Bounty Hunter Archive
Thread: Just wondering how you feel now?
- With all the changes to Defender and Healers (and increases to Force and Sabers) do you "Pro Publish 19 & 20" Bounty Hunters feel that Jedi are now balanced?
- So, has it? Do you find that you have more of a chance of winning then losing?
With all that, the next NERF is going to hit the 0200 or 0020 Medic Bounty Hunter (see publish 21).
I have retired from Jedi Hunting (shortly after the CU), so I am basicly just wondering if what I though would happen has.
- The success rate of being able to complete a mission would be about 5%
- Considering 95% of all Jedi on the terminals are 225 pointers and the change in VIS means it is almost impossible to get on the terminals unless you want to
Just wondering, those that praised SoE for these changes in Publish 19 and 20, how do you feel now?
Message Edited by rYsyn on 08-02-2005 07:05 AM
1) I think Jedi as a whole are a lot more balanced with other elite profs now than they have ever been, either that or i am just learning how to PvP better (I still sux btw).
2) The terminals thing is a pain, in that months of intelligence gathering has been rendered a complete waste of time. I do like being able to see the faction and online status of the mark though. I never was that bothered about whether Ihunted a low-level padie or a full template, I would go after the first mark I got that was online and not on Kash (although I have always preferred the 180k + marks for the best fight with the least smack talk).
In all honesty, though I screamed along with everyone else about taking the names off of the terminals, I'm finding it to not be as much of a pain as I thought I would. I'll own up and confess--I usually took bounty missions that were for between 80-140k. I've just not had the cajones to shoot any higher before pub 20. Now I find myself going after jedi whose names I readily recognize, and I'm always a bit intimidated when I tab around MO and find that I've targeted someone I "know" will clean myclock. But, I take a deep breath and dig in, anyway because I'm the type of hunter who can't STAND to drop a mission. And you know what? I've gotten a few! And it feels terrific! Does this mean that I'm able to just run in with my guns blazing and stand toe-to-toe against a guardian? No. But with some patience, strategy and a little luck, it works out OK, and let me tell you--collecting on one of these guys feels 100 times better than collecting on 100 of the missions I used to take! (And I thought I was addicted to this game before!:smileyvery-happy![]()
I was worried that not having the name on the terminal was going to really kill my chances at being able to complete a mission for any mark on Kashyyk. Know what? I was wrong again. We all know where they all grind; It's no secret. The hardest part is working out an efficient method for running through the webweaver path. Once you can get to the jedi grind spot without being torn apart, the rest is cake! For me, I take my bombdroid out at the beginning of the path. Then I maskscent and begin trudging along with my carbine out. The maskscent will usually get me past only one or two spiders, but every bit helps. As soon as I get hit and I auto-target, I use my snare and click off. Then the next thing hits me and I snare it, too. Rinse and repeat. Keep your ruby bliels and stim-D's handy and you should be fine. You don't have to kill everything on the path--just slow it down so that once your out of it's little spawning area it'll retreat. OnceI get to the grinding patch, I simply start tabbing. If my mark is in the group of jedi in front of me, I'll pick him up pretty quick. If he's not there, I head back to the entrance, go to the next instance and start all over. If he IS there, I double-check to make sure I'm ready, start my bombdroid macro (if I think I'll need it), KD him, root him, and start pummeling. Soon I'm 200k+ richer and on my way to the gate to count my creds! The best part is that you can catch many of them AFK! I know, I know... the flames are gonna start pouring in as soon as I submit this post because I've confessed to killing an AFK jedi
Boo-friggity-hoo. The way I see it, I'm just keeping jedi "cool". In my mind, there's no way that one should be able to grind to demigod status AFK. To all jedi who have done the work ATK and put forth the effort to become good at what you do; /salute and /kowtow. To all the lazy arses out there; cry me a river. Sheesh.
Now that the NPC missions will be somewhat worthwhile, it'll be interesting to see how things go. I'm just hoping we don't see a rash of bugged marks spawning in water, in walls, under the floors of buildings, etc. I hope that the fight will be engaging and a challenge like it was before buffs were introduced to the game. I could care less about the loot. In fact, I plan on deleting most of it if I get it. The last thing I want is to take a mission on a jedi to whom I've just sold a +25 CA or something of that nature. All in all, I'm actually pretty satisfied with the way it is right now. I'm just busy collecting as much money as I can before someone listens and does something about the AFK grinders or something is instituted to make it even more difficult to take down a full template.
By the way--master defenders? Heh. They're still tough. I had one AFK in the Ryatt Trail the other day. I pounded him for five minutes before he came back to the computer and started fighting back. Only THEN did his health go down at all, and that was because the wookies were still aggro'd on him and he wasn't surrounded by 7 other lightsabers slashing them to pieces. And the jedi STILL won! So... imho, MD still has some rebalancing to go through.
