Bounty Hunter Archive

Thread: Make the Boss NPC Marks HARDER!!!!

_Dragonius_
Thu Aug 04, 2005 8:21 pm
#27



Kaorset wrote:
No, leave the marks where they are. I fought a level 82 boss mark today and it was tough. Killed me once, then I came back and narrowly beat him. I'm a casual player and I see no reason to make NPC marks so hard that only uber power gamers can beat them.





Agreed.



"As you all know when a commando gets mad, all hell breaks loose."-Starnick
Olipyr-MBountyHunter(again)/MRifleman-Starsider

Help control the jedi population, have your jedi spayed or neutered! -BihKehHe
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Cphopp
Thu Aug 04, 2005 8:25 pm
#28

ok well maybe i was just a bit unprepared...but i'm the FOTM....have no prob taking most NPCs/Jedi pre 21....i met my first top end NPC mission just a min ago....well I didn't have my best armor on...and had the wrong foods rdy to go....not the good stuff....and he took me out =/ they are NOT easy lol



Chop's Shop *** 90 , 6100 *** 700m from Nym's : Lok
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Flyingrider
Thu Aug 04, 2005 9:13 pm
#29

I will have to agree with him, enjoy the damn loot while we can get it and stop going on how you want harders tuff, go hunt a player jedi or a damn dragon, better yet go solo Necrosis if you want hard and loot to match. Let us enjoy our new loot while we can befor they listen to you and nerf it for us lol



Awerp Flyingrider
Col. in Rebel Alliance
Elder Jedi
MonKaiku
Thu Aug 04, 2005 9:22 pm
#30






OhBuggah wrote:

These things are ridiculously easy. I fought one earlier and it was level 82, 35k ham, double chevron ... and it hit me for 175 damage each time. I killed it while I was AFK answering the phone. Ridiculous. Then when I looted it, it dropped 3 pieces of loot: 2 level 3 smuggler toolkits, and a +6 Force Accuracy, +11 Artisan Experimentation CA.


Totally ridiculous. The Devs really messed up on this one. Since these things are insanely easy to kill and the drop rates are high, EVERY SINGLE PIECE OF LOOT that non-bounty hunters loot from other NPCs will be severely devalued.


Make these things harder. Make them kill me half the time. They should be Level 85 and hitting me for as hard as a MLS Jedi who has me armor break'd. The fight should last longer than 2 minutes. The good loot that they drop should be a reward for a good fight ... not something I got from tracking down a mark, turning on a macro and coming back 5 minutes later to collect the loot.





do not listen to him, he is Jedi trying to get BH nerfed again




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OhBuggah
Thu Aug 04, 2005 9:38 pm
#31






Flyingrider wrote:
I will have to agree with him, enjoy the damn loot while we can get it and stop going on how you want harders tuff, go hunt a player jedi or a damn dragon, better yet go solo Necrosis if you want hard and loot to match. Let us enjoy our new loot while we can befor they listen to you and nerf it for us lol






I'm not advocating making it harder just for the sake of making it challenging. These missions need to be harder because risk vs. reward is severely out of sync. They are out of sync to the point that these BH mission loot drops are going to devalue the loot that NON-BHs have legitimately earned through their own adventuring. It just cheapens the adventuring experience for NON-BHs and quite frankly isn't fair to the rest of the game population.


I like the loot. I like the drop rates, but with great reward should come great risk. If I can loot an uber +15 SEA with zero risk of dying, then something is really really wrong. It should be a long fight, and I should have a REAL risk of dying. Right now, there is no risk ... only reward.


Sajurak
Thu Aug 04, 2005 9:42 pm
#32

I would tend to agree with Maura, however I just came accross something might make me change my mind:



It was a boss mark, but it had 31k HAM and was using a kinetic dmg pistol... I had 7500+ recon armor on, so I wasn't exactly kinetic stacked, and it was hitting me for 500 - 600 every few seconds. It was a long drawn out fight (5 minutes at least, the thing regen'd like a beast) and I narrowly won. My mind regen'd just enough so I could get my last heal off before I killed it. It was an awesome fight, and I looted a clear crystal and a mando interface off of it. Not bad, but I was hoping it'd be the one where I find an uber CA for all that tough work The thing is, what may be easy for us (and even a lil hard at times like my situation) doesn't mean it's easy for EVERYONE maura, and I guess we should be respectful of that. I wish SoE would just make a planet that resembles the higher level area's in WoW, clvl 80+'s everywhere, all agro, and some instanced dungeons that take a diverse group to navigate. Just my 2 creds.
SpunkyKuma
Thu Aug 04, 2005 11:38 pm
#33

Maura, are you saying that the NPC "boss" missions should be a great risk like what the level 268-280 DJK/DJM NPCs were which dropped really nice SEAs and crystals? I think it is our turn to get a share of that loot that only JEDI DEFENDERS were able to solo.



Vicci A'Tivo - Elder "in your face" Bounty Hunter
Ekinn A'Tivo - NGE Jedi
XProdigy - Pre-24 Squad Leader
Chac Baal - Elder Jedi (Omen's first Mon Cal Jedi)
ericlatrelle
Fri Aug 05, 2005 1:26 am
#34






OhBuggah wrote:

These things are ridiculously easy. I fought one earlier and it was level 82, 35k ham, double chevron ... and it hit me for 175 damage each time. I killed it while I was AFK answering the phone. Ridiculous. Then when I looted it, it dropped 3 pieces of loot: 2 level 3 smuggler toolkits, and a +6 Force Accuracy, +11 Artisan Experimentation CA.


