Bounty Hunter Archive
Thread: What would you as a BH like to see added to our prof?
Yoshiyuki wrote:
First and foremost
I think MBHs should have root abilitiy or a good snare abilitiy. At the verry least we should have an ability like the smuggler concussion shot that roots(breaks on damage and maybe cause a daze) I'd be willing to give up torso shot for this ability(Torso shot sucks anyways)
If adding the ability is a no no, why not give us buyable weapons(like a trap) that does a root?(Weaponssmiths would make some more money off of us)
I'm not in agreement of a cloaking device. Hire a Ranger to camo you. Although I have had some crazy Master Ranger,that wanted to charge me 220k an hour with a 1 hour min(gess and I thought twi-lek girls were expenisve). I told that Ranger he could stick his 220k fee you know where.
15 Minutes later I found the jedi on the ryatt trail and killed em. I only made 215k
Hunting other players besides jedi would be great! Give BHs more content as well as the other players..maybe even have player set bounties.
Having other faction for BHs only makes sense.
Mr_Velvet wrote:The revised, expanded, updated, etc etc version! Let me know what you think!
A nice little Mandalorian collage.
HISTORY LESSON
The historyof the Mandalorian shock troopers goes back a long way, some say to the dawn of recorded galactic history. Though in modern times the Mandalorians have become a grab-bag of alien races, including humanoids, Togorians, and Kerestians, the Mandalorians were once strictly a gray-skinned warrior race. Xenoanthropologists believe that this original Mandalorian species was descended from the ancient Taung Shadow Warriors of Dha Werda Verda legend. Particularly compelling are similarities between the Mandalorian language an surviving Taung texts
The planet Mandalore has figured steadily in Mandalorian history, though whether it was the planet of origin remains disputed; legend has it the world was named after its conqueror Mandalore the First, whose warriors slaughtered the mammoth Mythosaurs that dominated the planet. Historically, the Mandalorians often made conquered planets their home, planets such as the great gladiatorial combat world Kuar during the Great Sith War and the surreal Shogun years before that. This practice led to the use of the name "Mandalore" as a title signifying the appointed leader of the Mandalorian clans. Thus. "home" was acknowledeged as wherever the Mandalore deemed to hang his mask. The traditional Mandalorian crest, frequently mistaken for a Bantha skull, bears a striking resemblance to the skull of a male Mythosaur. But in truth, the symbol was actually adopted in reverance to a legendary Mandalorian combat-training master.
The Mandalorian shock troopers have undergone many permutations. The oldest documented incarnation is the Mandalorian Crusaders from around 4000-5000 years BBY (Before the Battle of Yavin, the starting year of current calendars). Made up of clan of simianlike humanoids, thse nomads roamed space seeking conflict, following a code called the Cannons of Honour. The Cannons aimed at helping warriors attain personal glory via combat and loyalty to one's clan. Dispite this simplistic aim, the Crusaders were scarcely primitive, placing highest priority on plundering cutting-edge weaponry at every oppertunity.
The label of Mandalorian Crusader is misleading. It's thought that the Crusaders' forefathers were a religious warrior society with sophisticated laws that devolved into the Cannons. But following the Mandalorians' epic clashes with the insectoids of Nevoota, war, once a ritual form of worship to the Mandalorian gods, became itself divine and reverential. Hencefourth, any campaign promising holy carnage was reguarded a "crusade."
This mentality led the Crusaders to eradicate entire species like the Fenelar, Tlonians, and Kuarians. Thousands of years later, the Ithullans too would suffer the same fate. In fact, the only species to survive a full-fledged Mandalorian onslaught were the neighboring Mandallian Giants. These fierce combatants not only repelled Mandalorian attacks but earned enough respect to later fight beside them.
Unsurprisingly, the Mandalorian Crusaders jumped at the chance to participate in the Great Sith War in about 4000 BBY. Fighting for the Sith, these soldiers of fortune struck at the Republic's very heart on Coruscant. However, the Jedi eventually rallied and defeated the Sith and their Mandalorian allies.
