Bounty Hunter Archive

Thread: Template Advice Please

Haroog
Sat Jul 16, 2005 7:44 pm
#27

So what template to I need work on learning from the Village? Melee? Ranged? Crafting?



Csar
LintonLisa
Sat Jul 16, 2005 7:54 pm
#28

Should go to the Force Sensitive forum, they have lots of guides there





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MissMir
Sat Jul 16, 2005 8:29 pm
#29

lightsaber skills are completley apart from melee and indeed any other proffs, and are gained after getting jedi, so no need to worry about that



Kori Mir
Seomen-Ommen
Mon Jul 25, 2005 4:09 am
#30

Hi,


My current template is Master Carbineer, Master Smuggler, Commando xx4x. Im thinking off dropping the commando line and taking Pistol line instead (other suggestions are welcome).


Any suggestions which line i should take are highly welcome.





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v INVICTUS GLORY v
GLORY - One name. One legend
:::::::::::::: Seomen::::::::::::::
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Seomen-Ommen
Tue Jul 26, 2005 1:51 am
#31


Any suggestions???



µ
v INVICTUS GLORY v
GLORY - One name. One legend
:::::::::::::: Seomen::::::::::::::
Commando in service of Glory
-----------------------------------------
Sylow
Tue Jul 26, 2005 4:04 am
#32

Most people dabbling in Pistoleer go xxx4.






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belder
Tue Jul 26, 2005 7:12 am
#33

gives a root, thats all you need



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Kobrakai_Force
Thu Jul 28, 2005 7:54 am
#34


If you have smuggler for combat, you could try Master Carbineer, Master Rifleman, 4144 Pistols, or somethign like that?

Everitt_Cage
Mon Aug 01, 2005 2:53 pm
#35

Well, not so much the template itself, but the order in which to learn. I think I want ML, MD, and 4004Enh, but what I'd really appreciate is a few people who have something similar laying out the order in which I need to get the trees w/in that template. Thnx!

VickLoco
Mon Aug 01, 2005 3:07 pm
#36


For grinding pick up all Novies for the Force, and then go 0/0/2/2 LightsaberASAP..the 0/0/2/0 gives you spin attack for area attacking and WAYYYYY more xp. And the0/0/0/2 will give you saber throw for when something gets out of the pull range of your group. With those 2 you are ready to grind. Even though you are not going Jedi Healer, You may want, if you have extra skill points to get some medic so you have bacta shot and bacta toss with 0/2/0/0 Medic along with your 500 point heal from novice healer. This will help you early on while taking damage. I personally would then go for 2/0/0/2 Enhancer so that you can Channel Force which you will need and also force run 1 and force speed one.


After you have the template 0/0/2/2 LS and 2/0/0/2 Enhancer, I personally would go for the 0/0/4/0 line in defender for force aura or the 0/4/0/0 line in enhancer for force armor. This will give you some defense, read the many posts on these 2 to decide which. After that i would finish out 0/0/4/4 Saber to build a better saber, get better saber throw and maximize your skills with one particular saber.


This gives you a good offense, some good defense, force management, healing, and a bit of an escape with force run. After that, its your choice. By then you will have played enough to fiqure the direction your character needs strenghts added.


Good Luck...Vick Loco


Oh and PS...this is for a group grinding template BTW, not a solo. If your going solo I may build differently, let us know.


Message Edited by VickLoco on 08-01-2005 03:08 PM



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