Bounty Hunter Archive

Thread: other ways around 'terminal griefing' besides removing names

_Dragonius_
Wed Jul 27, 2005 11:38 am
#27


battlechrist wrote:




the colors of this post make me want pizza







What the hell kind of pizza do you eat that is green?! /puke



"As you all know when a commando gets mad, all hell breaks loose."-Starnick
Olipyr-MBountyHunter(again)/MRifleman-Starsider

Help control the jedi population, have your jedi spayed or neutered! -BihKehHe
Boredom does amazing things
PabloGarcia
Wed Jul 27, 2005 8:54 pm
#28






EvilAztec wrote:



PabloGarcia wrote:


- implement a system where a jedi only loses xp to a bounty hunter once. there are enough jedi around these days that differentiating shouldn't be a problem. the bh can still see that jedi's mission, take it, and complete it, after all, said jedi did get on the terminals again.also, it would encourage bh's to work together in aconstructive way.

I'd like this, but wait, I have a second account w/ a BH and a full template Jedi, can I just kill myself on my roof and make myself invulnerable to other bounties (and make a bit o' cash). Survey Says: Exploit!


sorry, maybe i didn't make myself clear. a jedi would only lose xp to each bounty hunter once. just because you killed your jedi with your BH would still leave you open to all the other BH's who hadn't yet killed you.


Hmm, so how would you work this, playing with the vis rules below, I've reset. This means no more missions on me. What's the timer here? How long until you lose XP to the same hunter? I ask because you don't say here.


no need for a timer. very simple. hell, i'll throw in an addendum.


1) a jedi can only lose xp from each bounty hunter once.

2) a bounty hunter can only receive payment for each jedi once.


i'm assuming it would be prohibitive coding-wise to personalize the bh terminals, so yes, if a bh killed a jedi, the next time that jedi became visible the same bh would be able to see the jedi mission, take it, and attempt it, but the fight would neither result in xp loss for the jedi nor a payout for the BH (if the BH wins). removes credit 'farming' exploit you claim.


- reduce the xp loss for jedi from twice their bounty to just the amount of the bounty. this way it would take twice the # of kills to lose the same amount of xp.

Still allows bottom feeding: Survey Says: No Change from Pre-20! With the added benefit of even more money farming! Survey Says: Exploit!


no, you misunderstood again. leave the mission payouts shown as random, just put the names back.

this is much better for jedi, they wouldn't lose as much xp.


Not bad, still allows money farming. Exploit.


'farming' is a term used when referring to npc's. under your definition the entire bounty system qualifies as 'money farming' because it allows you to receive payment for killing another player, which you can do repeatedly to make a lot of money. a moot point.


- reduce the amount of bh's that can hold a jedi's mission. i know it used to be 5, now some people are saying it's been reduced to 3 to account for the fact that it's much harder for alts to hold missions. if nameswere put back, then reduce the number to 4, making it that much harderto gang up on low-level jedi while still allowing groups of 2-4 to take on fully templatedjedi.

Reducing it to 4 would simply allow multi-account people who /respec'ed into BHto grab missions on themselves again: Survey Says: Exploit!


not if the missions decay after 1 hour under certain conditions (see below) or 2-3 days. a jedi with a BH alt wants to spend all day looking for their jedi's mission every 2 days? fine with me.


Still exploitable with the use of one droid.


then let it be exploited. if vis was fixed it would be much harder for them to find their own mission anyway.i doubt many would spend the time with both accounts logged in at the same time (since supposedly the hotfix has gone through for showing only online jedi) every two days for a 25% less chance of a mission being taken out on them. and if they do, more power to them. i'm willing to make that tradeoff in order to get the names back.


-decay jedi missions afterashorter timespan. i know this has been implemented, but if possible it would be reasonable to have a 1-hour time limit from the time the mission is takento get the bio-signature and launch the first droid. this would prevent alts holding missions. also reduce the decay on missions to 2 days instead of the current 3.

Jeez even I take longer than an hour to kill a full template than 1 hour. Survey Says: Leave mission timer where it is! With space travel time and running around points a - b, average hunts take 45min (if I happen to be on the same planet LOL) to 3 hours (if I've got a runner).


once again, you misunderstood. i'm only proposing a 1-hour time limit FROM THE TIME YOU TAKE THE MISSION UNTIL EITHER A) YOU GET THE BIOSIGNATURE OR B) YOU LAUNCH YOUR FIRST DROID. not 1 hour to complete the mission.


Hmm, amenable, but change it to two hours for the lag ridden days.


i really really like the 1-hour limit, i used to lag out a lot but it never took me more than an hour to drive from the kaadara bh terminals to the spynet guy at the cloner, haha. plus if you're lagging that bad you shouldn't be taking on jedi in the first place. bad news.