But that didn't stop the Mandalorians. On the contrary, the temporary defeat precipitated a frenzied conviction that the "Great Last Battle" was at hand. For 20 years, the Mandalorians zealously invaded small non-Republic worlds on the fringe of Known Space, raiding their resources and building up a powerful army. Anticipating an apocalyptic war, the Neo-Crusaders began accepting members of other species into their midst, treating these "converts" as equals. Together, they unleashed a series of holy wars known simply as the Mandalorian Wars. (Due to their temporal proximity to one another, these conflicts are generally grouped with the Great Sith War, Cleansing of the Nine Houses, and War of the Star Forge under the name "Old Sith Wars.")
After three long years, the reigning Neo-Crusader chieftain Mandalore the Ultimate was killed, and the Mandalorians were defeated. Mant thought them extinct, and it's largely conceded that the Mandalorian species itself all but vanished from the galaxy then. However, its warrior culture survived.
Following their failed campaign, the Crusaders found a new object of worship---the almighty credit. Decimated and embittered, the surviving Mandalorian warriors turned ruthlessly mercenary in order to survive. Informally called the Mandalorian Mercs, these individuals hired out their lethal talents to the highest bidders without regard to silly notions like justice, morals, and honour.
Some loyal Mandalorian shock troopers, such as Canderous Ordo and Master Jaing, successfully brought some of the clans to heel. Many other Mandalorian Mercs, however, carried on this ruthless agenda for mellennia as evidenced by the villainous Ung Kusp as well as Mandalorian shock trooper participation in the seemingly endless New Sith Wars, lasting from 2000-1000 years ago. But then, a few decades before the outbreak of the Clone Wars, one man changed everything.
Jaster Mereel, a deeply pious human and extraordinary soldier, immediately noticed a deep-seated dissatisfaction in the hearts of many a hard-boiled Mandalorian. As a former Journeyman Protector, Mereel brought a strong ethic that extended far beyond the limited Mandalorian ideology of fighting for credits. His prowess in combat earned him the respect of his peers, and when Mereel fought tooth-and-nail to become reigning Mandalore and unite the disparate clans, his ideals became the foundation of a new creed: the supercommando Codex.
Not all agreed with Mereel's ideas, however. Many bloodthirsty and amoral Mandalorians resented him, having enjoyed the unaccoutability of their mercenary lifestyles. Among them was the soldier Vizsla, who gathered the dissentersinto a splinter group, the Mandalorian Death Watch. Mereel's supercommandos, in turn, recast themselves as the True Mandalorians, and total war ensued.
The Mandalorian Civil War not only killed Mereel and Vizsla, but it also nearly destroyed the Mandalorians. Only a handful of Death Watchmen survived the superior skill and organization of the True Mandalorians, hiding out in the outer rim for decades. The latter, though, were totally wiped out when the Jedi were duped into thinking the True Mandalorians had wrought grave atrocities on the population of Galidraan. Only one True Mandalorian, Jango Fett, survived, and he later became the primary donor for the Republic's clone army.
Jango died as the Clone Wars began, but thanks to one of his clones, the Mandalorian tradition survived. Alpha-02, an aberrant ARC trooper the Kaminoans failed to recondition, became obsessed with rebuilding the Mandalorian supercommandos. Returning to Mandalore, he recruited an army of 200 soldiers from local police units, and another dozen came from them unlikeliest source---former Death Watchmen. Near the Clone Wars' climax, these new Mandalorian Protectors helped Mandalore's government seize MandalMotors' facilities in the capital of Keldabe for Separatist use. Squads of Mandalorian supercommandos carried out covert missions for the Confederacy of Independant Systems. Following the death of prominant Separatist commander, the Mandalorian Protectors armed with a Battle Legionnaire droid army executed multiple devastating blitzkriegs on Republic targets, including Kamino and New Bornalex.
