedi Radar.
What good is our first strike ability if Jedi see us coming 300m away, before we can even target them! Bounty Hunter should not be required to be Riflemen or Jedi
Hybrids to retain their first strike ability. Oh and one more thing its not like I am asking for a BH Cloaking device like other BHs, just something that will still allow us first strike and not make us insanely over-powered.
Message Edited by AarinStar on 07-28-2005 12:30 PM