Totally ridiculous. The Devs really messed up on this one. Since these things are insanely easy to kill and the drop rates are high, EVERY SINGLE PIECE OF LOOT that non-bounty hunters loot from other NPCs will be severely devalued.


Make these things harder. Make them kill me half the time. They should be Level 85 and hitting me for as hard as a MLS Jedi who has me armor break'd. The fight should last longer than 2 minutes. The good loot that they drop should be a reward for a good fight ... not something I got from tracking down a mark, turning on a macro and coming back 5 minutes later to collect the loot.






you need to get out of the Matrix and come back to reality.



Daegeo- Elder Scout
Durenzo- Elder Medic

"Those that beg for mercy do not deserve it." Darth Bane
Trevellian
Fri Aug 05, 2005 1:33 am
#35



ThisIsStupid wrote:

My root is useless against ranged






Don't forget terrain and line of sight - you can root them and pop behind a house/over the hill to get out of range or LOS and heal up. I was having a hell of a time against the NPCs when I came back to the game a week or so ago (pre-CU tactics just don't work anymore), then I changed around to use the states and terrain more, plus picking my angle of attack yada yada and it's better now.

WRT the posters saying "oh they are so easy, I just switch on my macro and come back later..." - How about you try fighting (shock, horror) *without* using macros. You know, hand-eye coordination, split second reaction and judgement etc etc. Occasionally failing in a comical fashion because you missed the "heal" icon and hit the "/golfclap" icon instead.



Trevellian Pendragon, GTA, Caserta city, Naboo
Carbineer - Warrant Officer
Killing threads since 2003.
jalexu
Fri Aug 05, 2005 1:36 am
#36

Tell us about your mods and your weapons. The marks are quite tough for the average BH w/ no enhanced weapon / speed mods etc., moreso if it's a pistoleer. Another scenario is a non-level 80 BH (like me), I chose a temp which leaves my with CL 76, boss marks are lvl 82-83 and they hurt bad.





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Brainplay
Fri Aug 05, 2005 2:15 am
#37

Assuming the 30k+ HAM npc's are the "bosses" then here's my last recount


I was wearing 5700 battle armor at the time. The npc had approx. 35k HAM, had INSANE regen, and was highly resistant to states. My template is MBH/MCarbineer/Pistols 0003/medic 0020. I was healing myself for 660, had ruby, and 1100 stims.


I incapped twice and narrowly beat him the third time. The npc started hitting me for 320 damage each shot. After duelist stance it dropped to 280. It was VERY resistant to states but when applied dropped each shot to about 265. The hp regen is what really made the fight tough. I had to keep a bleed on him at all times. My carbine was 905 with a 73SAC. I had to wear battle because if he closed range he would go to melee and rotate weapons out at different ranges.


He dropped a CA +13 2handed speed/ 8 engine experimentation/ 10 fire resist tape, 1 clear jedi crystal, and 1 delicate trigger assebly. Subsequent "boss" npc's dropped similar tapes, enhanced power cells which were better than krayt tissue by far (included a version for kinetic/gorax weapons) and scopes with +60 accuracy. And of course our favorite, BH armor.


I'd say this was a fun and rewarding time. The fight was tough and worth it although I've heard of some people getting only jars of bugs.


Additionally, there was an unconfirmed report of a BH npc that was level 88. Also, you can group with others and can be healed by a partner. No need to go solo. Unsure if this is intended or a current bug.







Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

ObiQuixote
Fri Aug 05, 2005 2:31 am
#38

Well good loot from boss mobs certianly isn't a gurantee. been killing these things for hours and I havent got anything good off a boss mob. Mostly triggers and mando things, one crap laser rifle and jar of bugs. Any one that hunts NS krayts or goraxs would probably agree with me in saying that they would rather see a warm hat then another delicate trigger or mando armor slice component.

I've goten better results for the amount of time in the maurder cave. which is slow as hell.

mickolakis
Fri Aug 05, 2005 2:32 am
#39


Iagree with brainplay I had a couple of real b**tards last night. Similar story, I'm MBH MCM Carbs x4xx, pulled a double chevron boss, I hit him with every state I had and he just kept shrugging them off, my dots were lasting about 10 seconds on him, i had every state going on him but his regen was insane. i incapped twice which I've never done against an NPC, not even with 5 on 1 in the nightsister stronghold. he was able to knock me down multiple times within 30 secs.


Inarrowly beat him the 3rd time with my medicdroid out, food and buffs off the edge of the page and a duelist stance and knockdown recovery macro going.I had to heal for every 3 of his shots. i thoght with waht this guy drops I'll be able to retire but all i got was an illegal core booster... gutted


On a good note from my other missions apart from smuggler drops i got a nice scatter pistol and BH helmet, boots and gloves.


mots of the lvl 80-82 marks dropped decent stuff but were an ok fight but sometimes you get one that really gives you a run for your money


edit: i think this guy was a lvl88

Message Edited by mickolakis on 08-05-2005 02:34 AM



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