By the end of the war, however, only a trio of the 212 shock troopers was thought to have survived: childhood friends Tobbi Dala and Fenn Shysa, and a shell-shocked Alpha-02. Dala and Shysa returned to their impverished homeworld, hoping to live out their lives in peace. However, the Galactic Empire eventually caught up with them. When Dala gave his life to fid Mandalore of Imperials, Shysa realized that the time to revive the Mandalorian supercommandos had come.
Under Shysa as Mandalore, the Protecters flourished. They assisted the Alliance of Free Planets in defending Known Space from Nagai and Tof invaders, and helped deliver the crucial blow in the New Republic's campaign against Lord Shadowspawn. For decades, however, the Protectors served chiefly as guardians of the Mandalore sector until the Yuuzhan Vong Invasion. Led now by the former bounty hunter Boba Fett, the Mandalorian Protectors returned conditionally to their mercenary ways for a time (something even Fenn Shysa advocated on occasion, such as in the race for the Tessent idol) before committing themselves unilaterally to defending the galaxy from the Vong occupation.
Only time will tell who will reign as Mandalore after Fett is gone and what the future holds for the Mandalorian shock troopers...
To read a little excerpt from Jango Fett: Open Seasons:
Behind the Masks:
Mandalore the Indomitable
One of the legendary leaders of the original Mandalorian race, Mandalore the Indomitable always knew he was destined to lead the Crusaders. Not a man of profound intelligence, Mandalore's genius came in his extraordinary intuition. Though Mandalore never knew what drove him personally, save maybe a desire for immortality, he did understand his warriors' deep desire for bloodletting and how to achieve victory. Mandalore commited his troops to the forces of darkness during the Great Sith War. At its end, Mandalore the Indomitable finally became immortal when wild beasts on Onderon's Dxun Moon devoured him.
Candrous Ordo was one of the Mandalorians who survived the fall of the Crusaders. Ordo was recruited or "converted" to Mandalore the Ultimate's cause during the Mandalorian Wars, where he was among those to serve as a battle tactician rather than a foot soldier. After losing the war, Ordo like many other Mandalorian Mercs sold his services to the highest bidder. Though he despised what unethical monsters most Mandalorian shock troopers had become, he saw little use in trying to change them until that glorious day when he would claim the title of Mandalore for himself.
A native of Concord Dawn, Jaster Mereel was a respected journeyman protector until his rigid ethical code led him to kill a corrupt superior. Charged with murder and exiled, Mereel soon became a Mandalorian shock trooper and, eventually, their cheiftain. His strong morals, however, caused a rift in the Mandalorian ranks, resulting in a civil war. After almost a decade of infighting, the Death Watchmen Vizsla on Korda Six gunned down Mereel. Years after Mereel's death, his legend lives on. When Boba Fett gaind notoriety, his appearance and methods gave rise to rumors that Mereel was alive and well, and was mearly using "Boba Fett" as an alias. It's more likely, however, that both Jango and Boba Fett used the name "Jaster Mereel" as a pseudonym from time to time to honour this great Mandalorian.
An egomaniac, Vizsla led the uprising against Jaster Mereel's True Mandalorians. Calling his faction the Death Watch, Vizsla said he embodied th goal of his Mandalorian forefathers to conquer the galaxy. In truth, this delusional ambition was proclaimed to gratify Vizsla's own ego and attract a power-base of self-interested sycophants. While the Death Watch had many skilled fighters, their selfishness made for an undisciplined and unharmonious unit. While Death Watchmen often boozed on Mandallian Narcolethe, only their immorality and the voracious will of their narcissistic leader made them formidable. Jango Fett ultimately hunted down and killed Vizsla, though several Death Watchmen still exist.
A coward and a traitor, Montross abandoned Jaster Mereel to enemy fire and death rather than helping his leader survive. However, when Montross tried proclaiming himself Mandalore, Jango Fett and the True Mandalorians opposed him, causing Montross to flee. Montross turned to bounty hunting, later competing with Jango in the hunt for Dooku's former padawan, Komari Vosa. The tow soldiers had a showdown on one of Lego's moons, where Jango left Montross for dead.