Message Edited by Rheso on 08-02-2005 05:04 AM
Rheso wrote:
In all honesty, though I screamed along with everyone else about taking the names off of the terminals, I'm finding it to not be as much of a pain as I thought I would. I'll own up and confess--I usually took bounty missions that were for between 80-140k. I've just not had the cajones to shoot any higher before pub 20. Now I find myself going after jedi whose names I readily recognize, and I'm always a bit intimidated when I tab around MO and find that I've targeted someone I "know" will clean myclock. But, I take a deep breath and dig in, anyway because I'm the type of hunter who can't STAND to drop a mission. And you know what? I've gotten a few! And it feels terrific! Does this mean that I'm able to just run in with my guns blazing and stand toe-to-toe against a guardian? No. But with some patience, strategy and a little luck, it works out OK, and let me tell you--collecting on one of these guys feels 100 times better than collecting on 100 of the missions I used to take! (And I thought I was addicted to this game before!:smileyvery-happy
I was worried that not having the name on the terminal was going to really kill my chances at being able to complete a mission for any mark on Kashyyk. Know what? I was wrong again. We all know where they all grind; It's no secret. The hardest part is working out an efficient method for running through the webweaver path. Once you can get to the jedi grind spot without being torn apart, the rest is cake! For me, I take my bombdroid out at the beginning of the path. Then I maskscent and begin trudging along with my carbine out. The maskscent will usually get me past only one or two spiders, but every bit helps. As soon as I get hit and I auto-target, I use my snare and click off. Then the next thing hits me and I snare it, too. Rinse and repeat. Keep your ruby bliels and stim-D's handy and you should be fine. You don't have to kill everything on the path--just slow it down so that once your out of it's little spawning area it'll retreat. OnceI get to the grinding patch, I simply start tabbing. If my mark is in the group of jedi in front of me, I'll pick him up pretty quick. If he's not there, I head back to the entrance, go to the next instance and start all over. If he IS there, I double-check to make sure I'm ready, start my bombdroid macro (if I think I'll need it), KD him, root him, and start pummeling. Soon I'm 200k+ richer and on my way to the gate to count my creds! The best part is that you can catch many of them AFK! I know, I know... the flames are gonna start pouring in as soon as I submit this post because I've confessed to killing an AFK jedi
Boo-friggity-hoo. The way I see it, I'm just keeping jedi "cool". In my mind, there's no way that one should be able to grind to demigod status AFK. To all jedi who have done the work ATK and put forth the effort to become good at what you do; /salute and /kowtow. To all the lazy arses out there; cry me a river. Sheesh.
Now that the NPC missions will be somewhat worthwhile, it'll be interesting to see how things go. I'm just hoping we don't see a rash of bugged marks spawning in water, in walls, under the floors of buildings, etc. I hope that the fight will be engaging and a challenge like it was before buffs were introduced to the game. I could care less about the loot. In fact, I plan on deleting most of it if I get it. The last thing I want is to take a mission on a jedi to whom I've just sold a +25 CA or something of that nature. All in all, I'm actually pretty satisfied with the way it is right now. I'm just busy collecting as much money as I can before someone listens and does something about the AFK grinders or something is instituted to make it even more difficult to take down a full template.
By the way--master defenders? Heh. They're still tough. I had one AFK in the Ryatt Trail the other day. I pounded him for five minutes before he came back to the computer and started fighting back. Only THEN did his health go down at all, and that was because the wookies were still aggro'd on him and he wasn't surrounded by 7 other lightsabers slashing them to pieces. And the jedi STILL won! So... imho, MD still has some rebalancing to go through.
I forgot to mention how nice it is when someone asks you whose mission you have and you can honestly answer "I don't know"Plus, when the jedi starts in on you because you've killed him more than once in a week, it's really easy to point out that it really ISN'T personnal; You took a mission and headed off to complete it. Nothing wrong with that! When I find out my mark is someone I've recently killed, I'm not going to drop it based on that information. That would be silly.
Message Edited by Rheso on 08-02-2005 05:04 AM
Great post, thanks for the feedback.
I've been considering coming out of my Jedi retirement, my issue right now is that I don't like to lose. Pre-CU I took on 100k - 140k Jedi as they were closest to a fair fight and provided the most fun (120k seemed to be balanced with me, though I had no Uber Gear and was Ranged).
The prospect of fighting an Alpha profession and having to rely on "Luck" is just not something that interest me. I know many Jedi and have grouped with them for the DWB and Avatar so I know exactly how powerful they are and it is just not appealing to waste time going after them. I like the idea of stalking and lurking (as this is what I did Pre-CU) taking up to 6 days to make my move (of course now we only have 3 days).
