Bounty Hunter Archive

Thread: Pub 21 stuff of interest to BHs

Tobukatay
Wed Aug 03, 2005 2:12 pm
#14

could someone tell me wat the los sploit is plz?



Tobukatay Flurry: galaxy
Current Proffessions: (Grinding/Switching) r
Retired Proffessions: Carbineer Smuggler ( that was a fun one) Doc, Swordsman
4/6 boxes open 1.5/6 boxes grinded
Emperorrpa
Wed Aug 03, 2005 2:15 pm
#15

But it says through level 5 does that mean that it will aply to levels 1-5?


That's how I saw it.





Jaster Mereel
Master Bounty Hunter
"It's Just A Job"

Emperorrpa
Wed Aug 03, 2005 2:16 pm
#16

Happy B-day.




Jaster Mereel
Master Bounty Hunter
"It's Just A Job"

Sytem
Wed Aug 03, 2005 2:16 pm
#17




Eutom wrote:








World
• The lighting for Star Wars Galaxies™ has been improved to be brighter, especially in dark areas, dusk, dawn and darker planets. As part of these changes, the Brightness, Contrast, and Gamma settings have been default to 1.0 so that the changes are properly displayed. To readjust any of these settings, open your Options window (CTRL-O). Also as part of these changes, Personal Lights for players have been readjusted so they will no longer turn on and off for the day night cycles. Players can still turn it on or off as normal.
• Optimizations to the terrain system have been made to improve performance and lower memory usage.
• Players will no longer be prevented from attacking (or being attacked by) targets throughout Level 5 of the Rryatt Trail on Kashyyyk due to invisible obstruction.
• Meatlumps and Vandals in Coronet should spawn properly





I highlighted the green section. Thats what probaly makes me the happiest. Friggin LOS Sploit. YAY!






Level 5 in the Ryyatt trail isnt the feral wookie camp, thats lvl 4. I logged onto TC-Bria and tested this out on the most used LOS spot in the Ryyatt trail. Its not fixed. Clicky to see for yourself.
lbfoofoo
Wed Aug 03, 2005 2:25 pm
#18

I'm not holding my breath for any of this stuff actually working. I've been around long enough to know that what works on test center almost never works right on a live server. Excuse me if i'm being too negative but being negative keeps me from getting too disappointed when things don't work right. We were supposed to get the names when using the "Seek target" option on a seeker droid in publish 20 and almost never works so I doubt it will work in publish 21 either.
Elan_Nossirah
Wed Aug 03, 2005 2:48 pm
#19

Using a seeker droid(seek option) does return target's name as long as you are within 1000m has been my experience. Not sure if this has been fixed with pub21(probably not), but that limitation should be removed.

My question, and it may not be suited for this thread, is about CM abilities like bacta toss and spray. I pretty much never use them, just bacta shot. The reason being is I have had poor success while in combat. Seem that if I have a Jedi targeted and use bacta toss or spray that it will actually heal them instead of me. I must target myself to make sure that it heals myself. This is almost impossible to do in combat unless you set up some kind of macro which I have tried and it does not work reliably enough to be effective. If I miss one heal cycle in combat it could cost me my life. This means the only real reason I have 4000CM is because of the added bio-sup and healing eff so that I can use bacta shot more effectively.

Anyone have tips on using bacta toss or spray on yourself in combat? If bacta shot effecitiveness is reduced in pub20 then I may seriously consider shifting temps to 0200medic/0003 pistols so I can have a rooting shot. I'm concerned about the reduction in bacta shot as my current strategy is based on using heals to outlast a jedi.




E-Lan Nossir'ah

"The knack [ to flying ] is learning to throw yourself at the ground and miss."
Page 2 of 2