Jango Fett grew up the son of a journyman protector. But when the Mandalorian Civil War came to Concord Dawn, Jango's entire family was caught in the crossfire. Jaster Mereel and the True Mandalorians rescued Jango from the Death Watch. Jaster eventually became Jango's mentor, training him in combat, demolitions, and other Mandalorian pursuits. When Mereel was killed, Jango became leader of the Mandalorian supercommandos until the Jedi massacred them. He then became a bounty hunter, often working with the Clawdite assassin Zam Wessel. Jango also agreed to become primary donor for a clone army provided he recieved and unaltered clone. He raised this clone, whom he called Boba Fett, as a son until Jango died at the Battle of Geonosis. With only Jaster Mereel's codex as moral guidence, young Boba underwent a crash-course in bounty hunting with such ruthless mentors as Count Dooku, Aurra Sing, and Jabba the Hutt. It was a merciless beginning to a career that encompassed the crippling of the Bounty Hunter's Guild, a stint as a journeyman, fighting alongside and against Darth Vader, a lone assault on an Imperial garrison, and escaping the Sarlacc (twice), earning Fett the reputation of the best bounty hunter in the galaxy. But then, the unthinkable happend: The best grew old. Boba's right leg started decomposing and threatened to become cancerous. Still, that didn't stop him from hunting down his oldest adversary, Han Solo, to the planet Jubilar where Fett pinned him under the gun. But Solo got Fett into precisely the same predicament. Fett realized then that, in a radically changing galaxy, only his connection to Solo remained constant. Perhaps for the first time, the aging hunter saw himself in his prey. Afterward, Fett decided to give up the hunt. But when he went to see the cloner Taun We for his costly leg replacement, she asked Boba to take one last job; to hunt down the last living Mandalorian responsible for devistating Kamino in the Clone Wars: Fenn Shysa. After this final hunt Fett rejoined the Mandalorian Protectors, leading them in the defence of Gyndine, Tholatin, and Mandalore during the Yuuzhan Vong Invasion.
Believed to be the offspring of Boba Fett and another hunter known as Sintas Vel, Ailyn Vel was raised by the latter until Sintas took an assignment to earn pin-money for her daughter's 16th birthday; she never returned. With her mother dead, Ailyn became consumed with hatred for her presumed estranged father. Vel initally became a hunt-saboteur, hoping to work against Fett. She thought she'd killed him, in fact when she instead murderd a delirious clone in the Extrictarium Nebula. Taking Alpha-02's suit of Mandalorian armour, along with his ARC trooper hunting kama, Vel began masquerading as Boba Fett just as Jodo Kast had. Falling to the same deliusions, she also started believeing herself Fett's equal...or better. A young, bitter, and calculating hunter, Vel adhered strictly to the Bounty Hunter's Creed, welcoming bounties from gangsters like Bwahl the Hutt and the illegitimate Diversity Alliance to rogue Imperial Jeng Droga, for whom she hauled in the traitorous darksider Sarcev Quest for execution. Ailyn eventually tracked Fett down to the dreamscapes of Shogun, where she found evidence of a dead Mandalorian supercommando and Fett's abandoned Slave IV. Assuming Fett dead, she too his KDY AIAT/ i starship and permanently adopted his identity. Vel disappeared during the Yuuzhan Vong Invasion. Not even Fett knows if she's still alive.