From what I have seen, they are very arrogent, as if they are responisble for thier Uberness. That is what annoys me the most. They have been given an Uber template and then brag about killing someone like they are responsible for the victory.
Let me ask you this though, is the "luck" you mention all about catching the Jedi off guard? Meaning that the "luck" is that they Jedi was unprepared? In other words, if you win is it because you won the fight or because he lost it?
The way I was thinking was the worst time to strike is while they are grinding, because they are expecting it more (with the exception of AFK Grinding). Most Jedi on the terminals are Fully Templated, so if they are grinding it is in a group to help others or they are on a quest. Either way, they are probably paying attention. The only "luck" would be if you got to them and they were REALLY low on force, but what are the chances of that happening.
So, as I would think it would work out, the best time to get them is either when they return from a hunt and are recovering and reloading.
Would you agree?
Message Edited by rYsyn on 08-02-2005 08:17 AM
rYsyn wrote:
Going back to publish 18, I remember what everyone was saying about the greatness of Publish 19 and 20 and now 21.
I remember everyone talking about how Jedi Defender was goingto get a HUGE NERF bat and so was thier ability to heal and thus the Jedi would be dropping like flies.
I'm just wondering, are they?
- With all the changes to Defender and Healers (and increases to Force and Sabers) do you "Pro Publish 19 & 20" Bounty Hunters feel that Jedi are now balanced?
If they have post CU sabers, then yes they are balanced, if they have pre cu sabers then they are gods and no they are not balanced.
I remember some of you saying that removing the Names and Dollar Amounts would increase the success rate of completing a mission (cannot explain how as I never understood that).
- So, has it? Do you find that you have more of a chance of winning then losing?
I've had to quit 4 missions because the fights were a waste of time. They could not incap me and I could not do enough damage to them. If the jedi has a pre cu saber, then any amount of healing won't stop a 4 hit kill.
I've heard rifles and carbineers are having good jedi mission returns but as a pistoleer its a waste of time.
With all that, the next NERF is going to hit the 0200 or 0020 Medic Bounty Hunter (see publish 21).
makes novice doc or cm 4-0-0-0 a nessacity in any BH template then
I have retired from Jedi Hunting (shortly after the CU), so I am basicly just wondering if what I though would happen has.
- The success rate of being able to complete a mission would be about 5%
- Considering 95% of all Jedi on the terminals are 225 pointers and the change in VIS means it is almost impossible to get on the terminals unless you want to
- depends on if you get the pre cu saber or the post cu saber
- depends on if your armour has been 75% armour break reduction sliced
- depends on what food and drink combos your using
- depends if the jedi exploited the respec and double xp to complete there template
Just wondering, those that praised SoE for these changes in Publish 19 and 20, how do you feel now?
Message Edited by rYsyn on 08-02-2005 07:05 AM
Hasun wrote:
If they have post CU sabers, then yes they are balanced, if they have pre cu sabers then they are gods and no they are not balanced.
Message Edited by rYsyn on 08-02-2005 08:22 AM
rYsyn wrote:
Hasun wrote:
If they have post CU sabers, then yes they are balanced, if they have pre cu sabers then they are gods and no they are not balanced.
Considering that people now have 2 Anti Decay kits, do you really think that there is a Jedi that does not have a Pre-CU Saber and always will?
Thanks for the feedback though, I have been considering altering my template to get more healing, I think Post CU that is what combat is about now. No more Uber weapons or Armor or damage, it is about the ability to heal.
Message Edited by rYsyn on 08-02-2005 08:22 AM
theres probably only 20 - 30% of jedi per server with a pre cu saber. I can forsee alot of nerf calling in the jedi forums when the FRS is up and running, any jedi with a pre cu saber will be at a huge advantage over everyone else.
Hasun wrote:
theres probably only 20 - 30% of jedi per server with a pre cu saber. I can forsee alot of nerf calling in the jedi forums when the FRS is up and running, any jedi with a pre cu saber will be at a huge advantage over everyone else.
Rheso wrote:
I'll own up and confess--I usually took bounty missions that were for between 80-140k.
I really don't mind the terminal changes at all. I've just had to change my tactics. Before the change, I would take missions around the 200kish mark that were not on kashyyyk. At this level, I knew what to expect and could just rush my mark when I got to the waypoint. Now,I've change my template to include MR for snipershot and cover. I crawl under cover until I get within range of my mark. I wait until he is weak and then attack. This to me, seems more like bounty hunting. More like the days of gtef when you would have to wait until your mark was in a compromising position where his friends couldn't bail him out. I do a lot more stalking now which is very cool.
Yes, I still lose occasionallyand yes, I do run into the pre-cu sabers that chop me to bits in seconds, but all in all, I think it's been a positive change.