Bounty Hunter Archive
Thread: BH vs. Jedi
Jubakki wrote:I started playing SWG when it came out - like the first day or something I think. I played droid engineer. Knew no one in game and got bored with it and went back to EQ. After I retired from EQ I started playing SWG again since an old EQ buddy that retired when I did suggested it.So this time around I figured I would go with a combat profession instead of a crafting one. So after looking at them all, BH seemed to be the most interesting to me - I liked the roleplay potential of it. And the thought that this was the only class that could potentially PK a jedi solo added to the alure...Now I understood that BH is broken when I started it but I figured NP - I can do plenty of other things until they fix it. Now recently, I watched a master jedi take out 9 buffed BHs like they were butter. So let me get this straight - BH is broken to the point that even 9 of them at once cannot take out a jedi?If that is the case, what is the anticipated fix to this? Scale up the BH? Sclae down the Jedi? Is the combat re-vamp supposed to address this? I know the terms are still broken but even if they were fixed it seems to me that they would still be useless since there is no way a BH could kill a jedi from what I have seen.
the fix should be neither.
the fix should be rarity of jedi, especially jedi masters, by way of a means to control jedi advancement. so far that 'fix' hasn't come.
There are no Jedi master players seeing as how the master box id bugged. Jedi take about 200+ times longer to master that BH so they should be hard to kill. Perma death will never come back so just deal with it.
Master Bounty Hunter
Master Rifleman + Master Doctor
Jedi
Only in your deepest self is the truth of what you can be, and, without a doubt, that truth is terrible to bear.
Adeptus Astronomica
The Book of the Astronomican
Jounar wrote:
There are no Jedi master players seeing as how the master box id bugged. Jedi take about 200+ times longer to master that BH so they should be hard to kill. Perma death will never come back so just deal with it.
Master Bounty Hunter
Master Rifleman + Master Doctor
Jedi
Only in your deepest self is the truth of what you can be, and, without a doubt, that truth is terrible to bear.
Adeptus Astronomica
The Book of the Astronomican
If some form of control doesn't get put in place you'll have to deal with the fact that your commonplace Jedi will get nerfed to hell and back. In the end it doesn't matter how long it takes to Master, it will be Mastered often.
Message Edited by RazaelDemron on 05-19-2004 02:28 AM
meeuki wrote:
the answer to the "jedi problem" is to bring back permadeath or have a significantly stricter xp loss system. unfortunately keeping this game from becoming kotor is impossible otherwise and i honestly think the current vision is falling in line with that. they tried for a while to resist, but the bottom line is the people who pay the bills want kotor online.
There are a lot of Jedi characters in the game now, but how many do you actually see in game? Yeah, you'll see them if you go to the areas they hunt, but how often do they go to Theed or Coronet and show off? How often do they participate in a raid? How often are they in front of the starport asking for a "friendly duel"? I see MANY TKAs, fencers, smugglers, combat medics, and even BHs doing all these things every day, but no Jedi.
Then explain obi wan getting tossed all over the place?