Mandalore the Resurrector (A.K.A. Alpha-02 "Spar")
An average of 3.5 in every 100 Kaminoan clones manifest abnormal mental or emotional tendencies. These aberrant claones always undergo careful reconditioning. Always, that is, except in the case of ARC trooper Alpha-02. Alpha-02, nicknamed Spar, was part of the first "test-class" of 100 ARC troopers created by the Kaminoans for the Republic when Master Sifo-Dyas put in the order for the clone army. The normal number of aberrant clones appeared and were reconditioned. But one clone, Spar, demonstrated such independence of mind and force of will that the normal reconditioning process did not take. The Kaminoans realized this far too late but throught no fault of their own. For eight and a half years, Alpha-02 looked acted like his fellow clones, until one day, mention of Jango Fett's exploits triggered an odd reaction in Spar---A memory that didn't belong to him. Suddenly, Jango's memories began flooding in Spar's mind. Knowing he'd be reconditioned to erase the precious memories that weren't technically his, he made a bold escape from Kamino. Spar roamed the Outer Rim, where he worked at odd jobs for several years while trying to sort out his own troubled mind. After the out break of the clone wars, however, and the death of Jango Fett, Spar suddenly realized his purpose. Immediately, Alpha-02 went to work on rebuilding Jango's supercommandos from local police on Mandalore, where rumor spred that the son of Jango Fett, the last True Mandalorian, had survived to lead them. As Mandalore the Resurrector, Spar and his Mandalorian Protectors waged war on the Jedi. For their last mission, Darth Sidious ordered the Mandalorian government to send the supercommandos to capture Senator Padme Amidala on Norval II. Once there, republic forces ambushed them. Following the wars, Alpha-02 disappeared to the Extrictarium Nebula where, unable to reconcile his dual sets of memories, his mind slowly gave way to clone madness. Spar wans't sure weather or not he was hallucinating when a woman named Ailyn Vel accused him of being Boba Fett and shot him dead.
Fenn Shysa and Tobbi Dala were good and honest men. Boyhood friends born on a small province off the coast of Mandalore's largest continent, these local constables enjoyed throwing back a mug or two of Mandallian Narcolethe after a hard day's work. With their destitute homeworld historically marginalized by the Republic, however, Shysa and Dala didn't hesitate to heed Alpha-02's call for troopsto resurrect the Mandalorian supercommandos and join a seemingly just Separatist cause. But history is a harsh arbiter. Thought Shysa and Dala were privy to a great duplicity on the part of Darth Sidious, when they returned home from the Clone Wars their own people branded them outlaws and evildoers---a people who'd now legalized slavery to escape Mandalore's legacy of poverty. Cooler minds prevailed, however and Shysa and Dala were covertly enlisted to train elite special police units around the planet. When Dala gave his life ridding Mandalore of slavers, the burden of revitalizing not just the Mandalorian supercommandos but Mandalore itself fell on Shysa. Now a symbol of hope rather than evil, Shysa rallied his people to oppose the forces of Admiral Miltin Takel. Under Mandalore Shysa's guidence, the Mandalorian Protectors rose form the ashes once more. After almost 20 years, an aging Fenn Shysa finally rejoined his childhood chum when, in an unexpected turn of events, Shysa gave his live on the planet Shogun saving Boba Fett from death.
Alfreda Goot and Feskitt Bobb were washouts from Shysa and Dala's elite police trianing program, managing to cobble together suits of supercommando armour and became soldiers-for-hire. Goot didn't amount to much more than a low-rent merc. She worked only a few jobs for minor crime lord Slag Flats before trying to make a name for herself collecting the bounty on Han Solo. Goot managed to bait the Corellian smuggler to the Dockside Cafe at Mos Eisley, but her mediocre skill proved inadequate to trump the legendary Solo luck. Feskitt Bobb fared better. A Mandallian Giant, Bobb wan an accomplished and ruthless hunter, famous for capturing the notorious serial killer Kardem. Not only did he carry illegal disruptors as part of his regular arsenal, Bobb had no qualms using torture methods like the Burning to aquire his quarry. Bobb also occasionally took special assignments for the Empire. On one such job in the Crystal Forests of Goratak III, a luck shot from a Rebel punk abruptly ended Bobb's career.