- now that visibility is not gained by group members, wouldn't griefing have been significantly reduced anyway, possibly negating the need to remove names,since the chances of finding a jedi you just completed a mission on on the terminals again immediately would be reduced?

Only if the Vis reset worked. Do you believe it does? As a victim of vis, I don't...


yes this implies that vis works and once a jedi is killed by a BH their vis resets to zero. that's the way it should be.


I haven't seen it do that once yet. I've "bled off" vis, intentionally, over a 2 month period of being "online" and still had missions. Testing point immediately after I received padawan and generated vis for the first set of missions. Tested until this day, and I don't afk grind at the trails or with a group of friends less than 40m away or against any NPC humanoids.


Unless I know that every single possible mission (including the one I get by fighting your silly tail) is going away, this is pointless to me.


you want to get rid of the bh/jedi bounty system in its entirety, if i'm understanding correctly. not happening.


this is all theory that requires visibility to be fixed.


basically i just want the fun back. this is a game, after all. seems like, to me at least, that this last publish took most of the fun out of hunting jedi. andNOT because i was a griefer,because it's too frustrating to even start a hunt these days. is it griefing for me to want to group up with one or two of my guildmates and take on a full template? i call that fun and excitement (hopefully for both sides), something this _game_ seems to be lacking more and more these days.


Did you ask if it was fun for me to be attacked by 3 BH when I'm playing with my friends? No? It's a game mechanic? You don't like it now that you can't take 3000dps worth of weapons against a 110k mission? It's too frustrating to launch droids to get a name? Oh and just because you think 3v1 is fun and exciting, well then I should be able to have my group turn it into 6v3, now that would be fun for you wouldn't it? I'll tell you what's lacking, your ability to gank squad. Get over it.


let me try to make sense of this. you want to have fun playing with your friends? play your regular character. but when you play your jedi you should know that you are fair game at all times. that's how it is. take it or leave it.


i don't want to take 3000 dps worth of weapons against a 110k mission, that's neither fun nora challenge. however, 2 or 3 BH against a full template jedi is not a ''gank squad,"it's a fair fight.i've seen full templates beat 3 BH's at once. yes, i know that it is possible for a BH to solo a full template but only by catching them off guard, and even then they can even the playing field quickly by forcerun or cloaking until they're buffed and ready.


with regards to the 3v1 turning into 6v3, that sometimes happens when i'm SF overt. and yes, it's fun. i enjoy PvP. nowhere in my post did i ask for the ability to "gank squad." in fact, i proposed things that would make it tougher for that to happen.


My friends are Jedi, same faction, so we should never generate vis for each other, as long as we're not hunting NPC's. We're going to turn each other in? No logic there.


Not everyone is a MD, in fact the dumbest thing in Jedi is MD. Yep the only "class" that requires you to spend points on defense or be gimped. I, in fact, am one of the few brave non-MD.


If you allow people to see the name, it's an invitation to gank. "I've got a mission for X" (2 more BH look for X). Your way makes what's near impossible now, easy to achieve. If you, incidentally, think that 3v1 turning into 6v3 is fun, then let Jedi groups fight back. Oh wait, you'd call that unfair now wouldn't you...


your friends are jedi, same faction, whatever, fine. as long as you stay out of view of every pc or npc that can generate vis for you then yes you should not generate vis from each other.


no one cares if you have MD or not we're not talking about that.


what you don't understand is that there are so many BH's now that getting two people on a low-level mission was impossible, if you got one to show up in the first place. those were the ones that got taken most often, so reducing the # of bh's that can hold a mission to 4 will make it certain that 2 bh's would almost never be able to take the same low-level mission. high-level missions were seen much more often because they weren't taken by solo hunters. sorry, but 3 bh vs. a full template jedi is not a gank squad. and even then, you're a full template jedi, you deserve to be ganked. your life in game should be hard.


and your idea about jedi groups fighting back is RIPE for exploiting, you should know that.






















romanbeef
Thu Jul 28, 2005 12:03 pm
#29

I personally would love it if the xp loss was halfed. I would not be as proneto try and escape to save the 334k xp i would lose. if it stayed at only losing 166k man i would give every Bounty hunter the best fight i could. EVERY TIME.


i fight when i have enough xp to stay out of the negatives. if i dont have enough to cover it, i run. plain and simple.


maybe some mind thing that hates being in the negs. i was at -562k and hated every second of regrinding. out of the hole.


Half the xp loss and i would almost bet that every jedi would not run and fight. what would be the max you could lose 226K?


content, constant pvp, bhs can hunt without whiners, jedi can fight back and i am almost sure there would not be as much hate tells between them both.


the main thing withjedi is the xp loss. which should happen. but at the rate it currently is you will have runners, loggers, LOS folks, and all the hate tells you can fit in a sock.


halving the xp loss to your bounty would reduce a lot of problems i feel. there is still risj for the jedi, and more fun for everyone.


sorry to ramble.








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