Bounty Hunter Archive
Thread: TC-Bria Patch notes, July 29, 2005 Version 0.128207
TC-Bria
Version 0.128207
Bounty Hunter
- Added more text to the seeker droid's examine information window to clarify on the droid's options.
- Using the "Identify Target" option on this droid will return information to you on the name and waypoint of your mark.
- Using the "Track Target" option on this droid will constantly update information on the waypoint of your mark.
- Bounty Hunters that have completed or dropped a Jedi Bounty mission will no longer be able to attack the Jedi.
Multi Passenger Vehicles
- Removed the Temporary Enemy Flag (TEF) restriction for riding in multi-passenger vehicles.
Yet just alittle more lov'n from the devs.
so jedi can still get a ride and run away. wonderful....
wth is wrong with the devs. they fix that stupid garbage and now change their minds.
whoops... i did misread it.
Ok, the TEF was fixed so that after the mission is completed the 2.5 minute TEF would no longer apply to the vehicle. So if there is a TEF on the MP Vehicle, then we are able to attack it?
Message Edited by Jedi_Xan on 07-29-2005 09:06 PM
as I understand it, they are removing the restriction, which means a TEF will be placed on it? anyone? I think I am reading this right.
Message Edited by Jedi_Xan on 07-29-2005 09:02 PM
Here is my guess with that... By giving the driver a TEF because he offered a Jedi a ride makes it so you can attack/blow up his speeder. My guess is that they pulled that for now because they felt that the driver might be able to attack you once you attack his speeder causing either for him to distract you while his jedi buddy makes a run for it, or they both gang bang you and kill you. That will cause a headache for the bh community.
it means they removed the previous modification.....that modification made it so you could not enter a vehicle while tef'd
so...now...if grouped with someone who is in a vehicle, either the bh or the Jedi can enter the vehicle, while tef'd
This was an after combat was over bug. It is a fix because no matter what you were in combat with, you had to wait 2.5 minutes after combat was over.
Quote from Brawler correspondent if that helps to explain it.
Message Edited by Holzen on 07-29-200509:31 PM
Message Edited by Holzen on 07-29-2005 09:31 PM
As long as the "in combat" restriction is still there, then it's still good.
Message Edited by Dlek_Krego on 07-30-2005 05:06 AM