Jodo Kast was a SpecOps Resistance fighter back when the Rebellion was a locan affair. But Kast always valued a solid cred mor than intangibles like freedom and justice. During a messy engagement on Goratak III, Kast took down a manhunter whom he mistook for Boba Fett during the confusion. Only afterward did he realize his error. This gave Kast an Idea. Using Mandalorian armour he salvaged from the planet Zaadja, Kast deserted the Resistance and used Fett's name as an in to the bounty hunting profession. Immediately he hooked up with two hunters, the graceful Zardra and the diminutive Puggles Trodd. The trio ran a series of successful hunts befor a botched job on Dura-Kahn soured things. With his brilliant track record, Kast grew arrogant. The fact that his bounties were rarely first rate hardly bothered him. Kast ultimately outsmarted himself , though, when the novice hunter allowed Fet to lure him into a trap and kill him.
Arms and Armour:
Mandalorian Shock Trooper Armour:
(left to right: Crusader Armour, Neo-Crusader Armour, and Supercommando Armour)
Shock trooper armour comes in several forms, including the various Crusader armours of the Old Sith Wars and different supercommando armours of the True Mandalorians, Protectors, and Death Watch. While later supercommando armour bristled with everything from kneepad rocket-dart launchers, wrist lasers and blades, mini-concussion rockets, and flamethrowers, Crusader armour was fer sparser. This owed to Crusaders generally considering hand-to-hand combat the greatest honour. Crusader armour, however, did come equipped with a Zim Systems rocket pack as good, or even better than that of the famed Old Republic RocketJumpers. As such, Crusader armour could be sealed for airless flights through hard vacuum. Later incarnations of Mandalorian armour typically employed jet-propulsion packs instead, like the Mitrinomon Z-6, because they were less cumbersome and came equipped with a standard grappling-missile. Crusader armour was organic in appearance and could vary considerably from one soldier to the next. However, for their holy wars on the Republic, Mandalorian armour became more uniform. Still lacking the plethora of weaponry of later shock trooper generations, the bulky armour of the Mandalorian Wars' Neo-Crusaders was sleek and seen in a variety of colors. Ironically, this armour later inspired Republic Senate Guard designs. The Mandalorian Mercs, to especially pick about their apperance, often sported an armour hodge-podge from different eras. However their pride still ran so deeply that they took to wearing simple capes or hunting kama (later adopted by ARC troopers). Eventually, this attitude led to increasing uniformity and the familiar supercommando armour of the True Mandalorians and Mandalorian Protectors. True Mandalorians often sported several color combinations, from overall greens and greys to silvers and blues, while outlining their helmet visors in a variety of different shades. Meanwhile the Protectors added indentifying insignia on their breastplates and helmets. Death Watch armour varies from that of the supercommandos only cosmetically: it is stark black with menacingly chiseled helmets. Supercommando and Death Watch armour both utilize costly miniturization technology to create the most protective form-fitting covering with minimal moblie hinderance. Death Watchmen were also known to wear forbidden crushgaunts.
(left to right: Mandalorian Crushgaunts1, Mythosaur Axe2, Mandalorian Manicles3)
1: Mandalorian Crushgaunts
Made with miconized Mandalorian iron, crushgaunts were a trademark of the ethically depraved Mandalorian Mercs. These dangerous combat gloves give wearers the ability to crush and rend objects, including throats, limbs, and skulls, with sickening ease. Crushgaunt production ceased centuries ago when the Mandalorian government outlawed their use, but they're occasionally obtainable on the Invisable Market. One of Darth Vader's gloves is rumored to be a crushgaunt.
2: Mythosaur Axe
Named for an extinct, gargantuan monster of the Mandalorian past, the Mythosaur Axe is a traditional Mandalorian weapon. With ovelapping blades of calcified Mythosaur bone on either side of the handle, this shell-like pattern any point on the razor-sharp axe deadly.
3: Mandalorian Manacles
Made from impervious Mandalorian Iron, these instruments designed for binding captives' wrists or ankles were a popular export from Mandalore in the age before the advent of advanced binders like force-shackles, energy links, and lasercuffs. These manacles are still a regular part of the repertoire of Mandalorian police forces and shock troopers alike.
Other Mandalorian Weapons:
Battle Legionnaire (BL-Series) Droid
Produced in limited quantities in smoldering Separatist foundries, these warbots lent their lethal ways to the Mandalorian Protectors during the Clone Wars. Highly maneuverable and deceptively strong, the 1000 costly Battle Legionnaires were armed with deadly rectangular Briletto AAP-II "Blaster Boxes." Serving in a capacity simailar to that of frontline Mandallian Giants in the New Sith Wars, most BL-droids met their demise at the Norval II conflict.
Like the Mandalorian Battle Harness, the Wing-Blast rocket pack is deadly. Capable of atmospheric and deep space flight upwards of 500 kph, the experimental rocket pack's wings are lined with mini-concussion missiles within and heavy rotating blasters outside. In a copy of the Mitrinomon Z-6 jetpack's missile, the Wing-Blast also incorporates a proton torpedo cannon. Seemingly overkill, MandalMotors' General Zenlav allegedly designed the Wing-Blast rocket pack. But when the project called for use of an untested photonic beam, Zenlav decided to shelve his design. Centuries later, schematics for the rocket pack fell into Boba Fett's possession. Fett fitted it with a proton torpedo to circumvent the photonics problem and used the modified assault pack to assail the Tulvarees guardians of Fortress Baarlos and collect the bounty on Faarl the Conqueror.
Of Mandalorian Iron:
Used in the production of weapons, starships, and even tombs, Mandaorian Iron is all but indestructable. The Method by which Mandalorian blacksmiths give shape to the mineral is a closely guarded secret passed on from one generation of metallurgists to then next.
Mandalorian Ships and Vehicles:
(left to right: a MandalMotors Pursuer Enforcement Ship1, same a Boba Fett's Slave II; three Mandalorian Meteor-class Q-carriers lander shuttles2; in the background a Mandalorian Dungeon ship3, and another Pursuer ship.)
1 & 4: Pursuer Enforcement Ship
While Jango Fett's Slave I was a Kuat Drive Yards model, that wasn't the case with Boba's Slave II. The Pursuer Enforcement Ship was a heavy patrol vehicle designed for policing Separatist-controlled worlds. Roughly triangular, the ships were also used by Alpha-02's Mandalorian Protectors in their war against the Jedi. The craft is armed with twin blaster cannons, an ion cannon turret, and military-grade shield generators. Three independant thrusters also make for superb maneuverability. Once Imperial Advisors were placed on MandalMotors' executive board, these vehicles were made available to planetary police galaxy-wide.
2: Mandalorian Drop Ship
Known offically as Meteor-class Q-carriers, these MandalMotors troop transports deploy from the bellies of Mandalorian Dungeon Ships and zoom towards planetary surfaces at lightning speeds for quick disgorging of soldiers. Modeled on the facial structure of the original Mandalorians, each ship has heavy hull plating and rotating twin blaster cannons on either side of it's "snout" to ensure delivery of it's troop complement. To some degree, modified Kuat Drive Yards AIAt/ i starships later replaced the Q-carriers after the Mandalorian Civil War caused production of the drop ships to cease.
3: Mandalorian Dungeon Ship
First used during the hight of the Mandalorian Wars, Mandalorian Dungeon Ships were nearly 1000 meters in length and equipped with a multitude of holding cells and dropship bays. Prison cells were lined with ultradense alloys to prevent escape. In these roving prisons, POWs were subjected to the regular shock of torture and interrogation techniques, including sleep induction via gasses and deprivation via shocks and sirens; and gravity variance, from weightlessness to g-force augmentation.
Other Mandalorian Vehicles:
For a picture including a Lagartoz War Dragon and a Mandalorian Battle Harness:
Gladiator Assault Fighter
FreiTek, Inc.'s intimidating Gladiator assault fighters began seeing regular use among Mandalorians toward the end of Fenn Shysa's reign as Mandalore and into the Yuuzhan Vong War as the shock troopers expanded their area of operations. Resembling a Rattatakian short sword stabbed to the hilt through a circular Tlonian escutcheon, these one-man fighters often travel in groups of four accompanied by a Pursuer Enforcement Ship to which they can save their systems for hyperspace jumps. More maneuverable than E-wings and armed with four fire-linked Bovin J-3F laser cannons and an ArMek SW-12c ion cannon at its blade-like tip, a flight of converging Gladiators is a terrifying sight.
Looking like a cross between a Karran beetle and a Zalorian rock-lion, the semi-intelligent Basilisk War Droids were created by the technologically minded Basiliskans, arrogant reptiloids who poisoned their own planet during the Battle of Basilisk. Afterward, the tech-hungry Mandalorians greedily looted countless war droids. Loaded with shatter-missile launchers, laser cannons, shockwave generating rods, and heavy brawling claws, a Mandalorian on his Basilisk is a formidable foe. The war mounts, operable in atmosphere and deep space, come in a variety of specialized forms, including a stealth model and a two-seater bomber.
Mandalorian Battle Harness
Seeing first-use during the New Sith Wars and later by BL-droids in the Clone Wars, this dreaded monstrosity was designed to turn any loyal Mandalorian into a one-man arsenal. The colossal weapons platform was equipped not only with numerous laser emplacements and an overhead blaster cannon but also with two gaint appendages: one a massive clawing for crushing enemies and chewing into fortifications, the other an immense trip hammer for pulverizing obstacles.
Lagartoz War Dragons
The savage Lagartoz War Dragon was imported from chemically poisoned Basilisk to Mandalore just prior to the Mandallian Campiagn. With raking claws and a tough hide, the intelligent and easily trained proved devastating in aerial and ground combat. They were also popular as pets. Many assume the Basilisk War Droid was partly modeled on the ferocious Lagartoz War Dragon. That's not entirely untrue: The War Dragons actually are Basiliskan---degenerated after mellennia to a shadow of their former intellectual glory.
About MandalMotors:
Reputably the brainchild of Mandalorian shock trooper General Gustav Zenlav, MandalMotors is famous for it's vehicle designs, such as the Shadow V combat airspeeder, the LUX-3 landspeeder, and StarViper-class attack ship. MandalMotors was seized by Mandalore's government late in the Clone Wars and used to develop ships exclusively for the Separatists. Later, Imperial Advisers were put on MandalMotors' executive board where they accumulated great power as Mandalore's people looked to them to rebuild the shattered economy. One Imperial Advisor called the Suprema also supervised Mandalore's slave colony from his City of Bone stronghold (made from mythosaur skeletal remains) until Tobbi Dala and Fenn Shysa destroyed the facility.
Message Edited by Mr_Velvet on 03-10-200510:32 PM
yass wrote:
some sort of special that gives a +250 accuracy , because damn its hard to hit a master defender running aura and force valor , u do crap dmg to them and on top u miss a lot
I would like to see some more content! Make some marks a little more complex, maybe having to then escapeafter taking out a mark. It could certainly be done with the NPC's There should be an element of risk in doing what we do....
Oh and the other big one would be marks is space! Generally JTL could do with more content and this is as good a place to start as any!
I'd like to see a snare and/or root added to BH. Bounty Hunters don't always kill so it would make sense to have the means to immobilize the target.
I'd like to see traps that can be used on humanoids - see above.
And the idea about ysalimiri and vornskrs is definitely one that amuses me - hell, I'd take up CH again if they'd add Myrkr as a world and those creatures as tameable.
Hell, they SHOULD add Myrkr as a world - we can't use our class ability on Kashyyyk, let's see a world where Jedi can't use theirs. Turnabout, as they say, is fair play. ![]()